Khulkhuum
New member
FPS on my PC gets boggled down when the number of entities range from 50 to 75 (depending on the type), whereas zombie cops need less numbers to start my FPS sift away fast. I tested this for the sake of checking how many Zs i can have active at a time and this also was confirmed with spawning around 75 rabbits (FPS dropped).
I can imagine people with worse processors, graphic cards, less RAM and slower disks (i'm using a seperate SSD for bigger games and for my system, things going fast this way) can have a harder time this way. One thing i would want to check in the future is lowering the graphics settings so it runs as fast as possible and then seeing how many Zs can be spawned without huge FPS drops.
And if you're wondering what i mean FPS drops, it was from a stable over 30 to below 20 and sometimes down to 10.
I can imagine people with worse processors, graphic cards, less RAM and slower disks (i'm using a seperate SSD for bigger games and for my system, things going fast this way) can have a harder time this way. One thing i would want to check in the future is lowering the graphics settings so it runs as fast as possible and then seeing how many Zs can be spawned without huge FPS drops.
And if you're wondering what i mean FPS drops, it was from a stable over 30 to below 20 and sometimes down to 10.