Scyris
New member
Alright I been experimenting generating worlds and i've noticed a few things. Also have noticed some issues.
1: Why do all towns seem to have the same layout? Yes some of the poi's are different but they often always have the same shape.
2: There is a severe problem with repeating poi's, I've genned several maps where there was literally 4 of the same farm poi all side by side.
3: Its nice that you spawn usually within 500m to a trader, but there is a problem I been noticing, sometimes you spawn by one in the middle of no where that only has 1 poi nearby with no town within 1-2 KM of it, this is a real rough start for a new player. Maybe fix it so the player always starts within 500m of the biggest town in the forest biome if that can be done?
4: Why was the trader tags changed? A20 had such nice trader spawns, the ones in A21 kinda suck when they are buried in the town surrounded by poi's, I don't know about others but I usually like to build a base near the trader and this really screws with that when its surrounded by poi's all all sides. It seems to mostly be an issue in large towns, the small ones its always on the outskirts simmlar to A20.
5: This is a wish but when/if 7dtd gets a story can we get to kill trader rekt at some point? I am sure many players would love to be able to do this. I hate that guy many players do.
You see when I gen a map I look for a few things, I like to start in a big town, with any trader but rekt in the forest, and in A21 I also like to be able to base close to it. This results in me having to sometimes generate 15+ maps before I manage to get this, never had this issue in A20, I blame the new trader tags that changed its position in A21. Currently trying to start a new game and am on map gen number 16 as I still haven't managed to get what I was looking for. Yeah its kinda a "me" problem here, A20 kinda spoiled me how perfect it almost always was.
1: Why do all towns seem to have the same layout? Yes some of the poi's are different but they often always have the same shape.
2: There is a severe problem with repeating poi's, I've genned several maps where there was literally 4 of the same farm poi all side by side.
3: Its nice that you spawn usually within 500m to a trader, but there is a problem I been noticing, sometimes you spawn by one in the middle of no where that only has 1 poi nearby with no town within 1-2 KM of it, this is a real rough start for a new player. Maybe fix it so the player always starts within 500m of the biggest town in the forest biome if that can be done?
4: Why was the trader tags changed? A20 had such nice trader spawns, the ones in A21 kinda suck when they are buried in the town surrounded by poi's, I don't know about others but I usually like to build a base near the trader and this really screws with that when its surrounded by poi's all all sides. It seems to mostly be an issue in large towns, the small ones its always on the outskirts simmlar to A20.
5: This is a wish but when/if 7dtd gets a story can we get to kill trader rekt at some point? I am sure many players would love to be able to do this. I hate that guy many players do.
You see when I gen a map I look for a few things, I like to start in a big town, with any trader but rekt in the forest, and in A21 I also like to be able to base close to it. This results in me having to sometimes generate 15+ maps before I manage to get this, never had this issue in A20, I blame the new trader tags that changed its position in A21. Currently trying to start a new game and am on map gen number 16 as I still haven't managed to get what I was looking for. Yeah its kinda a "me" problem here, A20 kinda spoiled me how perfect it almost always was.