kokuojeiku
New member
Shat happens, back up server and hope for the best, i back up usually twice a day....
For those of us who self-host on Linux, this is stupid easy, and a no-brainer. All the servers our group hosts have incremental backups run hourly to dedicated storage. For people on Windows this isn't as feasible, but is still possible with the right software.Shat happens, back up server and hope for the best, i back up usually twice a day....
Thank you for that awesome idea. That solves all the problems. This thread can be closed now and all necessary investments into netpackage security will no longer be required.Shat happens, back up server and hope for the best, i back up usually twice a day....
@giKoN
Not sure if that's what you mean, but making sure the assemblies are not modified is exactly what EAC does.
I'd really like to see an example of that. Not saying there can't be bugs in the code making this possible, but not aware of anything yet.
@Grandpa Minion
I don't see this happening. But I'll gladly look into this if you can provide more information![]()
@giKoN
Any proof on that one? This is should be fairly impossible thanks to the way Steam authentication works.
@CH1LLV1LLE
Not seeing any attached proof.
If you or parts of your message didn't get mentioned explicitly above and isn't covered with what's here (or what I said sounds wrong) feel free to bring it up. Also note that repro steps, information on tools etc help incredibly with getting stuff more secure.
Cheers,
Chris
It shows how the game handles netpackage spam for connect/disconnect packages. It attributes resources to the spam prior to checking for validity/steam auth, thus, all valid packages get delayed (ping) - if done with high enough frequency/long enough the CPU will cave in. RAM load is increased significantly too. We did this with relatively small bursts to test the concept.What was that video supposed to show? I know you said you weren't the one performing the test but why is this video here?
Unless I'm missing something It really doesn't.... it just shows that there is high ping. I believe you when you say what it happening but the video doesn't really show anything other than high ping.It shows how the game handles netpackage spam for connect/disconnect packages. It attributes resources to the spam prior to checking for validity/steam auth, thus, all valid packages get delayed (ping) - if done with high enough frequency/long enough the CPU will cave in. RAM load is increased significantly too. We did this with relatively small bursts to test the concept.
the crash ptentially causes world saves to go corrupt and desync between client files.
the spam was performed locally.
Election night PTSD...What was that video supposed to show? I know you said you weren't the one performing the test but why is this video here?
@Roland@kalenElection night PTSD...
I understand that. I was joking about the election night news reporting going on in the background if you have the sound turned on. I suppose that neither the election nor ddossing a server are joking matters, atm....@Roland@kalen
What your failing to realize he is showing you in that video that any troll can log into any server and run this connect ddos scipt causing any server and its players to dynsc. Giving them all high pings...pretty frustrating. This is just one example of many the game is over powered client side letting trolls and hackers ruin it for the rest of us. The network issues need to be addressed sooner than later.
I'm not failing to realize anything. I was saying the video does nothing but show someone with high pings. He explains in the post why he has high pings, but the video does absolutely nothing to prove his statement.What your failing to realize he is showing you in that video that any troll can log into any server and run this connect ddos scipt causing any server and its players to dynsc. Giving them all high pings...pretty frustrating. This is just one example of many the game is over powered client side letting trolls and hackers ruin it for the rest of us. The network issues need to be addressed sooner than later.
He also explains in his post that the info was sent to the pimps. If you are expecting him to post the script and data here so any troll in the world can use it than i highly doubt that will happen. Frankly at @kalen it doesn't matter one way or another if you believe what he is saying as the proof has been sent to the pimps. It's up them to fix the issue or not now.I'm not failing to realize anything. I was saying the video does nothing but show someone with high pings. He explains in the post why he has high pings, but the video does absolutely nothing to prove his statement.
I already said I believed him.... all I did was point out that he posted a video as "proof" that didn't actually prove anything. Someone that did not believe him would not be convinced by that video.He also explains in his post that the info was sent to the pimps. If you are expecting him to post the script and data here so any troll in the world can use it than i highly doubt that will happen. Frankly at @kalen it doesn't matter one way or another if you believe what he is saying as the proof has been sent to the pimps. It's up them to fix the issue or not now.