hotpoon
Refugee
Hi Fun Pimps
Just wanted to give you some recent feedback from 2 people who aren't in the forums who have been trying out A17.1 this week for the first time.
Brand New Player
A friend, who has just started (completely new player, so not biased by previous alphas), says it seems like a cool game, but is really finding it difficult to make headway because he says he is always starving. He says he keeps selling stuff at the trader and all his money goes to buying food. I told him about collecting eggs and trying to scavenge a pot, and he said he'd do it, but I suspect he's already lost his enthusiasm.
Might be an idea to add some sort of cooking into the tutorial so that people know what their options are. Also, if someone dies with less than half their food, maybe bring them back with half food (like in previous Alphas) so that when they respawn, they at least have a fighting chance. People have mentioned it before, and I agree that the current system is quite punitive to those who keep dying over and over. If someone keeps dying, they need a helping hand, not a punch in the face.
Veteran
My husband, who has 1,648 hours since alpha 13, just started playing A17.1. His first obstacle was that he couldn't figure out why his max stamina and health kept getting lower and lower and wasn't able to raise it. I should mention at this point that he is not a reader. He will not come onto a forum or Google something. It's just not his way. I explained that it was linked to basically micromanaging your food and water levels, and this has really put him off the game. He told me just now that he's tried to get into it every night this week, but finds it off putting that he runs 10 meters out his hut to chop some trees, and gets winded. He said, and I quote "I feels like I'm being punished for dying".
So in this case, the issue is that it's not clear just from looking at the hud what exactly is lowering the max stamina and health, and I believe that it needs to be made more obvious. I'm not sure how to make this clear, as...full disclosure...I barely understand the system myself. All I know is that I'm trying to be constantly eating and drinking to avoid my character spazzing out.
Anyway, hope that feedback is useful.
Just wanted to give you some recent feedback from 2 people who aren't in the forums who have been trying out A17.1 this week for the first time.
Brand New Player
A friend, who has just started (completely new player, so not biased by previous alphas), says it seems like a cool game, but is really finding it difficult to make headway because he says he is always starving. He says he keeps selling stuff at the trader and all his money goes to buying food. I told him about collecting eggs and trying to scavenge a pot, and he said he'd do it, but I suspect he's already lost his enthusiasm.
Might be an idea to add some sort of cooking into the tutorial so that people know what their options are. Also, if someone dies with less than half their food, maybe bring them back with half food (like in previous Alphas) so that when they respawn, they at least have a fighting chance. People have mentioned it before, and I agree that the current system is quite punitive to those who keep dying over and over. If someone keeps dying, they need a helping hand, not a punch in the face.
Veteran
My husband, who has 1,648 hours since alpha 13, just started playing A17.1. His first obstacle was that he couldn't figure out why his max stamina and health kept getting lower and lower and wasn't able to raise it. I should mention at this point that he is not a reader. He will not come onto a forum or Google something. It's just not his way. I explained that it was linked to basically micromanaging your food and water levels, and this has really put him off the game. He told me just now that he's tried to get into it every night this week, but finds it off putting that he runs 10 meters out his hut to chop some trees, and gets winded. He said, and I quote "I feels like I'm being punished for dying".
So in this case, the issue is that it's not clear just from looking at the hud what exactly is lowering the max stamina and health, and I believe that it needs to be made more obvious. I'm not sure how to make this clear, as...full disclosure...I barely understand the system myself. All I know is that I'm trying to be constantly eating and drinking to avoid my character spazzing out.
Anyway, hope that feedback is useful.