Ghostlight
New member
This is a flaw on the hordenight thats been bothering me since A16, maybe even a15 with their lame hordenights.
A15 and A16 had a simple balance problem in that GS did not rise fast enough. Players would find themselves maxed out when the zombies were nowhere near full strength. So the players quit and started a new map. Few people saw powerful late-game hordes in A16 because it was day 150+ before they arrived. We played past that a few times and the hordes were simply awesome. Mindless and massive, they would randomly attack any and all blocks around them as they headed straight for the meat. We had many a converted POI or even Steel custom base pulled down from under us. Something that will never happen in A18.