I think the command is "wsmats" and takes 2 int's.How can we now set the quantity of the stuff in the forge? wmath and then?![]()
Yes your right, Q&A posted in the wrong thread.this is a new addition to 18.3, i didnt think it was available in 18.2
"Announcement: Welcome 18.2 b5 to stable!"
Is that a mistake?https://7daystodie.com/18-2-patch-is-out/
"He just released Alpha 18.2 b8 patch to stable."
As it says in the release notes, the bedroll and other safe zone creating blocks will not stop a zombie spawning in a location covered by that safezone. Meaning that if a bed roll keeps zombies from freely spawning inside a fortification you built during normal circumstances, then during bloodmoon they can spawn anywhere inside your fortification at the game's leisure.I don't think it is time based. I think it is simply if you re-engage with them or they see you. Also, why do you think that a demolisher will spawn right behind you inside your fortification?
I beg the developers to reconsider this change.[*]The silencer no longer blocks ADS on a pistol
Blood moon spawns always happen at the edge of the loaded world and then the zombies run inward. They don’t just spawn anywhere. The spawns that can happen just anywhere are the normal environmental biome spawns.As it says in the release notes, the bedroll and other safe zone creating blocks will not stop a zombie spawning in a location covered by that safezone. Meaning that if a bed roll keeps zombies from freely spawning inside a fortification you built during normal circumstances, then during bloodmoon they can spawn anywhere inside your fortification at the game's leisure.
There was some discussion about this with faatal already at the beginning of this thread -Blood moon spawns always happen at the edge of the loaded world and then the zombies run inward. They don’t just spawn anywhere. The spawns that can happen just anywhere are the normal environmental biome spawns.
Since Demolishers only appear during blood moons you would never have one spawn behind you inside your base.
What I should have said is that they spawn just within the edge of the pathing grid which is not right to edge of the loaded world. I think that if horde night zombies could spawn anywhere within the area of the loaded world all around the player instead of spawning at a distance and then running inward we would see quite a bit of negative feedback about that and I just don't see it. Plenty of negative feedback about biome spawning zombies popping in behind players and inside converted POIs but pretty much zip about horde night spawning zombies-- and never once a report of a Demolisher spawning in right next to a player inside a POI they were defending. Even the person I responded to was only worrying about what the patch notes might mean and wasn't reporting that any Demolisher had spawned inside the POI with them.There was some discussion about this with faatal already at the beginning of this thread - see post https://7daystodie.com/forums/showthread.php?136444-Announcement-Welcome-18-2-b5-to-stable!&p=1072059&viewfull=1#post1072059
As far as I understand this, a base which only contains player placed blocks will never have bloodmoon zombies spawn in it. However if your home base is a converted POI with your bedroll in it or your self-built base contains even just a single terrain block, there may very well be zombie spawns in it during horde night. The type of concrete/wood used in POIs has the attribute set to allow zombie spawns. So converting a POI seems a bit more risky now - as a zombie might punch his way towards you through your wall of chests to get to your location.
As far as the distance of bloodmoon zombie spawns is concerned, I've seen them appear as close as 30-40 m away from me. If I had to guess, it's probably random but not closer than X meters distance to the player - maybe faatal could clarify how this works exactly. If they spawned at the edge of the loaded chunks, I suppose it would take them too long to get to you and some may get stuck on obstacles.
I read the original posters question as 'Do I need to worry about zombie spawns inside my base, now that the bedroll no longer blocks a 30x30 area from bloodmoon spawns?'. So people ask about the consequences of that change regarding their gameplay.What I should have said is that they spawn just within the edge of the pathing grid which is not right to edge of the loaded world. I think that if horde night zombies could spawn anywhere within the area of the loaded world all around the player instead of spawning at a distance and then running inward we would see quite a bit of negative feedback about that and I just don't see it. Plenty of negative feedback about biome spawning zombies popping in behind players and inside converted POIs but pretty much zip about horde night spawning zombies-- and never once a report of a Demolisher spawning in right next to a player inside a POI they were defending. Even the person I responded to was only worrying about what the patch notes might mean and wasn't reporting that any Demolisher had spawned inside the POI with them.
I just don't think that line in the patch notes was referring to blood moon spawning-- but I could be wrong....