PC Announcement: A18.3 b3 Experimental Languages

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I've noticed that the shotgun turrets produce around 10% heat per hit in A18.3 summoning huge amounts of screamers. Is this normal?

Edit: NVM it's true even in A18.2, shotgun turrets produce 8% heat per hit. An interesting way to summon endless hordes.

 
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Yes. Both the initial placement being wrong and it moving when you hit/wrench it.
There is a car when wrenched that breaks a row of fencing in front of the water works POI after you wrench it down. I wonder if that also got fixed...in relation to this. 😂

 
Just logged in to my game to find 18.3 (b3) and now im getting nothing but NullReferenceExeption: Object reference not set to an instance of an object. I verified game files and steam only has 18.1 available in the updates as latest.

You need to select "latest experimental" in the Steam Beta tab to play on Experimental. If you are still having an issue, please post your report with output log here.

 


Schwanz9000

 
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It's good to see that you guys finally added gui support for new languages like Japanese. My gui mod can finally lay to rest. It had a good run :)

Cheers!

Thank you for helping out those in need while we were working on this.


RIP your gui mod.
:smile-new:


-Hated

 
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Don't want to mess up any existing games at this time .. staying with A 18.2 b5 for now .. So I guess I will have to wait and see .. What kind of voice Jen will have …. Hopefully FEMALE and not another Trans-gender.

But May all of TFP crew and staff have a .. Wonderful Christmas and a Happy New Year

 
I just want to say HOLY CRAP! The optimization on this patch was insane and I was lucky enough to have a side-by-side comparison.
My server was having a going-away party (ie: max zombies, spawning in HE rockets, spawning Dev tools, etc) and it was laggy and buggy as usual and as could be expected. We shut the server down and then another player showed up, we saw the new patch and figured we would check it out.

Holy smokes, the latency and performance is NIGHT AND DAY. Folks on garbage connections and junk computers report MARKED improvements, as in "5 FPS and inability to aim while horde" --> "High FPS and can aim with horde and building coming down at the same time"

A++ would patch again <3
Seeing a big difference here too. Even with increased object and terrain settings my frames are looking good.

 
Right now it's mystery. Kinda weird that they accidentally made optimizations. They are probably gonna spend some time figuring out what they did to cause these gains lol. :tinfoil3:
Could it be the Grass shader optimization?
It not that is was an accident. More like I tend to forget specifics, because I'm always tinkering with stuff. It all adds up, so for us each is generally a minor change, but when you get them all at once and have hardware and/or settings that get the most benefit from the optimizations, then I could see it being noticeable.

 
Is it possible to change the font? Not sure if I can get used to it, it kinda hurts my eyes. Is it comic sans?

I personally thought the font was way much easier to read now. Eyes different all round I guess. :)

New Experimental is performing amicable and loving the tweaks. I started a new game and brand new RWG map and had red console errors on spawn in but once I escaped and loaded back in not seen since so not taking it to seriously for now.

 
how do i get an output log?
- - - Updated - - -

how do i get an output log?
Click Play in Steam, then select "Show game launcher" and click Play, which will start the game launcher.

Click the "Tools" tab and then click "Open game folder".

Double click the 7DaysToDie_Data folder and you will see output_log__2019-xx-xx__xx-xx-xx.txt files in there.

 
Is it possible to change the font? Not sure if I can get used to it, it kinda hurts my eyes. Is it comic sans?
No. We went through a lot of fonts to get the correct combination to deal with all our languages. It is Opinion Pro Extra Condensed Bold.

It seemed weird to me the first few hours. Give it a few hours you will probably not notice either.

 
No. We went through a lot of fonts to get the correct combination to deal with all our languages. It is Opinion Pro Extra Condensed Bold.
It seemed weird to me the first few hours. Give it a few hours you will probably not notice either.
Weird indeed, but I remember there was another font before the Agency one at some point also, or so I think at least. This is not the worst font you could have picked, but will be have some more control over it at some point? Like for instance, choosing between bold, narrow, italic, underline and the likes?

 
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