PC animation 0ff

oakesbdog

Refugee
so when i was trying to detach my camera i disabled zombie ai since i wanted to see how the zombie dog would find its way to me through a building and i accidentally turned off zombie animation entirelly. the zombies just stand there with their arms stretched out to the sides and they dont attack me even after i re engage their ai. im unsure how i turned off the animation and was hoping one of you would be able to enlighten me on just what i pushed to acomplish this. i could undo it by exiting the game i assume but id like to know how to do it at whim and avoid doing it by accident again.

 
that turns off the ai but i havnt been able to recreate the animation off command. i had animation off and turned the ai back on. the zombies were frozen in place but were still growling and shouting at me. do i need to press it in conjunction with another button?/

 
Ah, sorry - I misread it, I didn't know what you're describing is an actual thing. Nevermind me then. :)

 
while trying to figure it out i went into the game controls and while i didn't find what i was looking for i DID find that while debug mode F6 brings up the zombie and animal spawn menu, if you press F6 while pressing shift at the same time it brings up a COMPLETLY different menu. experiment at your own risk. i recommend AGAINST using the fill bass option while your in your base it fills it with multiple tons of dirt. the other options aren't always obvious but some r good some r bad and some r WTF. mix up scrambled my task bar items with inventory items, removed weapons ability to load more ammo, and sped up fire rate of 1. seems random. think the menu is dev prank menu. dance off is great though

 
ctrl numpad star should toggle the zombie animation (the twitching/idle movements), numpad star is the zombie AI

shift + f6 menu is mostly used for testing, including twitch integration (dance off, scrambling of items, etc)

 
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