PC An in depth discussion on zombie loot in alpha 17

An in depth discussion on zombie loot in alpha 17

  • It is a bad decision. I already know.

    Votes: 0 0.0%
  • It is a good decision. I already know.

    Votes: 0 0.0%
  • I reserve judgement until I play with it.

    Votes: 0 0.0%
  • This is unimportant. TFP can go either way with this and I won't care.

    Votes: 0 0.0%

  • Total voters
    0
it feels abit reversed honestly, would prefer it if zombies dropped loot but gave no exp
That was supposed to quote a very early on comment about zombies being obstacles, not rewards (essentially), so we should not be 'harvesting' them. The quote got lost in the post, so the whole post lost some of its meaning.

My point was we already harvest zombies for rewards as a base mechanic of the game.

Overall, I like the new drop method (we call it Zoot, short for Zed Loot). I'm always happy to see the yellow bags vice looting every single corpse. However, I still feel that some things (specifically thematic clothing drops from specific Zed mobs) was a great idea that should make its way back.

EDIT: Punctuation corrections.

 
I am struggling to find bones and duct tape. I have no idea what you guys have amassed your points to, but I don't get but 2 bones using a Level 6 machete on a corpse block. When you guys say your getting tons? where? Best horde night I killed a dozen dogs and had about 29 bones or so, 1 bag drop, I've killed over a thousand zombies and rarely if ever get a bag drop. Horde nights are expenses. I've got this 64 man server to myself for some odd reason, recently built my jeep and am lucky if I get 2 days to search for loot. I hit every block and bag I find and loot best I can, but I see no future in making shotgun shells for lack of paper only..Im lucky to get 60 a day looting and you only get a few for magazines. I can support only one turret. My judgement is it needs a rebalancing. I like not having to clean up the corpses, but I want the hundreds of bones I normally would of had to chop up and get, the rotten meat, the loot deposited in my inventory or a designated Cache box. Im alone on the server and not an admin so I dont have anyone to roll the clock past horde night to skip one. It's a horrible expense every week and I cant sustain it while it increases every week due to my level. Im not getting more stuff, I have to spend days mining, still by hand, and days making ammo and repairing and beefing defenses. We need a garden option for making glue I think. From that you could sustain paper for shottie shells by making a larger gardens. And really guys, 4 rolls of duct tape to make a fin flashlight? Can anyone imagine needing that retarded amount to craft anything. You could make a boat with 4 rolls, or at least a canoe. I also have an issue with these 1 shot schematics..Makes no sense to me why I have this piece of paper telling me how to make something and I what, burn it after I make only one? Nonsense. The game is awesome, but needs help. :bi_polo:

 
I am struggling to find bones and duct tape. I have no idea what you guys have amassed your points to, but I don't get but 2 bones using a Level 6 machete on a corpse block. When you guys say your getting tons? where? Best horde night I killed a dozen dogs and had about 29 bones or so, 1 bag drop, I've killed over a thousand zombies and rarely if ever get a bag drop. Horde nights are expenses. I've got this 64 man server to myself for some odd reason, recently built my jeep and am lucky if I get 2 days to search for loot. I hit every block and bag I find and loot best I can, but I see no future in making shotgun shells for lack of paper only..Im lucky to get 60 a day looting and you only get a few for magazines. I can support only one turret. My judgement is it needs a rebalancing. I like not having to clean up the corpses, but I want the hundreds of bones I normally would of had to chop up and get, the rotten meat, the loot deposited in my inventory or a designated Cache box. Im alone on the server and not an admin so I dont have anyone to roll the clock past horde night to skip one. It's a horrible expense every week and I cant sustain it while it increases every week due to my level. Im not getting more stuff, I have to spend days mining, still by hand, and days making ammo and repairing and beefing defenses. We need a garden option for making glue I think. From that you could sustain paper for shottie shells by making a larger gardens. And really guys, 4 rolls of duct tape to make a fin flashlight? Can anyone imagine needing that retarded amount to craft anything. You could make a boat with 4 rolls, or at least a canoe. I also have an issue with these 1 shot schematics..Makes no sense to me why I have this piece of paper telling me how to make something and I what, burn it after I make only one? Nonsense. The game is awesome, but needs help. :bi_polo:
If you are playing single player you can open the console and type dm to enter debug mode. Then when you hit ESC you'll see on the right a day and time setting. Just move that past horde night and vola! no horde.

 
Im fine with the way looting is now. Get about 3 bags per BM . Good stuff in them too.

What I dont like is that i cant harvest bones from them anymore . At least , I have as of yet not gotten any from them. And I dont see a whole lot of animals around . Always checking for respawns at Bobs boars.

Cant keep myself in glue cause i aint got bones.

 
holy hell, what a necro for this thread!

after playing at least 24 hours with the new update i can say my worries about the the zombie loot was very much needless. not only is there still plenty of loot, but the fact not every zombie is a randomized loot box means i can just worry about slaying rather then going for there inventory.

that said, the ability to tear them appart for flesh and bones would be handy.

also, the excuse made that this change was made to increase performance, was quite frankly, a pile of wank. :p performance is still bad from what ive been hearing. and i still get micro stutters here and there. XD

all in all.... yeh! im fine with the change. wasn't nearly as impact full as i thought it would be. now when i see a loot bag it fills me with excitement!

 
I voted that it is a bad change. However that doesnt mean i cant get to like it in the future.

I simply have problems with 3 things:

1. These bags are disappearing way too fast.

2. The bags are missing things we really dont get much of for crafting, such as bones.

3. The loot is most often very underwhelming...perhaps consider adding more variable loot or why not make them drop Duke Tokens. Tools would be a good idea.

Then i will change my mind.

 
Honestly, I'd like them to leave less loot in. When I hear they're taking "a pass" at it, looking to increase it, I can only sigh. Scarce loot is so much better, honestly. It gives you a reason to go out into the world.

 
Honestly, I'd like them to leave less loot in. When I hear they're taking "a pass" at it, looking to increase it, I can only sigh. Scarce loot is so much better, honestly. It gives you a reason to go out into the world.
As a player loving loot, rewards and progression, I agree. The more is not always the better.

 
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