Ambient Sound Volume setting ignored in game initially

Sierpinski

Refugee
Version
1.4 (b8) Stable
Platform
Windows
The option to modify or disable the ambient sound volume in game seems to be ignored. No matter the setting, it seems that the volume is full, even at 0%.
It appears that even though I had already set it in a prior game to 0%, it didn't take effect in a new game until went into the options (slider already set to 0%) and clicked Apply - it seems now that the ambient sounds are gone.
 
Reproduction Steps
- Set Ambient Sound Volume to 0% in a previous game

- Create and enter a new game.

- Go into options, and you can see Ambient Sound Volume is set to 0%.

- Be in the game, especially at night

- The same ambient noises you hear at 100% can be heard: crickets, moaning, other creepy noises.

- Go into audio settings again and click "Apply".

- Ambient sounds seem to be gone now.
Link to Logs
http://no-log-entry.com/but/url/is/required
Link to Screenshot/Video
https://imgur.com/a/ZPjT0US
Last edited:
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