Stranded_Napkin
New member
I have played, on pc at least, since A16 dropped. Roaming hordes have been adjusted from time to time, but they've never really been an issue. Mostly they're just annoying. In A18 they're more of a happy surprise. You see them and instead of being like "oh no, my defenses" or just a simple "oh sh*t", you're like "yes, free xp". Now this can change a bit if you have your zombies set to always run. That being said, it would be nice if you could set the size/difficulty of the roaming hordes in the game settings. I like to play on always walk save horde night; zombies do not run, only living infected do. What would be nice is if there could be a setting that might work as a multiplier on the roaming hordes so that instead of a measly 5 zeds, you get 20 or something. That would make the early hordes actually worth asking the question "do I risk taking them on". Then in later game, you could end up facing large roaming hordes that threaten to significantly weaken your defenses. With the junk turrets, the mods on the guns, and the traps, we've gotten to a point where these tiny roaming hordes are no challenge at all. Hell, the game currently drops the number of zeds when cops and radiated are added to the roaming horde. Really that just makes the horde easier to deal with.
Now, there's a mod somebody made to increase the size of the roaming hordes. The only thing I'm not in favor of that they went with is screamers in the roaming hordes. Otherwise, that's what I'd really like to see in the future. Hordes should be big. I mean, more random zombies in the world would be nice too, but the roaming hordes just need to be bigger.
Now, there's a mod somebody made to increase the size of the roaming hordes. The only thing I'm not in favor of that they went with is screamers in the roaming hordes. Otherwise, that's what I'd really like to see in the future. Hordes should be big. I mean, more random zombies in the world would be nice too, but the roaming hordes just need to be bigger.
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