PC Am I playing the same game everyone else is?

Considering most towns now take place in deserts, wastelands, or snow biomes, you're constantly either overheating or freezing so you're always technically down Pack Mule levels. It's really insane that even after two years the heat system is so wacky. I swear to god, if my character even so much as looks at sand, he starts suffering from heat related stroke immediately. What's more awesome is there doesn't seem to be any actual clothing in the game which alleviates either cold or heat, and I have sever doubts the heat/cold perk does anything to help at all.
Also strange how grass clothing seems to be better than 90% of the clothing you find. So many questions!
I run my own server and I like A17. But thats a MP Coop game with <10 players who all know each other so... very specific game style. I make my own mods and adjust a lot of the balance on the server. I dont know if xpath modding is new in A17 or maybe i just discovered it.. but it's significantly better than direct file edits that get overwritten with a new build. Modding can fix a lot of the balance (easier or harder) to improve the game a lot. It's not like hacks or a lot of work, it's just adjusting settings in XML files.

Regarding the biome temps comment though... Thats something I feel was improved in A17. Although it doesn't make a LOT of sense, you can now modify your armor with both insulation to protect against cold AND cooling to protect against heat. it's no longer one or the other. If done properly, you dont have to keep changing clothes you can eventually have clothing that keeps you comfortable in all biomes with maybe a coat you can put on and take off.

The biome layouts are a disaster and this contributes to the hot / cold issue. So I worked around it by using a custom biome map similar to earlier A17 builds with Forest in the middle, Snow in the north, Wasteland and Desert in the south, and some Burnt Forest around. This also makes the balance better you can spend the early game in the forest (middle 50% of the map) and when you have modded and prepared your armor to stand hot and cold biomes you can venture to these places later in the game. But they are large so you spend a lot of time in a single biome and can adjust your clothing far less if needed. You dont need to cross hot,cold,hot,cold all the time.

The whole quality system is the MOST disappointing - A level 1 pickaxe is the same as a level 6 except you can add more mods. Once you have a level 6 there is NO reason to ever craft another as you can just repair forever. I miss losing quality on repair. and quality making a difference in performance.... if i found a 400 pickaxe early on.. I used to hesitate to use it since every repair would degrade the tool and i couldnt make one yet.. it was a sacred item and I cherished it. Now... thats all gone. a level 1 vs 4 vs 6 means a few more mods I can add IF i happen to find them.

I miss gun parts a lot. Adjusting the quality of gun by swapping parts made finding a gun fun. Take it apart and replace your barrel with a slightly better one. Woohoo Now it's either better than yours or not. And like tools the quality only dictates the number of mods you can add... so level 2 vs 6 doesn't matter that much now I just have a crapload of useless guns all the time that the traders wont buy. At least making a slightly better item by combining 2 items made lower quality items useful.

Outside of the quality and insane biome thing (which is not new)... I enjoy A17 overall, but agree it's not without issues and if you cant / wont mod the game... I understand peoples frustrations with a radically different experience.

 
I LOVE the new update. Yes it makes the game harder but I'm not some WoW fanboi that likes ♥♥♥♥ handed to them. I like to GAME. Get over yourselves pansies. And make it HARDER Devs!!

 
I LOVE the new update. Yes it makes the game harder but I'm not some WoW fanboi that likes ♥♥♥♥ handed to them. I like to GAME. Get over yourselves pansies. And make it HARDER Devs!!
lmao, he assumes those don't like it is because the game is "hard". I like some, and dislike some, but it is certainly not harder.

 
A 17 is not "stepping on some toes". 30% positive ratings on steam are NOT some toes.They are guilliotining 3+ toes and say "we could never keep all the toes so we won't listen to those kneejerk reactions complaining about those three toes. Everyone likes different toes."
Uhh 79% is not 30%, are you guys smoking crack?

 
I LOVE the new update. Yes it makes the game harder but I'm not some WoW fanboi that likes ♥♥♥♥ handed to them. I like to GAME. Get over yourselves pansies. And make it HARDER Devs!!
Here, have a coloring book. Go sit in the corner while the adults talk.

 
I have 3285 hrs in 7D2D (according to steam), but i have 0 hrs with ALpha 17.

I just didnt installed it after i watched some streams and read here. I guess ill stick to alpha 16 and hope for the future.

If not i still have 16.4.

Everyone have a nice game no matter which version. Just enjoy!

 
I LOVE the new update. Yes it makes the game harder but I'm not some WoW fanboi that likes ♥♥♥♥ handed to them. I like to GAME. Get over yourselves pansies. And make it HARDER Devs!!

It’s all the estrogen in the food making them crycrys;)

These are the kinds of statements that give self-described 'hardcore gamers' and 'dedicated fans' a bad reputation. The enjoyment of others is not worth any less than yours. Something both sides of this debate really need to realize.

On a side note, A17 isn't significantly harder than A16. In fact, for the real elite players, I think it's even easier because of how amazing traders are and how easily the AI can be exploited. Once I got used to the new systems I haven't had any problem blasting through levels at a speed I could barely match even in A16, I'm tooled and equipped faster than ever, and my base has never been safer. Right now the only thing slowing my leveling down is the lack of Screamers, and I'm thinking of making a screamer farm specifically to grind.

Uhh 79% is not 30%, are you guys smoking crack?
They're referring to A17-specific reviews. Since A17 launched the reviews have taken a marked downward turn (As low as 30% positive, currently sitting at 42% positive) which you can see by looking at the graph of recent reviews. Because 7D2D has been on Steam for so long and changes so much with each alpha the total review count is not indicative of the current state of the game. Other games that launch these sorts of massive updates (Stellaris comes to mind immediately) may also have this problem.

 
Uhh 79% is not 30%, are you guys smoking crack?
You look at all reviews. Which is hardly fair when keeping in mind, that ppl have a problem with A17, which only released 3 weeks ago.

If you look at recent reviews and look at the graph and discount reviews that happened before (A16.4 and earlier) it was, at the time of my writing, at around 30%. Now its closer to 40% maybe even 50%. But not better.

And as you said. from 79 to go down to 50% is insane!

 
These are the kinds of statements that give self-described 'hardcore gamers' and 'dedicated fans' a bad reputation. The enjoyment of others is not worth any less than yours. Something both sides of this debate really need to realize.
On a side note, A17 isn't significantly harder than A16. In fact, for the real elite players, I think it's even easier because of how amazing traders are and how easily the AI can be exploited. Once I got used to the new systems I haven't had any problem blasting through levels at a speed I could barely match even in A16, I'm tooled and equipped faster than ever, and my base has never been safer. Right now the only thing slowing my leveling down is the lack of Screamers, and I'm thinking of making a screamer farm specifically to grind.

They're referring to A17-specific reviews. Since A17 launched the reviews have taken a marked downward turn (As low as 30% positive, currently sitting at 42% positive) which you can see by looking at the graph of recent reviews. Because 7D2D has been on Steam for so long and changes so much with each alpha the total review count is not indicative of the current state of the game. Other games that launch these sorts of massive updates (Stellaris comes to mind immediately) may also have this problem.
Bad rep? Just because I stated a fact?

 
I'm sorry but 79% is 79% of 52k plus reviews. I'm not concerned with the 1k plus at 56% with a game change where there is always a small % that won't like it and voice it in their reviews.
Maybe this will help. 52K people are not playing the game right now. I know I am certainly not.

Screenshot from 2019-01-09 06-23-36.jpg

I have skipped alphas before, as I am doing with this alpha, to come back the next alpha and find out that the Pimps actually do listen to their player base. We'll see if they listen again.

 
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I LOVE the new update. Yes it makes the game harder but I'm not some WoW fanboi that likes ♥♥♥♥ handed to them. I like to GAME. Get over yourselves pansies. And make it HARDER Devs!!
Where to begin with this one.....

1) A17 does not make the game harder. It is more tedious yes (and some would call that harder) in the first few in-game weeks. But after that it soon becomes one of the easiest alphas yet. It offers zero challenge once the player hits ~level 100.

2) You don't like stuff handed to you?? OK, then you must HATE A17 since it hands every single item in the game (except Beakers and mods) to you the moment you unlock the appropriate perk. If there ever was an alpha that "handed everything to the player for no effort at all", or - put another way - "was designed for the casual players", it is this one.

 
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