PC Am I playing the same game everyone else is?

Athin

New member
Hey all,

I've been reading the forums today and there is so much hate for practically all aspects of the game it seems. It's really blowing my mind that so many people are reacting to this update the way they are quite honestly.

My wife and I though are really enjoying this last update. Sure there are things we wish that did/didn't change but in all honestly we are having tons of fun playing through the good and bad parts. Horde nights are insanely fun for us trying to defend our base (And failing pretty hard so far). The trader quest are a nice little mix up from the building and scavenging too. Helps break the cycle up a bit. The new POI are insane especially with the new AI. Also just the fun fact of arrows sticking into the targets have already made some hilarious moments for us (I being a Melee person and my Wife not having the best shot.....ouch)

In the end we are still having fun with the game and we both wanted to say thanks for the hard work put into this game. It's by far both of our favorite game and we can't wait to see what else is in store.

Thanks!

 
Can we all just agree to this post if we do and shut up if we don't...

For once... dear community... don't start a discussion...

 
A17 has drastically changed some players style of play. Unfortunately no matter what TFP's do it's going to step on someones toes. Just the way of things.

Also I think things could have been communicated ALOT better from the start. I don't know if TFP hired someone to help in that regard or if they had a big team meeting but communication has drastically improved for the most part and the majority of people's complaints have been addressed. Anyone griping now about things that have already been discussed the past few weeks is just beating a dead horse at this point.

 
Can we all just agree to this post if we do and shut up if we don't...For once... dear community... don't start a discussion...
Why would we not start a discussion? This is a forum, it's main purpose is discussion lmao.

 
A17 has drastically changed some players style of play. Unfortunately no matter what TFP's do it's going to step on someones toes.
A 17 is not "stepping on some toes". 30% positive ratings on steam are NOT some toes.

They are guilliotining 3+ toes and say "we could never keep all the toes so we won't listen to those kneejerk reactions complaining about those three toes. Everyone likes different toes."

And to the OP:

that is nice. And I'm happy for you. But the underlying systems are broken, a lot of features that a big chunk of the community loved and kinda grown to expect (learning by doing, gunparts, spikes and more)have been completely removed, while others (forge, traders, pois, fighting, farming ressources, cooking, plowing land and more) have been changed so significantly and for no obvious reason, that long time players feel like they are not playing the same game they have grown to love. And instead of trying to listen, they wave it off as "just a small part" and "kneejerk reactions", which amplified this reaction.

Since MM brought up Ark once, I will do the same:

Ark had a huge map and the best way to traverse it without needing hours for it was having flyers specked into speed and stamina.

This was a staple of the game, 95% of the community did this and was there since the beginning.

Then they descided "well lets remove this, because players don't play how we WANT them to play".

And instead of slightly tuning flyers over the next 5 patches, they made flyers unviable in nearly every way.

Reviews plummeted, the "original flyers mod" had a million subs on steam (plus on other sites and mods that did the same)

This is pretty much the same. But a lot of features are close to impossible to mod back in (zombie ai, learning by doing, gunparts and even spikes, as they are decorational now and spikes work differently).

They brute forced the changes they wanted, instead of trying to finetune it and listen to feedback.

A17 is still a better survival game than most similar ones. But its only a shadow of its A16 (yes even pre .4) glory and people do not understand WHY. That is why parts say "you listen to hardcores/MP" while others say "you don't care for solo hardcore players". Nobody knows what these changes were supposed to bring and why they felt they were necessary.

We want the game to be great again. But even hardcore fans stop playing A17 (either reverting back to 16 and try out new mods (like me) or completely change the game until new patches roll out). And they are here saying "this is fine".

Comparable to Ark devs or youtube after youtube rewind or diablo immortal or fallout 76.

 
I'm glad you and your wife is having fun.

Just to clarify. There isn't hate for practically all aspects of the game.

No one hates arrows sticking to target and being retrievable.

And no one hates..... well that's about it everything else seems to need balancing. :)

 
Hey all,
I've been reading the forums today and there is so much hate for practically all aspects of the game it seems. It's really blowing my mind that so many people are reacting to this update the way they are quite honestly....
People play this game very different. And A17 simply broke some of the gamestyles. Some completly some a bit.

So there are many different reasons why people complain.

The more and more agressive tonal is simply caused by people who see points different and try to nullify meanings of others.

Player A feels disturbed/abused by a game element, and player B try to argue that player A need to learn to play so that he in future perceive the game different.

Then player B claims additional that player A as millenial (born in the 60th or 70th) anyway has no clue and to less game experience (with his 6000+ hours in the game) and suddenly you have a very agressive debate because player A simply dont like it that he eat the glass jars together with the egg.

I have a few points i suggest to change. But in the end if i dont care about others i can say.

As long as i only play Singleplayer or make a own server A17 is a very very good version.

Some changes i dont like, some i perceive as obnoxious. But in the end i can mod nearly all of that a way i want it.

Different to A16 what was broken (easy duping, easy zombies, no risk in the world) A17 is a decent Update i can accept as final version (even if i hope for more updates)

 
A 17 is not "stepping on some toes". 30% positive ratings on steam are NOT some toes.


We want the game to be great again.
I just checked and the ratings are sitting at 60% for the last 30 days. Hardly your 30%. It will take time for people to get used to it for sure. For me, the game is great again. Actually it's better than ever.

Regarding OP, I agree with you. Myself, and the people I play with, are all have a great time with A17. There are a few things that still need worked on but if you follow the Devs they are aware. It's just a matter of time. If you look at the people who are all complaining, you can see it seems to be the same group people over and over again. The same ones who are angry about the RPG elements that were added and angry cause they didn't read the kickstarter goals. I have also seen them complain about the tower defense part. Yes the steam reviews are at 60% but if you think about it, all the people who are having fun with it are not in steam writing reviews, they are playing the game. I get bored at work and happen to have a job where I can browse the internet. That is the only reason I am posting anything at all. Otherwise I'd be playing the game.

 
Hey all,
I've been reading the forums today and there is so much hate for practically all aspects of the game it seems. It's really blowing my mind that so many people are reacting to this update the way they are quite honestly.

My wife and I though are really enjoying this last update. Sure there are things we wish that did/didn't change but in all honestly we are having tons of fun playing through the good and bad parts. Horde nights are insanely fun for us trying to defend our base (And failing pretty hard so far). The trader quest are a nice little mix up from the building and scavenging too. Helps break the cycle up a bit. The new POI are insane especially with the new AI. Also just the fun fact of arrows sticking into the targets have already made some hilarious moments for us (I being a Melee person and my Wife not having the best shot.....ouch)

In the end we are still having fun with the game and we both wanted to say thanks for the hard work put into this game. It's by far both of our favorite game and we can't wait to see what else is in store.

Thanks!
Everything is known in comparison. Sure, this game is cool how it is right now. Like the forest. Or green hell. Or the raft, or some other quickly played and quickly forgotten project.

But replayability and competitive aspects of this game have been destroyed to the point of nonexistence. Veteran players, who have over 1k hours of play in this game, woke up and realised, that instead of the game they were prepared to binge on, and play for 2 months straight, 7dtd have been turned into one time wonder, aka all the other projects I mentioned above. Week or two of not so great gameplay, and then again, long years of waiting till next alpha.

 
I just checked and the ratings are sitting at 60% for the last 30 days. Hardly your 30%.
I thought so too... until i realized that A17 was released not a week ago, so 70% are A16 reviews or experimental 7d2d fans.

Look at the reviews of the last 3-4 days and my 30% are actually true.

Sadly I am right on this issue... even though I wish I was wrong.

https://store.steampowered.com/app/251570/7_Days_to_Die/#app_reviews_hash

Look at the "recent" tab and see for yourself.

 
I just checked and the ratings are sitting at 60% for the last 30 days. Hardly your 30%. It will take time for people to get used to it for sure. For me, the game is great again. Actually it's better than ever.
Regarding OP, I agree with you. Myself, and the people I play with, are all have a great time with A17. There are a few things that still need worked on but if you follow the Devs they are aware. It's just a matter of time. If you look at the people who are all complaining, you can see it seems to be the same group people over and over again. The same ones who are angry about the RPG elements that were added and angry cause they didn't read the kickstarter goals. I have also seen them complain about the tower defense part. Yes the steam reviews are at 60% but if you think about it, all the people who are having fun with it are not in steam writing reviews, they are playing the game. I get bored at work and happen to have a job where I can browse the internet. That is the only reason I am posting anything at all. Otherwise I'd be playing the game.
Check again. This time look at the bar that mentions the recent spike in feedback, click show only from 23rd to 28th (since patch went stable), reviews for the A17 patch are only 30% positive. This is what is relevant to the new patch, when the majority of the player base got the new patch.

 
But replayability and competitive aspects of this game have been destroyed to the point of nonexistence. Veteran players, who have over 1k hours of play in this game, woke up and realised, that instead of the game they were prepared to binge on, and play for 2 months straight, 7dtd have been turned into one time wonder, aka all the other projects I mentioned above. Week or two of not so great gameplay, and then again, long years of waiting till next alpha.
Be careful speaking for "everyone" in a group as an absolute statement, because the fact that I have 10x that many hours and love the update nullifies your statement. I am not trying to diminish your feeling or opinion as it has value just saying not all veteran players feel the same.

 
Hey all,
I've been reading the forums today and there is so much hate for practically all aspects of the game it seems. It's really blowing my mind that so many people are reacting to this update the way they are quite honestly.

My wife and I though are really enjoying this last update. Sure there are things we wish that did/didn't change but in all honestly we are having tons of fun playing through the good and bad parts. Horde nights are insanely fun for us trying to defend our base (And failing pretty hard so far). The trader quest are a nice little mix up from the building and scavenging too. Helps break the cycle up a bit. The new POI are insane especially with the new AI. Also just the fun fact of arrows sticking into the targets have already made some hilarious moments for us (I being a Melee person and my Wife not having the best shot.....ouch)[..]
No, you are not playing the same game. You are playing semi-nomadic MP, which was broken the least by the update because that's the kind of game developers mostly play, too.

 
Be careful speaking for "everyone" in a group as an absolute statement, because the fact that I have 10x that many hours and love the update nullifies your statement. I am not trying to diminish your feeling or opinion as it has value just saying not all veteran players feel the same.
he wasn't talking about EVERYone with 1000+ hours.

Just that they exist and implying they are not the exception.

 
Be careful speaking for "everyone" in a group as an absolute statement, because the fact that I have 10x that many hours and love the update nullifies your statement. I am not trying to diminish your feeling or opinion as it has value just saying not all veteran players feel the same.
Did I say "All veterans"? Btw, 1k+ may include 10k also. So you can't have 10x more, than 1000+infinity. Just being pedantic, ofc, but I feel like you deserve it ^^

 
Regardless, my point still stands. There has been 20k+ playing the game every day since the 23rd.

7D2D.JPG

My point is there are only 200 reviews and 125 of them are negative (62%). That is less than 1% of the people playing the game. That means that most people are having fun and playing, not reviewing. Sure there may be some who stopped playing, but there is still more people playing on average then over the last 2 years, with the exception of A16 release. Even that lasted only a month.

Edit

Also looking at the stats, since A17 experimental was released, it has been the 2nd highest month of average players ever.

 
Last edited by a moderator:
Regardless, my point still stands. There has been 20k+ playing the game every day since the 23rd.
View attachment 26736

My point is there are only 200 reviews and 125 of them are negative (62%). That is less than 1% of the people playing the game. That means that most people are having fun and playing, not reviewing. Sure there may be some who stopped playing, but there is still more people playing on average then over the last 2 years, with the exception of A16 release. Even that lasted only a month.
~That means that most people are not reviewing.....

I fixed that for you. That tells us nothing about how they feel. I'm playing, but that does not mean that I am having fun. Are there fun parts, sure, but I am mostly trying to get through a level 100+ playthrough to determine if I want to go back to A16 or not. I have not done my review, yet.

 
Props OP, I'm loving the new update too. I played A16 for a few hours and uninstalled it, now I'm playing again and loving it.

Any change is going to upset some people. A big problem is that A15 and A16 made the game a super casual crafting sandbox with some zombie loot pinatas for background, you'd have steel tools and gear inside of 30 minutes and never face a dangerous moment. It was based on the illusion of danger; that there were monsters around but it took you 5 minutes to get completely safe from them and you could go level up all you wanted and then go face the dangers when you felt you were ready.

A17 is way less comforting, danger comes and finds you all the time. Safety is usually pretty illusionary and advancing without taking a lot of risk is slow and cumbersome.

I miss the weapon parts. I liked that part and mods don't quite feel like they fill that niche. I dislike just how terrible stamina is, especially early on. It's really un-fun.

However it's a great addition and the majority of players in the polls prefer A17 overall. Just keep in mind that the people who don't like it tend to be the most vocal but largely it's a handful of people writing a lot of posts so don't pay too much attention to that. A17 sounds like it's the general flavor of the game going forward (though hopefully there will be ways to toggle off things people don't like). Keep playing and having fun, I know I will.

 
My point is there are only 200 reviews and 125 of them are negative (62%). That is less than 1% of the people playing the game. That means that most people are having fun and playing, not reviewing. Sure there may be some who stopped playing, but there is still more people playing on average then over the last 2 years, with the exception of A16 release. Even that lasted only a month.
No, it means that all the people that noticed there was a patch, fired it up to see what was different. It also means that all the people that got it on HumbleMonthly last month, and on winter sale thos month are checking it out for the first time.

 
Regardless, my point still stands. There has been 20k+ playing the game every day since the 23rd.[...]

My point is there are only 200 reviews and 125 of them are negative (62%). That is less than 1% of the people playing the game. That means that most people are having fun and playing, not reviewing. [...]
That's not how it works. Assuming that everybody who hasn't posted a negative review is "having fun and playing" is simply preposterous.

 
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