PC Alpha 21 Dev Diary

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Dear TFP
I like your system of reading and learning.
We have about 10 people running an active server, and there are some things we liked about it.
Collecting and learning books, this was a great system.
Also, players who are mainly active in looting and players who learn to make by reading books can get equipment of equal rarity at almost the same time.
This is a very nice balance.

One area I was concerned about is that players who had read the book would also have no advantage when they eventually get grade 6 equipment.
After talking to the server participants, I felt that for those players who worked hard to collect the books, their efforts should be rewarded.

In fact, once someone gets grade 6 equipment, there is basically very little lost.
Despite not having read the book, they have a knack for repairing it.

For example, what about players who can't make that grade of equipment because they haven't read the book, but need additional materials to repair it?

I have a somewhat old car in real life, but I have no knowledge of repairing it. If this car breaks down, can I fix it? Even if I could, I would need a lot of time, tools, and extra parts.

Yukkie said:
Sorry about the not-so-great translation!

 
Too those who are going to twitch con, hear my words! Give me the Alpha 22 dev diary, overlord armor, and console demo! 

Or if not then at least document stuff and put in a good word from the forum where's! 

 
Whoever programmed the math equation to control the current motorbike was either satisfied with the current way or did not find a perfect formula after some easy tests.
I was satisfied, so I stopped messing with it. I do tweak stuff for a good amount of time and generally have to make myself stop and call it good enough.

It is basically a few numbers, but the problem with changing tuned numbers is you often unleash some other bad edge cases.

@faatal 
1. What are you working on now?
2. Do you often encounter problems in the development of solutions that require a creative approach?
thx
1 Last thing was some Vector3i and 2i inlining optimizations. Have a few similar ones in chunk code for next.

2 Sure. Probably a few times a week.

 
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