PC Alpha 21 Dev Diary

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As far as I know, this is a known, and never resolved, issue with the Structural Integrity engine.

Sometimes you get a glitch like this and there's no apparent reason.

It's a bit of a long shot, but one thing you could try, is to use the console command: repairchunkdensity (RCD) on all the chunks of that column, up to bedrock.

Maybe there's some issue in the terrain below which messes up the SI calculations?
Turns out after spending hours being angry why it wasn't working, it was my fault. On the 1st floor I had a 5x3 Powered Garage Door put into the wall as an entrance into my base, which was where one of the support beams underneath my base was, therefore making no support go above to the top floors. The game is not broken, it's amazing just the way it is, you rock fun pimps!

 
We could really compete on the anticipation levels about that particular part of the game. The new outfits, can`t wait ! 
I'm also interested in the new UI the one we have now is pretty old. I don't remember what alpha. 

Really with this one the one thing that changed was text and that's it. Plus some additions like food ,water and xp

 
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khzmusik said:
I just noticed there was a new experimental build. I just read through the changes.

Can anyone explain what this means exactly?
Trader area data is no longer stored inside chunks. It calculates if a position or bounds overlaps a trader when one of those functions gets called by using each trader bounds. That is the dynamic part. Not pre storing it in chunks.

 
How about adding a little more to the concrete/cement debris piles as in larger ones and more points to remove them. I also think large gore piles would be a good thing, along with piles of bones.

 
Trader area data is no longer stored inside chunks. It calculates if a position or bounds overlaps a trader when one of those functions gets called by using each trader bounds. That is the dynamic part. Not pre storing it in chunks.
Which for us regular players means...?  :confused2:

 
Which for us regular players means...?  :confused2:


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-Arch Necromancer Morloc 💀

 
faatal responds to people that tag him, he has been doing that for some time now.  He reads things that members tag him on, and most of the time, he responds to it.  It may not be the response you want, but he does read things brought to his attention.
Yes, I generally do, but I have not been keeping up with this thread for about a month now, as I am busy elsewhere.

Some topics I am not going to say much about and tend to skip over, like art style or design directions as I don't make those decisions or contribute much to them. I may complain about them like anyone else on the team but those are not my call.

 
or questions about alpha 22!
that comes later...... much later  ;)

after i came back faatal has been much more active than Madmole. Joel uses to be really active
i believe that me and @Matt115 drove him to insanity!

if your looking console play testers ill do it
 

 
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