PoloPoPo
New member
- Magazines were way too abundant. b317 improved that situation a lot.
- I don't know why but I am constantly out of stamina. Maybe sexy t-rex is missing, maybe I don't get enough water, maybe my melee weapons consume more stamina than usual, no idea. But early game feels really stressful, sometimes annoying.
- Something is wrong with lighting. I'm in the middle of a big city at 14 o'clock when suddenly a total solar eclipse happens and there is absolute darkness, can't see a zombie standing right in front of me anymore (no headlight yet). 10 seconds later sunlight comes back. A few seconds later total darkness again. This also happens inside of POIs where lighting often does not make sense. Generally A21 is darker than A20 was, which is a good thing in my opinion, but those absurd changes from total darkness to normal lighting at noon needs fixing. Playing 7D2D in a room that can't be darkened completely absolutely sucks now.
- Magazines are a nice idea but so far I constantly find better loot than I'd be able to craft. Talking about basic loot from zombie bags and POIs, no trader quests.
- Transition from level 5 stone tools / weapons to level 1 iron tools / weapons doesn't feel right. Most of the times I prefer the higher quality stone tools over the lower quality iron tools which does not make sense to me.
- Has primitive bow been changed somehow? My aim with that bow used to be extremely good but now I sometimes need like 8 arrows to kill a single rabbit or chicken from a distance.
- Cooking is annoyingly slow without skill points invested.
- Feels like chance of getting a critical hit has been increased a lot. First hit in the savegame --> concussion. First vulture attack a few minutes later --> infection. Playing on second highest difficulty (survivalist?), personally I like that extra challenge.
Even though some very cool stuff has been added to A21 something constantly does not feel right. Lighting, progression, food/water consumption, stamina management... can't tell where those feelings exactly come from.
- I don't know why but I am constantly out of stamina. Maybe sexy t-rex is missing, maybe I don't get enough water, maybe my melee weapons consume more stamina than usual, no idea. But early game feels really stressful, sometimes annoying.
- Something is wrong with lighting. I'm in the middle of a big city at 14 o'clock when suddenly a total solar eclipse happens and there is absolute darkness, can't see a zombie standing right in front of me anymore (no headlight yet). 10 seconds later sunlight comes back. A few seconds later total darkness again. This also happens inside of POIs where lighting often does not make sense. Generally A21 is darker than A20 was, which is a good thing in my opinion, but those absurd changes from total darkness to normal lighting at noon needs fixing. Playing 7D2D in a room that can't be darkened completely absolutely sucks now.
- Magazines are a nice idea but so far I constantly find better loot than I'd be able to craft. Talking about basic loot from zombie bags and POIs, no trader quests.
- Transition from level 5 stone tools / weapons to level 1 iron tools / weapons doesn't feel right. Most of the times I prefer the higher quality stone tools over the lower quality iron tools which does not make sense to me.
- Has primitive bow been changed somehow? My aim with that bow used to be extremely good but now I sometimes need like 8 arrows to kill a single rabbit or chicken from a distance.
- Cooking is annoyingly slow without skill points invested.
- Feels like chance of getting a critical hit has been increased a lot. First hit in the savegame --> concussion. First vulture attack a few minutes later --> infection. Playing on second highest difficulty (survivalist?), personally I like that extra challenge.
Even though some very cool stuff has been added to A21 something constantly does not feel right. Lighting, progression, food/water consumption, stamina management... can't tell where those feelings exactly come from.