I Have one serious question. Since you removed the ability to make glass JARS ... How does the Rain Collector make glass jars with No glass in it??? Just wondering.
You misunderstood me. Maybe i didn't phrase it well.
The filter would cost the same as now, 1500 dukes at the trader.
The dew collector recipe currently includes 100 polymer. I was suggesting increasing the amount of polymer required for the dew collector to 250. Just so you couldn't spam craft 3 or 4 dew collectors immediately because they would no longer require the water filter as a rare, non-craftable ingredient.
Getting your first dew collector would be arguably more difficult because of the increased polymer requirement. However in reality it would be about the same, as gathering 1500 dukes at the start of the game could take a similar amount of time as gathering an extra 150 polymer.
Also, that was one extra change to the dew collector beyond removing the water filter requirement. Any change that would greatly decrease the ability to spam many dew collectors if the filter was a tool instead of an ingredient would work.
I honestly think the guy has a good point. They could maybe instead make full glass jars non-stackable item or just replace them with pots (also non stackable) (which would make more sense for boiling the water, because glass can break with differentiating temperatures).
This is an alternative, sure, but I would spread the load to other ingredients like mechanical parts and electrical parts so polymer isn't the one and only thing everyone has to hunt for at game start. The filter has the advantage that you just can collect anything valuable and convert it to a filter by way of the trader.
Unfortunately, I was in Navezgane working for Joel and he didn't have any mechanical parts and there were no gas stations or hardware stores around within reasonable walking distance.In my single player game I had exactly the same problem. Tried to experiment (without much hope) if I could get mechanical parts from cars or appliances with a stone axe. When I was sure it wasn#t going to work I went to the trader to buy them and to a hardware store and gas station to find them. If I remember correctly I had the required amount very fast.
The reason I suggested polymer rather than mechanical or electrical parts is i feel that a dew collector should be craftable by anyone who tries by day 2. Gathering mechanical and electrical parts, barring extremely good looting luck or availability at the trader, requires a wrench which can take a bit to obtain. It is easier now that a workbench isn't required to craft a wrench, but polymer can be gathered right away just by breaking tires and such with a stone ax.
However, that could work too, i guess. It just depends on how soft-gated you want the dew collector to be. I could deal with either, and am fine if it doesn't change. Again, i just think the choice between quickly buying a water filter to use as a tool to get clean water vs just gathering murky water and trying to build a 2nd quickly makes it more interesting.
Good Day TFP's
I Have one serious question. Since you removed the ability to make glass JARS ... How does the Rain Collector make glass jars with No glass in it??? Just wondering.
Oh, I wasn't suggesting the Fun Pimps make the change to the game, I was suggesting individuals who found it problematic could make those changes fairly easy to their own games.The third would just be changing the frequency that it appears in traders inventory. For that matter just a broader array of stone tools at the trader would be more affordable and that would be handled similarly, but even though the books are more expensive there's something nice about crafting it yourself.
I don't think you'd really want to add books to the starter gear because it would affect everyone of every playstyle and throw off the balance.
Stealth seems to work just fine. I never stealth but have tried in A21 without much difficulty. Took me a minute to realize my helmet light being on was waking them up since I normally don't stealth and never thought about it before. Turned it off and I can "walk" right up to them, kill them and move on to the next in the room. Granted, there are many zombies in places that you can't do with stealth, at least not well. But overall it works fineSo is stealth useless now? Because it seems that sneaking doesn't work, most of the sleepers appear to be even activated, they wake up one you get close enough or enter a room.
From what I've seen in vids so far it doesn't look like poi spawn screamers summon hordes. They do make for one heck of a jump scare and "Oh @%$#" moment though.FOR REAL?? Finally that was long needed. Now add them into the Horde Night xD true insanity![]()
The drastic change in lighting is my least favorite part of A21 especially inside of buildings.Biggest critique I can give at the moment being as I've only been watching others play is the following: That is not how the human eye works TFP. Standing in a dark section of a room and looking into another area of the room or even another room that has light sources does not cause our vision to got to near pitch black and stay there, especially when there is a light source shining from behind us and regardless of if the sky gets cloudy or is clear. Our eyes adjust so that we can see. I've got a headache right now thanks to my eyes fighting to adjust to the lower light level.
Yes I know this is how they've had it programmed for ages but this update looks to have doubled down and made it even worse than the previous one.
Yep. This is very annoying. It doesn't happen all the time but it's very annoying when it does. I actually walked into a tree shadow outside with open sunlight all around and the game darkened everything as if it was dusk. Definitely not how our eyes work or how light works for that matter. I hope they fix this because it really is bad when you walk into a room and stop moving and the light slowly fades to dark... Take a step and it slowly fades to light. This effect looks horrible.Biggest critique I can give at the moment being as I've only been watching others play is the following: That is not how the human eye works TFP. Standing in a dark section of a room and looking into another area of the room or even another room that has light sources does not cause our vision to got to near pitch black and stay there, especially when there is a light source shining from behind us and regardless of if the sky gets cloudy or is clear. Our eyes adjust so that we can see. I've got a headache right now thanks to my eyes fighting to adjust to the lower light level.
Yes I know this is how they've had it programmed for ages but this update looks to have doubled down and made it even worse than the previous one.
Only if you've read the right book from the archer series.Btw, in order for spears to slow their target does one need to aim at their legs? Or is anywhere fine?
We had this in Alpha...something when we could use tin cans to hold water. Each can took one inventory slot. That was a #### no!... first try out a modded game where you can't stack full glass jars and tell me if you liked it. I doubt *I* would like such an inventory grind