You have to understand that although there are many players who only build or mine or craft, many more will play the entire game or at least most of it. They are not developing the game just for people who play a single part of the game but for those who play all parts of the game. It may not be what you like but it's just how it is. You also have to remember that you haven't played A21 yet. What you see on streams isn't going to give you a complete picture of how the game works for you and your playstyle. And when it comes down to it, if your playstyle needs a little tweak with the update, then you'll just have to make that tweak. This is what happens when you choose to play a game that is in early access. You have chosen to play a game that is changing and those changes may or may not be what you like.
They were doing fine.
I liked what they did before.
From A15 up to the most recent one, we had no complaints.
Bugs were there, sure but bugs happen in early access.
It's taken a little longer than expected to develop, that's fine, sometimes teams run into unexpected roadblocks, ideas don't pan out the way they were planned, I get all of that. No complaints.
This sudden change of course was just not necessary because before we were a shining example of how *everyone* got to do something they enjoyed. If the developers want to make it so that people who play the game for different reasons in different ways can all enjoy themselves, I would say that was already well accomplished.
Looters, builders, crafters, all stayed busy, all progressed fairly evenly, and it was fine. I *understand* that for people who loot, they want to have more of a *reason* to do it, they want more of an incentive there to motivate them to get out there and see the world, and how that's a hard thing to do because if the main reason you play is looting and exploring, you're always going to hit that wall of "well, now I've explored, and looted everything - now what?" so the fun pimps I would imagine are looking for ways to cater to that crowd.
Totally makes sense - I get the dilemma.
And they absolutely should get their additional content, I don't want to 'punish' people who enjoy exploring and looting, if they need a better reason to get out there and do it - great, give them a reason. Just don't use this as the carrot on the stick.
I just think this medicine is worse than the disease.
I agree lots of people play for lots of different reasons, totally in agreement, I'm just saying that the way that was balanced out before was fine, at least for us - we never had any complaints about it.
It's just a 'not needed' change.
Edit: Maybe it needed tweaks here and there and some knobs dialed up or down a bit, but it didn't need this overhaul that it got.