PC Alpha 21 Dev Diary

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It looks so GOOD!!! ^_^ I hope 21 is closer than we think.... 

 
are there any plans to advance farming for the path to gold. i.e. new crops, recipes, animal husbandry and different types of plots or fertilizers?

 
Yeh I'm not real sure why he likes airports so much but I support the idea of a small wilderness airport.  Maybe an old private airport or a smugglers run, and it would fit.  Don't need goofy plane looking prefabs either, since those guys would have been the first to leave when the @%$# went down.  Hell even a small crash site nearby with just a few plane pieces could work.  


Just a small strip, probably cratered from military action, a FBO with some hangars, and maybe a tower would be great.

 
My Granddad owned a two-story shop on a small airport in Washinton state.  He made his own airplane and let me fly in it (as a passenger).  As I was just a kid he flew perfectly and talked about the land below.  Great memory of a great man.

But the strip was pretty long (I never walked its full length) as during an air show I saw a P-47 take off and land and it was so big you could have easily converted the body into a small, cozy (very cozy) base!

If they are small POI's or large (city region sized) airports, they should be a prize beyond measure for loot!

 
First of all, thanx for the Playstation-version. It was fun as hell!
Instead of complaining about updates or a free game I bought a computer. 
 

So, what's the plan when it comes to the story?
Only Navezgane? Randomized map aswell? 

 
@faatal I know it's Saturday, so I won't be surprised if you can (eventually) reply only next week... but I was curious to know if there's any open ticket to fix the bug where hatches don't stop rain. I've just now read a post on Steam, of someone complaining about this, and that this bug has been around forever. I agree this is long due IMO.

Is there any hope to put this in the bucket list for A21?

Thanks in advance :)   
It may already be fixed in A21, because I made changes to the rain particle system physics settings to stop it going through roofs.

 
According to ChatGPT we are released.
"...as of my knowledge cutoff of September 2021, 7 Days to Die is already a released game. The game was initially released in 2013 as an early access title and has since had several updates and full releases."
That must be a relief

 
According to ChatGPT we are released.
"...as of my knowledge cutoff of September 2021, 7 Days to Die is already a released game. The game was initially released in 2013 as an early access title and has since had several updates and full releases."


That's because ChatGPT is just an advanced form of auto-correct, trained on data sourced from the internet and filtered by non native English speakers paid $2 / hour (ie GIGO).

It will be a boon for Nigerian princes who need assistance getting their inheritance...

 
Laz Man said:
There's at least a couple more things not noticed in those screenshots.  One big one that was mentioned but was incorrect....😁
So a couple things I noticed, not sure if they've been mentioned...

In the Trader POI
1) Working traffic control lights in front of the rolling garage doors
2) above the left third of the caterpillar I'm not sure if that's a picture, but it sure looks like a TV with a picture on it.
3) texture striations on the helipad, ♥ attention to detail.
4) How did those carpets work? The trim on them isn't uniform so I don't think they're different paints on trim blocks. Possible, but ... I feel like that might be something new.

In the new T5:
1) I don't think I've ever seen the short manicured hedges in front of the POI.
2) I don't think I've ever seen the long manicured hedges on the roof
3) I don't recall having a basketball asset before, is that somehow managed through paint, or is that a new asset?
4) Glass double doors on the solarium?
 

 
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