I agree about firearms because it's part of balance too. Well Valheim have few tiers and that's good enough because it's good balance andĀ you don;'t have to dunno find "sword of fallen star " by 21 hours like in terraria.
But lack of variants of zombie isĀ hurt a lot - i doesn't mean types but variants -Ā
this is variants you can just make more models and use this same animations. You have 11 variants ofĀ normal zombie in 7dtd. 11 VARIANTS.Ā There is no excuse for so low number of them.
Simplifications - simplicated crafting, food, building , removed wellness , removed corpses , and if good undestands clothing in future too ( i know there reason was technical stuff with preformance but it's simplification too). Only will be water more expended and that's it.
Laz man - lack of content is part of simplification --> more building upgrades mean more content.Ā Food smell - more content.Ā simpler gun making --> less content
Okay mods will expend recipes, weapon variety etc. because devs want to keep this simpleĀ okay no problem . - but you still have 11 variants of normal zombie.Ā Can mods add more variants? Yes ( i don't argue about quality of this mods because i'm too much tired about this). But it's still problem of basic game - and this is can be solve by devs - just add 25 models and reused animations and it will be good enough to avoid clone wars syndrome. So this can be to be done and mods are not neccesary to solve this problem. and i think nobody would complain about more zombie models