Zombiepoptard
Active member
The reason that the life skills are roped in with combat skills is because the developers don't have enough combat skills to justify them being separate. Instead of making more skills they decide to put the life skills in the mix to add more fluff.
When alpha 17's skill tree came out I thought they were going to add a significant amount of skills to flesh out and justify the system change. They've added a few relating to the weapons in alpha 18 but after that I don't think any skills were added.
It leaves much to be desired.
It feels like the big dog is snoozing on 7 days to die and more focused on the other games they've been working on behind the scene.
Joel where you at?! Used to be so active on the forum but now all we have is Roland. Sorry to Roland but I doubt he relays anything to the dev team. He's to busy shooting down your concerns.
When alpha 17's skill tree came out I thought they were going to add a significant amount of skills to flesh out and justify the system change. They've added a few relating to the weapons in alpha 18 but after that I don't think any skills were added.
It leaves much to be desired.
It feels like the big dog is snoozing on 7 days to die and more focused on the other games they've been working on behind the scene.
Joel where you at?! Used to be so active on the forum but now all we have is Roland. Sorry to Roland but I doubt he relays anything to the dev team. He's to busy shooting down your concerns.