I would like to have a robot that says "Danger Will Robinson Danger"
That is a big part of the art update: creating new original assets for the game. This is furniture, decorations, vehicles, building structures, vehicles, etc. Adding all of this is what is meant by A21 being a big art update.
That being said, we won’t necessarily be able to craft or purchase all of these things. A lot is only available in the creative menu.
As I understand it, it is for performance reasons to prevent too many high polygon objects from bogging down the game. But maybe at some point they’ll do a recipe pass and add most of them in.Is this a decision made by TFP to only allow creative access to many of these art assets?
Danger Meter added to show danger level of biomes and POIs
-Arch Necromancer Morloc![]()
I see the new danger meter. Speaking about danger, I hope long term all poi's have a random danger level and zombie count. So going into the same poi alway feels fresh. Maybe one time it's full of the undead and another it's empty. It will Always keep us kn our toes.
I think they should also make it so loot rooms in all poi's are only active with loot during a mission. It will make the game more challenging. No mission = empty loot room. Loot room locations should also be random..
Thanks
This alone would be amazing. I never have to worry if that z is dead. I just glance to the bottom right.Deleted XP notification?
I’m curious to know the reasoning for an addition like this. Maybe for new players it can be useful but it seems a bit unnecessary.
- Player HUD changes
Danger Meter added to show danger level of biomes and POIs
- C