While im not dissapointed by LbL system, (i think it is better than LbC system), i am more dissapointed by lack of features. The water system is a great addition but when looking at confirmed feature list, it feels kind of short to be fair.... Some graphic changes are the most of things i can make out of this list. No bandits is a def. killer for me. I work for some other game studio, and i was able to implement 3 subsystems for that game, being animal skinning system, ambient music system (combat, suspense etc crossfades) and fall damage system IN JUST ONE MONTH. While it may sound like something trivial, i feel it is almost the same as this list of features offers. (water logic excluded). Mostly visuals, that could be solved in just few seconds by purchasing some decent assets and then puting them in substance painter for sec, that should be it. And not putting it in "feature list", because people dont care that much about graphics, you can do placeholders for time being and do graphics when gameplay elements are done....