I was finally able to watch this and came away feeling great about the future of the game. A lot of cool things to look forward to.22 hours ago, Laz Man said:
Tune in, in about 3 hours from now.
- While a little disappointing that bandits are looking unlikely for A21, I like that both Rick and Joel want bandits (a critical feature) to be more fully baked and fleshed out when eventually released.
- They snuck in a little bit of news in that there are a handful of QoL changes coming to the game. I could have misinterpreted, but it sounded like at least a few of these are coming in A21. I would love to hear more about that.
- One of those QoL changes (again, sounded like it is coming for A21, but I could be wrong) is an update to the UI. Rick mentioned a graphic designer wsa working on that (as a side note, I hope by graphic designer, he meant UX designer. Two very different things. Whoever it is, hopefully they have experience in UX) Regardless, I think most players would agree this is an area that needs some love.
- The story details they shared are probably what got me the most excited. They couldn't share a lot, obviously, but the way they described how the story could potentially unfold is a bit different than what I've imagined. So far the ideas they have shared have me looking forward to that content now more than ever.
- Lastly, their comments regarding performance improvements make complete sense from a development standpoint. While we as players sometimes gripe about the poor performance in some cases, focusing on performance enhancements just does not make sense when systems and assets are still being finalized. That would likely result in wasted dev time and resources.
P.S. - Also can't wait to hear about their new projects!