PC Alpha 21 Dev Diary

Status
Not open for further replies.
Some questions I have that I believe the staff also want to know:

1- Do we have hit indicators on the shots?

2- can you remove the default crosshair when using the iron crosshairs of the weapons?

3- Plans to upgrade vehicles to a design that more matches the game?

4- Radioactive zones in the game have been ruled out or will we have something similar in the future?

5-  Will armor modifications be visible as in weapons?

6-  Will Trader Jen have an updated model?

7- Will animals be updated? (I believe so)

8- Will we have any more tower defense elements?  More traps and turrets would be welcome.

9- Have zombies ever been ideas for the game?

Thanks for the answers :)

 
1- Do we have hit indicators on the shots? No changes for A21

2- Can you remove the default crosshair when using the iron crosshairs of the weapons? No changes for A21

3- Plans to upgrade vehicles to a design that more matches the game? No changes for A21

4- Radioactive zones in the game have been ruled out or will we have something similar in the future? No changes for A21

5- Will armor modifications be visible as in weapons? No

6- Will Trader Jen have an updated model? No changes for A21

7- Will animals be updated? (I believe so) No changes for A21

8- Will we have any more tower defense elements?  More traps and turrets would be welcome. No changes for A21

9- Have zombies ever been ideas for the game? Like NEW zombie types? I think we're done with Zombies at this point.

 
So in the alpha 20 dev streams you guys showed off the new dismemberment system for 1 or 2 zombies and mentioned that it was a work in progress over time, how many zombie models have had there dismemberment animations completed at this point roughly? will we see more of this in the A21 dev streams?

 
I'm honestly expecting an A23.

A21 to get new features in.
A22 to expand on them.
A23 for the last few bits of polish and optimization.
Schwanz told that "their finished " with zmbie so probably A21- armors, water , bandits part 1 , A22 bandits part 2 , New Pois props etc but nothing big

 
^ that's sort of what I was thinking. Maybe with an A23 for final progression/loot/recipe tweaks, maybe more block overhauls, etc.

So stuff that's "new" but new enough for it to NOT be beta, if that makes sense.

 
^ that's sort of what I was thinking. Maybe with an A23 for final progression/loot/recipe tweaks, maybe more block overhauls, etc.

So stuff that's "new" but new enough for it to NOT be beta, if that makes sense.
Well - changes like rarity of loot , changes in recipe is nothing big because this is just balancing . I don't except nothing big for A22 - just bandits part 2 and maybe something with armor

 
I am wondering if TFP's are going to add bandit raids or attacks like zombie's do? 

If so, will bandits drop some good loot, weapons', armor, tools and other goodies? 

 
Back in A19, when the fat haiwaan zombie first got his HD model, there was talk of him being giving some sort of "gasser" special ability. Is this still planned? And if so will it be coming to A21? Or are bandits the hard focus for A21?

 
Back in A19, when the fat haiwaan zombie first got his HD model, there was talk of him being giving some sort of "gasser" special ability. Is this still planned? And if so will it be coming to A21? 
Another question on your question the fun pimps talk too about the bubble zombie was not supposed to be in alpha 20 because he don't do all his things. I have understand by that the zombie bubble is supposed to do something else or be more powerful is it coming too ??

 
please implement the Vulkan API mode, with it the performance will be several times better than direct x 11, on the Valkan API I now have pink textures

or directx 12 ?

 
Back in A19, when the fat haiwaan zombie first got his HD model, there was talk of him being giving some sort of "gasser" special ability. Is this still planned? And if so will it be coming to A21? Or are bandits the hard focus for A21?


There is a gasser zombie already in the game, in A20. And according to Schwanz9000 there will be no new zombies.

 
please implement the Vulkan API mode, with it the performance will be several times better than direct x 11, on the Valkan API I now have pink textures

or directx 12 ?
They've already implemented that, as far as I know, but there are some bugs and limitations that need to be fixed by Unity.

They even opened a ticket with them and are waiting for the next patch, hopefully.

 
Back in A19, when the fat Hawaiian zombie first got his HD model, there was talk of him being giving some sort of "gasser" special ability. Is this still planned? And if so will it be coming to A21? Or are bandits the hard focus for A21?


Another question on your question the fun pimps talk too about the bubble zombie was not supposed to be in alpha 20 because he don't do all his things. I have understand by that the zombie bubble is supposed to do something else or be more powerful is it coming too ??


There is a gasser zombie already in the game, in A20. And according to Schwanz9000 there will be no new zombies.
Correct! No new zombie models are planned right now that I know of, however, their special abilities will need another pass before Gold. No changes so far for A21.

 
Status
Not open for further replies.
Back
Top