PC Alpha 21 Dev Diary

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I know its not a priority. But one day i would like have more choice in blood moon count. Exemple between 32 zombies and 64 zombies the difference is too big have more choice like 40,50 and if possible more than 64 zombies one day because in multiplayer 64 zombies separate on 8 players its not enough. Its just a suggestion have a Nice day !!

 
Hi pimps :)  

I love building in 7 days and if there was a way I could save some of my builds and port them over to a new server like after a wipe,backup or update etc that would be awesome.

Anyway I've had hours of fun in 7 days, thanks guys I know it's not always easy!

Love, 

Lbee

 
No changes to farming so far for A21.
I see. Thanks for the reply.

Just know that there's a lot of people on Steam who apparently find the current farming implementation "not worth it" or way too harsh.

My idea was that with a little more balancing boosting the first (say) three levels of the perk a bit, a lot of people would find it more "attractive" to invest into.

 
Dear developers, my ears suffer greatly during long-term resource extraction and long-distance travel! Please make a separate item in the game settings to change the volume of motorized instruments and vehicles.

DAS-29-OSHA_Danger_High_Noise_Level_Area_large.png


 
I spied this little number in that gallery of goodness:

View attachment 25613

I know it's probably slim, but any chance that this becomes a craftable (and functional) item so we could catch rain as a water source?


If this is functional, and not just a prop, I hope it works in rain and not just some "place and it grows into a lootable water container" thing. 

 
Certainly, immersion levels will be at an all time high with all of these new props.  😎
Even more good looking props ( i love this bars - similiar i saw in window of one office, and radio is just top tier model) props looks soo good... just still lack of skeletons 😭

 
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