Yo Fun Pimps! Thank you so much for the amazing game.
As a vivid world builder I'd like to make some suggestions to improve the current base game:
1. Trader missions have usually been go to location, wipe out zeds and or retrieve stash and activate generators.
Building out on this I suggest:
- Reputation with traders: Good, no missions failed. quest items returned. Bad failed missions or stash opened and stolen. (stash loot could be meds,
ammo, resources, dukes or junk loot)
- unique item quest rewards such as unique weapons, unique mods, unique armor sets or unique skill books. (non-craftable).
- Build Reputation with traders: T1 quests unlocked after T0 quest (kill 10 zombies general)
- Good Reputation unlocks T1 with neighboring traders
- Bad Reputation forces dangerous quests like T3 to prove your worth it without rewards.
- End T1 quest Activate radio tower(s), opens up traders in other towns. (Summons Horde, defend location until tower boots up)
Variety options:
- Search and destroy cache of weapons at rival outpost (Bandit faction or white river depending on choice)
- Escort NPC to location (Guard NPC to location OR through specific POI)
- Gather resource missions (Gather 6000 wood, etc )
- Radiation quests kill zombie nest in radiated zone (Players can buy a suit from trader for amount or use traders suit for halved rewards)
- Acquire Bio samples from special infected (give player beakers to collect samples, right click on body with beaker)
- Build missions, eg construct Radio tower at location, establish outpost. (construction crate supplied, projected image appears in location)
- Rescue survivors from location (timed event, clear enemies or waves)
- Retrieve body from location (Encumbered by body, takes a space in vehicle)
2. clothes need to remodeled, especially college jacket. Looks like a horrible mess.
3. the pipe baton isn't a robotic weapon, so it doesn't make sense to classify it as is. Perhaps make it it's own class with different tiers like 1. wooden Tonfa or a branch with handle, Pipe Baton and then a police stylized baton.
4. Gas masks are in the game but have no use. with the introduction of fire hazards, you could include a gas leak as additional environmental hazard, blurring players vision and invert their controls. the gas mask can negate that effect.
5. Apart from the base usual vehicles, perhaps T5- T6 offers special parts for vehicles that can be put together for a special vehicle.
6. Bring back behemoths and large threats.