PC Alpha 21 Dev Diary

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I don't see the point. We now have ladders that can be picked up again.
bazinga

i personally wouldn't want to see the end of nerdpoling. I use it to get steel from telephone pole wrenching. now we could use ladders to get up there. but the frames block is glitchy. if you are full and the frame shape isnt on the exact wood block frame shape, it wont pick up the ladder shape. and that gets annoying. I prefer fun to small annoyances. I also use nerd poling while mining to start the main shaft, and at times, yes, that includes within range of a prefab.
how about if we could chop down the pole, and it fell down (with noise i suppose) and then we could harvest the top section when it is lying on the ground...

pretty sure that irl molecular composition doesn't change when tipping 90 degrees as it crashes to the ground...

 
nerd poling. a divisive issue.

do i nerdpole? yes

all the time? no

mostly when i get effed off because i fell of some stupid parkour heavy route to finish a poi in the way it was designed.

thats fine but i am old and useless at games and hate jumpy jumpy fall and start again type scenarios

the SINGLE best thing about 7dtd imho is i CAN circumvent any impediment when i choose to.  from nerd poling to cheating in that mini bike i earnt that fell thru the ground to, well hitting pause because i need a @%$#e or a drink or a root lol. you cant pause real life, so even thats an exploit really...

its all down to self discipline 

time to self discipline myself. @snowdog, and recommendations?

 
nerd poling. a divisive issue.

do i nerdpole? yes

all the time? no

mostly when i get effed off because i fell of some stupid parkour heavy route to finish a poi in the way it was designed.

thats fine but i am old and useless at games and hate jumpy jumpy fall and start again type scenarios

the SINGLE best thing about 7dtd imho is i CAN circumvent any impediment when i choose to.  from nerd poling to cheating in that mini bike i earnt that fell thru the ground to, well hitting pause because i need a @%$#e or a drink or a root lol. you cant pause real life, so even thats an exploit really...

its all down to self discipline 

time to self discipline myself. @snowdog, and recommendations?
In my opinion, it isn't as much about self discipline as about a design choice. I do use nerd poling and I realize that , in the same line as improving water survival would improve the game and would make it more thrilling and rewarding, so would fighting and engaging 7dtd in a more visceral and risky manner.

It's those tiny controversial little things that make the big impact when you explore: oh, no, a wolf! Would you fight, flee? Or jump, jump, place forward, jump, upgrade and be safe?

 
In my opinion, it isn't as much about self discipline as about a design choice. I do use nerd poling and I realize that , in the same line as improving water survival would improve the game and would make it more thrilling and rewarding, so would fighting and engaging 7dtd in a more visceral and risky manner.

It's those tiny controversial little things that make the big impact when you explore: oh, no, a wolf! Would you fight, flee? Or jump, jump, place forward, jump, upgrade and be safe?
If you run away from a wolf in 7D2D you will only die exhausted. You have limited stamina, the wolf has unlimited stamina.

And fighting only makes sense if you have any chance to kill the wolf. Later this is no problem but in the beginning you don't need to try it at all.

Taking away the player's ability to get to safety only causes a death spiral because the wolf is still near your backpack when you want to get it back.

 
Item Degradation is already in the game. Items degrade, have to be repaired. Any further "Item Degradation" "enhancement" is just tedium to placate masochists. I don't want to have my M60 go from breaking to exploding into nothing to satisfy someone's idea of "Item Degradation Enhancement."

Let the excellent modding community put that kind of tedium up for offer.

 
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Instead of removing nerd polling, they could also try to remove the pickup option (E) when outside your LCB.

You would still be able to escape, but it would cost you a little bit.

 
This will remove the chunk's data and when you visit it again, it is recreated as it was before. Some parts may randomize, like grass, but parts like POIs should come back the same.
I have two questions about this feature:
1. what will happen to the veins? If a player has completely dug out, for example, a vein of iron - will it return to its original "full" state after 15 days? Or can it randomly not appear there at all?
2. And what will happen to the map? Veins can be found on the map, looking at the points, will they change now?

 
Item Degradation is already in the game. Items degrade, have to be repaired. Any further "Item Degradation" "enhancement" is just tedium to placate masochists. I don't want to have my M60 go from breaking to exploding into nothing to satisfy someone's idea of "Item Degradation Enhancement."

Let the excellent modding community put that kind of tedium up for offer.
That is the way it will have to be. It is pretty simple to do for those who want it. Just remove repair kits. When your weapon is done scrap it for parts and go without until you can find or craft another. It really improves the game….for masochists. 😀

I have two questions about this feature:
1. what will happen to the veins? If a player has completely dug out, for example, a vein of iron - will it return to its original "full" state after 15 days? Or can it randomly not appear there at all?
2. And what will happen to the map? Veins can be found on the map, looking at the points, will they change now?
The chunk returns to how it was when it was originally generated for your fresh new game. While there might be slight randomizations, for the most part it is exactly the same. So the vein would return. The surface deposits would also return and show up on the map. 

 
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They need to add a delay for placing blocks if there is an enemy nearby. Either always. The same must be done for repairing blocks and objects.

This solves the problem of exploit "nerdpoles" and instant restoration of doors and walls during a BM siege

 
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As a veteran, I use it a lot, and I must say that I seldom die and it's mostly because of the wood frame gods, so maybe it's not that fun to not struggle as intended.

Thanks in advance.


I've been meaning to say this for a while... but dude, I'm pretty sure you are the nicest guy I've never met.  Every single post is that of a perfect gentleman.   I'd offer to buy you a beer but you probably don't drink (not meant as an insult).     I'm inspired to be more like you both on forums and in real life.

If only the inspiration lasted more than 2 minutes, pretty much my duration on anything I do....   Best 2 minutes of your life though, if interested.

 
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Okay. So if indeed nerdpoling were to be eliminated. Firstly, most airdrops caught in trees would become forfeit. Unless, enterprising and scheming as we are on how to boink that decision, we just carry a few hundred frames and make a set of stairs. A bit more time, but I'm not jumping up to place a block under me. Hence not poling. Ugly and inconvenient, but it will get the job done when hoping against hope there's antibiotics in that airdrop because I'm infected.

Or one can just stick blocks to the side of a building or one block away (to consider window protusions) and build a set of steps in a similar fashion. Probably won't be as effective for a really high Dishong Tower type of POI though. But I run those pretty much as intended anyways.

Point being, stop us players if ya can. We will find a way to thwart it, even if we need a mod to do so.

I did forget about the hay block trick though. Haven't considered or done that in ages.

Quite frankly, as all of us have enough to deal with the game tweaks from one Alpha to the next, I'm dismayed by those within the community who like to insist that their interpretation of the 'rules' is superior to my interpretation. And in SP, Ya'll ain't even in my game. Sheesh.

 😀
All valid gameplay tactics. The main point is that those stairs, slopes or ladders that you are building take time, so the issue of nerd poling away from danger in an instant is solved by your smarts and  planning beforehand, whereas if you do it in an instant to cheese everything, it's a bit unbalanced and can-objectively- be considered a kind of "cheating your way out of trouble".

Placing convenient blocks here and there no matter the amount is a wise tactic. I do it fewer times than I should precisely because of nerd poling. You can still "nerd stair", but not in time, forcing you to man up (or girl up, lol) and/or flee.

 
Instead of removing nerd polling, they could also try to remove the pickup option (E) when outside your LCB.

You would still be able to escape, but it would cost you a little bit.




all this angst over nerd poling and stash cheesing... next comes the how dare you tell me how to play... we have seen this cycle over and over.

if the devs prevent it, some clever sausage will mod it back in so no one needs to be upset about it. seems like everyones tastes can be catered for somehow.

i am pleasantly surprised we havent had a blow up over the secret stash being removed. does that mean we have grown up a bit and @roland can give us another crumb?

 
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Pressing ESC and leave the game will let the wolf despawn. That could help :D will they fix this too?
Thanks for the tip. I'll have to try it out. I always had the impression that the entities are saved together with the other chunk data when you leave the game.

 
i am pleasantly surprised we havent had a blow up over the secret stash being removed. does that mean we have grown up a bit and @roland can give us another crumb?
The removal of the secret stash is one interpretation of the riddle, but it has not yet been confirmed.

The consequences of a possible removal of the secret stash are also not clear. It could be, for example, that the contents of the secret stash will simply be merged with the other categories.

 
The removal of the secret stash is one interpretation of the riddle, but it has not yet been confirmed.

The consequences of a possible removal of the secret stash are also not clear. It could be, for example, that the contents of the secret stash will simply be merged with the other categories.


I think it's already been mentioned that one consequence of the removal of the secret stash is that you'll know longer get top tier loot too early, which both gives us a consequence and all but confirms the solution to the riddle

 
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