PC Alpha 20 Dev Diary

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I fixed my PC, its not godly but damn it works



AND I love A20, Im building a nice base in the Drive-in Theater, gives me some Fallout 4 vibes 

 
I vaguely remembee talk of vehicle weapons but; a question for @faatal or @madmole (or any other dev wishing to reply), has there been any serious consideration?

I would love to see Madmoles Heli or a turret mod mountable on the truck.

I would also love to see fixed ground turrets mountable by players for some interactive defences to compliment the passive ones such as wire, spikes, or landmines, or the semi-interactive defences such as turrets which require reload.

Would be amazing to see something like these, even if we had to wait beyind A21 to get any.

 
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Guys!!! I need A21 roadmap. i don't have anything new to complain or thing how it will work. or thinking about aestetic ! i became more and more a skeleton with every second. It would be good but i'm not sitting in newsstand do pleaaaaaaaaaaaaaaaaasssssssseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee  :angel2:  💀

 
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Guys!!! I need A21 roadmap. i don't have anything new to complain or thing how it will work. or thinking about aestetic ! i became more and more a skeleton with every second. It would be good but i'm not sitting in newsstand do pleaaaaaaaaaaaaaaaaasssssssseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee  :angel2:  💀
Here, sir :

103-1036764_treasure-map-road-map-world-map-black-and.png

 
@faatal,sorry to bother you at this time of intense a21 developing, though I would love if you could answer, to the best of your knowledge, the following questions: 

1. How are things? Meaning What are your plans for basic bandit AI?

2. Do you know if water is getting some love and if so, do you believe the raft will get a meaningful spot in the game at some point?

3.Are " zds going through 1 meter holes" and "wandering sleepers " something that you  personally want to do in the future/at some point? .

4. While not exactly your department, do you know if the RWG team is planning to introduce new RWG features and/or stamps in the future? Meaning not only more size options, but also more than one  kind of crater, river, etc. Right now, they are few in variety, regardless of the coolness of the feature. 

5. Do you think 7dtd will be able to increase its entity limit in the future by any amount, or do you deem it far fetched for Unity and/or this game at this point in time? The reason for this question is none other than "where in the world will npcs fit above this already tight cap".

Thank you for your time.

Hugs.

 
@faatal,sorry to bother you at this time of intense a21 developing, though I would love if you could answer, to the best of your knowledge, the following questions: 

1. How are things? Meaning What are your plans for basic bandit AI?

2. Do you know if water is getting some love and if so, do you believe the raft will get a meaningful spot in the game at some point?

3.Are " zds going through 1 meter holes" and "wandering sleepers " something that you  personally want to do in the future/at some point? .

4. While not exactly your department, do you know if the RWG team is planning to introduce new RWG features and/or stamps in the future? Meaning not only more size options, but also more than one  kind of crater, river, etc. Right now, they are few in variety, regardless of the coolness of the feature. 

5. Do you think 7dtd will be able to increase its entity limit in the future by any amount, or do you deem it far fetched for Unity and/or this game at this point in time? The reason for this question is none other than "where in the world will npcs fit above this already tight cap".

Thank you for your time.

Hugs.
@faatal i will add one but very important question to this list: can someone make skeleton prop? please 🙏

Look how cute they are! 

5o9s0woj-900.jpg


Btw ; people piorities : Bandits, weapon balance, AI , Vulcan , changes in Unity

my piorities : skeletons XD

 
Odd, but the zeds from the streets are missing, sleepers work, but outside it's like in A19..anyone has similar thing ?

 
Damn i hope we will we get some news about water overhaul.

Btw : i think 7dtd with pirate setting ( you know ships, cannons, islands) would be the most scary horror sandbox in history. 

 
Not sure how I’m PvP this would hurt things though.
The pimps have had many years. Had they spent just a little effort on pvp it would be a very viable game option today. Overall, they blew the pvp opportunity this game had to offer and honestly dont think anything they can do now will change that. They have left to bad of a bitter taste in the mouths of the pvp community over the years by putting everything about pvp on the back burner, not addressing nor understanding the opportunity they had for this game on the pvp side. Later this year a new game will come out called The Day Before. w/e pvp players are left i'm sure will be playing that instead when it releases. Maybe than the pimps will realize what opportunities they had and wasted by not focusing on pvp just a little bit more. "They have not just failed the pvp multiplayer aspect of the game i could also make and argument they should just remove it all together and drop their act about pvp since they don't support anyway."

 
@faatal i will add one but very important question to this list: can someone make skeleton prop? please 🙏

Look how cute they are! 



Btw ; people piorities : Bandits, weapon balance, AI , Vulcan , changes in Unity

my piorities : skeletons XD
I notice all but 1 has a broken leg. I guess it was easier to just lay down and accept a slow death by starvation and the elements than it was trying to run with that broken leg  debuff.

 
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