You didn't consider game settings... I play at 120 mins/day, and I assure you, you can do a lot more stuff and get up game stage, loot stage and skills much more for the same number of days. I don't know if that's the setting Pr00ch is using, but is worth considering.
I generally play long games on 120 minute days and default to Warrior, but I also play shorter games on shorter days and higher difficulties. I only used "days" as measure because it was convenient. Perhaps it would've been better to use levels 50,100, 200, 300 as more appropriate milestones, but the point remains that it's completely up to the player when a game ends, or at what point the level gates become too expensive.
Sure, if you're only playing to level 50 then you're only going to have enough points to max out 1 tree, or 2 trees with the perks about halfway, but by level 100 that's 2 trees maxed, or 1 tree maxed and 2 others with the perks halfway, or you could do 4 trees about halfway, and that's not even considering the fact that you won't likely be spending points on multiple melee perks or unused perks like Charismatic Nature, Well Insulated, Pack Mule, Physician, The Huntsman, Lucky Looter and Demolitions Expert...
So, with that in mind let's take a look at the probably most common build and see what it actually looks like on level 50, shotgun and clubs. If you're using a cigar it's 13 points to max out the strength attribute. Skipping Skull Crusher and Pack Mule but maxing everything else, for a total of 46 points spent, you end up with an extra 4 points to spend on level 1 of let's say, Pain Tolerance, Rule 1: Cardio, Run and Gun, Flurry of Blows. At this point you're probably feeling a bit OP but suffering from some tree envy and maybe want to try out other weapons and perks.
The obvious solutions would be to either keep leveling or pony up for that Grandpa's Fergit'n Elixer and respec, but what you really want is to try out all of the things all at once, and well, that requires a level of about 260...
I mean you could just go into debug mode, giveselfexp 41060282, then settime 200 4 00, Turn on creative mode and spawn in all the Q6 armor, weapons and mods that you can imagine looting by day 200, and then take a run at a couple of tier 5's to get a feel for things, but it's just so much easier to go to the forums and complain that level gates are too hard.
[eye twitches]