My experience with A20 so far has been a huge change in how I’ve played past alphas. For as long as I can remember, mining iron has been a main priority until A20. A good majority of base defense, mods, vehicle creation was iron-dependent. Iron for iron bars, iron for mods, steel for mods and vehicle/weapon creation had made the game iron-dependent at least for our playstyle. With A20, iron has become less dominant. Yes it’s still needed for mods & vehicles but not as important for base defense…. I love this! I shouldn’t need to depend so much on one resource so the changes to blocks, especially the upgrading of bars has leveled the playing field so to speak of resources. While playing a ‘normal’ game with friends on a server, I’m also playing a single player game with blood moons turned off, doing nothing other than quests and exploring all the new pois in this alpha. The variety in pois are astonishing and am completely enjoying the exploration. Huge kudos to the poi development crew! I’ve been at this game since A6 and this A20 has been my my favorite alpha thus far. I’m having way too much fun, the challenge is top notch even for someone with way too many hours in the game. I cannot in all honesty say anything bad here. I have not experienced everything this alpha has offered but am definitely ecstatic so far. Call me a homer, idc….I’m a happy camper.