PC Alpha 20 Dev Diary

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I feel like TAA could use some tweaking. It flickers a lot and doesn't seem to do much blending. At the moment there's hardly any benefits from using it.
It is a Unity effect and Justin and I have already tweaked it as good as we could. Increasing the blending actually causes motion blur, so we kept it low. We would have to customize their code to get it any better. Or they could update it, but they don't really improve the built in rendering pipeline anymore.

 
Roland should definitley get some knuckle rubs for this edit. 
😆 At first I couldn’t figure what I had wrote required him to edit……then I realized he edited the post I quoted and then went into my post and edited his post again.

 
I'm really impressed with the FPS I'm getting, this is performing far better than A19 was, and I'm playing on ultra, in the city i'm getting 120fps regularly

 
Eighmy_Lupin said:
Also once a game was released bug fixes didn't rarely happend.
There were a few dev companies out there that did do follow up work on a released product pre-DLCs (Bioware was one of them.). Not many though.

 
Food challenge feels good too, constantly hungry, for the first time ever in SP I've put a point in animal tracker, still living off charred meat on day 3 lol.

 
😆 At first I couldn’t figure what I had wrote required him to edit……then I realized he edited the post I quoted and then went into my post and edited his post again.


Just to be clear for the conspiracy theorists out there, I edited out a part of someone's post that was crude and insulting while leaving the gist of their post the same. I did not edit the original estimate I gave for when A20 would be released in order to rewrite history and world domination.

 
I have a idea for building. For xx time after placing a block you can just destroy it holding e and select "destroy" or something similar. Just like in rust. It will help with miss placed blocks in higher tier materials.

 
I think we should skip past A21 and go straight for A22. That's a common tactic these days to make anything sound better.

Possible bug: I can't click on anything in the crafting menu sometimes. May be due to ALT-TABbing around my windows. It shows as if I'm typing in the search bar but I'm not even trying to. Fixes if I reload back in.

 
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I noticed my Ivy Bridge-gen Xeon generated the world much much faster! 8192x8192 - less RAM used, a LOT less time! If only we could loot bird nests :D (I'll post that in the bug-report thread)

 
Got a couple of hours in (on company time of course) and lots of fun. A20 seems way harder, which is always welcome. I actually died on night one like a noob when a random feral got in my crappily boarded up garage with me and ripped me to shreds! A lot of my settings got reset, but I think I may be on max difficulty or something because these zombies are kicking my butt nearly as hard as the stamina bar is

I got a T3 Pipe Baton, it's like the game knew I was going to go int. I do think it's a bit weird that you can craft a club out of wood but the pipe baton takes pipes and glue etc . . . but the wooden club seems better stat wise. Pipe baton animations are too sick not to use though

Ammo spawns are *very* prevelant. I think I had over 200 of several ammo before I even finished my T1 PoI I spawned next to.

Performance is really rough for some reason. I've got a 5600x and 6900xt which should not even notice this game is running, but I'm still getting some pretty bad hitches when moving near a PoI. I assume it's spawning the sleeper inside them or something

Definitely a ton of fun so far, very excited to play later when stupid customers stop calling me with their dumb problems during "work hours" 🙄


What video resolution? I'm going to buy a new card (3080 Ti or 6900XT) so that's an important feed.

 
I noticed my Ivy Bridge-gen Xeon generated the world much much faster! 8192x8192 - less RAM used, a LOT less time! If only we could loot bird nests :D (I'll post that in the bug-report thread)
Do you still have mods?  Someone else reported the same issue and then realizes they had alpha19 mods still.  Loot containers changed for A20.  So any mods that affect the loot.xml file has a chance to mess up the world.

 
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Yeah I was getting good FPS, not much has changed, still in the same area, but for some reason i'm now down around 80 to 90 fps - seems like there's some kind of leak after running it for ages.

 
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