Khalagar
Active member
Yeah, so my point being, those don't scale with your perk investment at all, and actually nothing on the drone does, so it's weird that it was marketed as a T3 int item. I thought maybe mod slots or cargo spots or something scaled with int so that someone who actually, y'know, invested in the robotic line would have a better robotic drone than a level 1 player.
The patch notes even still say "The drones abilities can be augmented and enhanced by the player’s intellect, but players can still acquire and use a Drone without perking into it." so I guess the idea for it to just be an unrelated vehicle was a pretty recent one?
I dunno, it's neat to have it in the game since it's a new vehicle basically and I don't want to sound ungrateful, but it's just kind of souring when int doesn't get a t3 cool flashy end game item like everyone else does. Or rather . . . gets one that everyone else also gets for free. Like sure, I can use the t3 sniper rifle, but mine won't be anywhere near the level of a fully perked one used by a perception focused player that's shooting through a whole crowd of zombies, where as every end game player will just have the same drone following them
The patch notes even still say "The drones abilities can be augmented and enhanced by the player’s intellect, but players can still acquire and use a Drone without perking into it." so I guess the idea for it to just be an unrelated vehicle was a pretty recent one?
I dunno, it's neat to have it in the game since it's a new vehicle basically and I don't want to sound ungrateful, but it's just kind of souring when int doesn't get a t3 cool flashy end game item like everyone else does. Or rather . . . gets one that everyone else also gets for free. Like sure, I can use the t3 sniper rifle, but mine won't be anywhere near the level of a fully perked one used by a perception focused player that's shooting through a whole crowd of zombies, where as every end game player will just have the same drone following them
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