Gazz
Fun Pimps Staff
The consumer is the boss.
The customer is king but this is not a monarchy.

The consumer is the boss.
I really wasn't asking just wanted to do the impatient kid in the car thing, seems to happen every upcoming Alpha release. Honestly I don't why so many complaints, it's had updates for 8 years now and it always seems fresh with every update really giving a replay factor.ÂBecause they felt it needed more work. There are many examples in the industry of studios who release incomplete updates simply because they were directed to release on the date that was given ready or not. In this case there was no official date given-- only an estimate and when that date came they decided to keep working on it internally rather than release it to experimental as it was.
As they proved so far as you explained.ÂTFP is not an employee. They are also committed to quality over meeting target estimates.Â
Because you need this. You should be able to reproduce it now 100%. Edit: Notice that you can reproduce this with every object with a camera preview, unknown if it's only the three mentioned in my report.I tried this with spotlight and shotgun turret and saw no issue.
Sometimes it's small things like on the first page here, changing the date of the expected release, deleting the old one as if it there never was an older timelines, sometimes it's more serious like the removal of the first video explaining the game's outline from kickstarter since the scope keeps changing.
I've seen this as well. When adjusting the camera, sometimes your POV doesn't return to normal, but you now have the camera's POV for targeting. In the example shown by Blake, if you can see yourself in the camera view, sometimes when you leave the camera view, you can actually target yourself. This become apparent if you turn on the health bars via a Mod. In the screen where the (E) to pick up the frame should be, you'll see your health in the top. It's as if the camera targeting POV is hidden, but overlaid on your POV. I play Darkness Falls a lot, and run into this bug, it's more obvious what's happening. Relogging fixes it.I tried this with spotlight and shotgun turret and saw no issue.
It is exactly the size it is meant to be. TFP has tried in the past doing smaller updates and it didn't work for them.
No method is perfect and people will be critical of these large updates.
Because you need this. You should be able to reproduce it now 100%. Edit: Notice that you can reproduce this with every object with a camera preview, unknown if it's only the three mentioned in my report.
If they would put out updates every 3 sec. then I would 100% support them using child labor.
Things seem promising for either this weekend or next but until an official announcement is made by The Fun Pimp it is just hopes and crossed fingers.Â@Roland Did you guys have a team meeting for A20 yet? Or is it going to be today? Last time it was announced on monday if A20 will come the following week or not.
Well i think people are tired Roland. I mean about everything in this year - cyberpunk crap, cod crap, bf crap ( well at least they manage to fix it and it is better a lot but first impression is important) so they want something positive. Well i know TFP doesn't have influence on this situation but i think you can agree it is very bad year for game industry and players. Honestly giving feedback about gameplay can't do a lot now. Well it is just too late too make big changes right? Well they change setting - it was survival horror now we have post apo in mad max style. Can we influence about this? No. What left to do for us? Just wait for goldIt is exactly the size it is meant to be. TFP has tried in the past doing smaller updates and it didn't work for them. What they have been doing works great for them and is obviously sustainable financially. No method is perfect and people will be critical of these large updates. But it isn't going to change. Only threat of bankruptcy would force a change and like I said...we are at the other end of the spectrum on that account.
So thanks everyone for the professional and lay advice but just stick to playing the game and giving feedback about gameplay and leave the business decisions to the guys that are observably doing a fantastic job at it. If it helps ease your minds, Joel and Rick were successful millionaire businessmen before they ever started TFP and they have brought their experience running a successful business to bear and we can see the fruits of their practices. I get that you might want a smaller update and more often, and someone else is happy to restart every month for monthly updates, and someone else wants TFP to hit an estimated release date on time. Thanks for your input. TFP is constantly looking at ways to improve what they do in a way that works for them so that they can continue to deliver content as awesome as 7 Days to Die for years and years to come.
i know, things from europe or from USA are so big for people from Korea and Japan. Well for dogs everything is bigger that from human point of view ^^I got something too big.
in my pants.
Well - Valve have something similiar- we know about 20+ projects throw to bin. Valve is strange company- marketing side is just typical but game developing part of company is like mental asylum- everyone do what they want XD ( well i think they hire eccentrice onlyI'm in software development myself and quite honestly Vapid Actions you should just take a breather and realise the environment TFP's employees work in is the one you wish you were employed in. The worst for everyone is when deadlines are arbitrarily set by some executive who's out of touch with what is going down behind the curtain. Pretty sure TFP's employees are just fine with the "it would be nice if it was released by Halloween but don't stress it" mindset.
I wish I had the financial and hierarchical freedom to just finetune every product I work on until I'm happy with the result. You and I both know release dates are either set because there's a tight budget (contract with a client, for example) or because there's pressure coming down for whatever regulatory/monetary reason. They don't seem to have either and that is pretty nice in my book.Â
Also the backlash from a pedantic minority trying to teach them the ropes is probably easier to deal with than a community outlash if the released product is totally unplayable.
That being said, release the kraken!
We just need to wait and seeAh I misread you completely.
I wonder if they know for definite yet whether it's this week or not. I guess if it's not coming this week they would tell us soon to temper expectations and if it is this week we might not know until Thursday
We just need to wait and see![]()