PC Alpha 20 Dev Diary

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Yes, raycasts on their own are cheap. Talking to the main thread is not, hence my crazy performance estimation . I believe anything block related has to go through the main thread, does it not? better 1 block than 100.
Raycasts are on the main thread, but all the code doing them are also on the main thread, so there is no issue with waiting.

@faatal, do you maybe know if (as noted in the dev diary) the 'animation improvements' also mean like: updated or new zombie/player animations?
Other than a new bear run anim, it appears all the primary animation changes are for player weapons and tools usage (attack/aim/holding/reload/etc).

 
@faatal

Sense you work with AI (I think i don't remember) 

Will any of the special zombies get any changes in terms of ability's 
I do. No special ability changes and very little in terms of general AI changes other than feral sense and crouching.

@faatal I know this could change so I accept your answer now may not the the “correct” answer.

what Will hordes look like in A20? 

IMO the best hordes were A16 give or take. Just feels like the horde time is really tight and without mods they can be anticlimactic.

currently in A19 they aren’t bad I just remember them being more intense.

Also will A20 have more zombies roaming around the biom’s vs A19 un-modded?

**When I say Tight above I mean the time duration. Feels like older alphas the zombies came all night and you were cleaning them up in the morning. More current alphas feel like an intense but short duration. Like all zombies are cleaned up by 4am now you stand around and wait.
Blood moons should be the same.

Biomes the same. Would like to do some changes with cities, but may not happen in A20.

 
YOURE SCREWING UP THE SCREAMER!!!

Her long gown and jet black hair made her iconic to 7D2D!!!

Now shes nothing but a run of the mill "demon-zombie"
Its absolutely HORRIBLE!
I disagree, I love the new look of the screamer.

The old model, she was nothing different from an ordinary zombie with the exception of her special ability.  Now she looks close to a normal zombie, but has just enough mutations to her look to justify how she is different.  She looks more Alpha than just the basic cannon fodder.

 
I disagree, I love the new look of the screamer.

The old model, she was nothing different from an ordinary zombie with the exception of her special ability.  Now she looks close to a normal zombie, but has just enough mutations to her look to justify how she is different.  She looks more Alpha than just the basic cannon fodder.
while i do kinda like the new look as she isnt suppose to be a glamour model.. i do have to wonder about your statement..

"Now she looks close to a normal zombie" ... what part of the world do you live in?  as in my 63 years (outside of a game or tv/movies) have never seen a real zombie so i question the "normal zombie". just curious.

(makes note to self stay away from  where BFT2020 lives) :)

 
I disagree, I love the new look of the screamer.

The old model, she was nothing different from an ordinary zombie with the exception of her special ability.  Now she looks close to a normal zombie, but has just enough mutations to her look to justify how she is different.  She looks more Alpha than just the basic cannon fodder.
well she looks good but damn i want to be blood on her hands and mud on feet

while i do kinda like the new look as she isnt suppose to be a glamour model.. i do have to wonder about your statement..

"Now she looks close to a normal zombie" ... what part of the world do you live in?  as in my 63 years (outside of a game or tv/movies) have never seen a real zombie so i question the "normal zombie". just curious.

(makes note to self stay away from  where BFT2020 lives) :)
well... gypsy  guy on drugs count as zombie? 

I like the large mouth :)
she will bit off your best friends doggy

 
while i do kinda like the new look as she isnt suppose to be a glamour model.. i do have to wonder about your statement..

"Now she looks close to a normal zombie" ... what part of the world do you live in?  as in my 63 years (outside of a game or tv/movies) have never seen a real zombie so i question the "normal zombie". just curious.

(makes note to self stay away from  where BFT2020 lives) :)
Indiana / Kentucky / Michigan

Take your pick on which area you think a normal zombie lives in   😆

 
while i do kinda like the new look as she isnt suppose to be a glamour model.. i do have to wonder about your statement..

"Now she looks close to a normal zombie" ... what part of the world do you live in?  as in my 63 years (outside of a game or tv/movies) have never seen a real zombie so i question the "normal zombie". just curious.

(makes note to self stay away from  where BFT2020 lives) :)
I lived in Las Vegas for 18 years and let me tell you...zombies are out there...from the run of the mill blue hair bingo zombies...to the cellphone zombies...to the downtown crack zombies and actual trolls! they live under the bridges...

 
I do. No special ability changes and very little in terms of general AI changes other than feral sense and crouching.

Blood moons should be the same.

Biomes the same. Would like to do some changes with cities, but may not happen in A20.


Small disappointment otherwise I am exited for A20

 
Plus we nuked 1000's of blocks and replaced them with the new shape menu. A ton of work though.
How will this affect existing prefabs? I've also heard talk of certain type of blocks being removed altogether. I'm sure other prefabbers would like to know which blocks to avoid.

 
@faatal, I have a few questions for you. How well does TAA work? Does it consume a lot of resources compared to what it is now? And what kind of smoothing does the game use now? FXAA and SMAA?

 
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