bachgaman
New member
By the way, I already wrote about Challenge Quests, but no one noticed this in the abyss of controversy about melee weapons. Are there plans to do something with them? They are now in an absolutely miserable state. They are worth neither time nor attention. Go to a random point and kill several zombies, get 400 ducks for this
Is it possible to make some kind of bonus for completing all types of challenges?
And a similar question regarding Treasure Maps. Maybe Treasure Hunter should be given a chance to find a treasure map in the loot. Maybe add tiers for treasure, etc...

bachgaman said:11. Challenge Quests - you spent time developing note assignments, but I don't understand what they are for? For completing them, you get about the same experience as for killing one zombie, 350 dukes are not worth this time absolutely. Perhaps it is worth at least making the reward dependent on the gamestage, this would be enough for the motivation to chase rabbits with a nail gun.
Perhaps it is worth using the mechanics of the quest chain and then the reward will depend not on the stage of the game, but on the number of completed challenges, thus some players can diversify the routine cleaning of factories and hospitals
And a similar question regarding Treasure Maps. Maybe Treasure Hunter should be given a chance to find a treasure map in the loot. Maybe add tiers for treasure, etc...