Roland
Moderator
ok, slight topic change. In the editor, we can update imposter. for those who dont know I believe the imposter is what we see in the LOD. so we can destroy the building, but go far away and still see it. how resource intensive would it be for the game to upon reloading, update the imposters. not on a timer, just upon shut down or restart of the game server
This is already confirmed completed for A20. Player placed blocks as well as destroyed game generated blocks are updated and represented in distant terrain dynamically. Destroy a building and walk out of the chunk and it is still gone. Add enhancements to an existing POI and walk out of the chunk and they remain. Not a timer and not at shutdown or restart-- immediately.
IMO, One of the most significant awesome new features for A20
Last edited by a moderator: