PC Alpha 20 Dev Diary

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Hello all, 

Sounds like alpha 20 is goin to be amazing! I am glad to see what is getting worked on and that the structure and systems put into A18 and A19 are enduring. I was wondering if in A20 we could get a small addition to the code.

I think it would be awesome if we could repair broken cabinets. This would take them from useless to having some storage. It would be just like repairing a see through/ broken block on the outside of a house. I figure it could require some nails and wood. To take it from broken with no storage to fixed with 12 storage or so, or however much normal cabinets have.

This is easy enough code that anyone can do it, but I think it would be a nice feature in the base game. Especially when picking a house to squat in for those first 7 days or more.

Thank you,

Caz

 
Hello all, 

Sounds like alpha 20 is goin to be amazing! I am glad to see what is getting worked on and that the structure and systems put into A18 and A19 are enduring. I was wondering if in A20 we could get a small addition to the code.

I think it would be awesome if we could repair broken cabinets. This would take them from useless to having some storage. It would be just like repairing a see through/ broken block on the outside of a house. I figure it could require some nails and wood. To take it from broken with no storage to fixed with 12 storage or so, or however much normal cabinets have.

This is easy enough code that anyone can do it, but I think it would be a nice feature in the base game. Especially when picking a house to squat in for those first 7 days or more.

Thank you,

Caz


You can already craft cabinets and cupboards in the wood furniture helper menu.

 
The thing says zombies can crawl through 1 meter holes.  Is that all zombies?  Cause I thought the crawlers already can. 

Is there going to still be speed clothing, or a speed set? 

Started playing this again while still playing cyberpunk.  Testing out insane, nightmare run speed at all times, horde every night and 64 zombies, but this time starting strength first.  Seems viable so far.  I am able to hold off the horde until I get into fortitude to where I can run all night and just melee or whatever I feel like to the horde. 

Curious about my options in playing this way in alpha 20. 

Oh, and what all does the drone do now?  The stun attack seemed interesting, but not sure if it is worth swapping out a melee turret.  Those are the tops. 

 
Just a thought...>>> I would love to see an Airport POI in this game.  I think that would look awesome!
I remember I asked in the dev stream what POI the designers would make if performance wasn't a concern, and an Airport was one of the answers.

Apparently it's just WAY too performance-heavy right now with the blocks, sleepers, AI calcs, etc.

 
I remember I asked in the dev stream what POI the designers would make if performance wasn't a concern, and an Airport was one of the answers.

Apparently it's just WAY too performance-heavy right now with the blocks, sleepers, AI calcs, etc.


Not to mention it would just be a colossal waste of space.

 
The thing says zombies can crawl through 1 meter holes.  Is that all zombies?  Cause I thought the crawlers already can.
That has not been worked on yet. The details of how it will work and what zombies has not been decided.

Crawlers currently path on 2m heights just like all the rest of the AI.

Not to mention it would just be a colossal waste of space.
An airport does not have to be huge. It could be whatever size you wanted to make it. Like a small airport with one to two (parallel) 100m runways.

 
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Crawlers currently path on 2m heights just like all the rest of the AI.


Any word on Spiders being able to climb again, or being able to do anything unique? They are not really a threat at the moment imo beyond their annoying hit box. It'd be cool if they got a ranged web stun attack or something if the wall climb is too much work

 
Are there any plans in the future for smaller creatures and zombies, such as boars, snakes, crawlers, etc. to focus on the bottom block vs the block that is 2 meters high?

 
An airport does not have to be huge. It could be whatever size you wanted to make it. Like a small airport with one to two (parallel) 100m runways.
True, but people who are asking for an airport POI are imagining a huge "international airport" with lots of stuff to explore.

 That smaller airstrip you mention wouldn't justify any kind of interesting buildings.

Such one would have a small tower connected to a little office, and maybe one or two hangars (literally just big empty square room...hey cool even me could design those 😂).

So a reasonably small "airport" POI would consist of nothing more but plain surface, one or two little buildings, and more plain surface surrounded by 4 walls and 1 roof.

Sounds more like a POANI to me. 

(point of absolutely no interest)

 
True, but people who are asking for an airport POI are imagining a huge "international airport" with lots of stuff to explore.

 That smaller airstrip you mention wouldn't justify any kind of interesting buildings.

Such one would have a small tower connected to a little office, and maybe one or two hangars (literally just big empty square room...hey cool even me could design those 😂).

So a reasonably small "airport" POI would consist of nothing more but plain surface, one or two little buildings, and more plain surface surrounded by 4 walls and 1 roof.

Sounds more like a POANI to me. 

(point of absolutely no interest)
I can't see the added value of an huge airport honestly. If the game was able to handle hundreds of zombies at the same time then, yes, if would be thrilling to try to take over an airport. But since we have technical limits on that, it would just be a huge waste of POI space IMO.

 
Areawise Airport cannot go bigger than regular factory we found in game now. It won't load in one chunk, then what is the point of having it, we can make skyscrapper but not wide fields due to how game works. Plus, I don't see a lot of loot in airport, unless we have Cargo airport. I would rather love to see a Warehouse (something like amazon Warehouses around that world) They give lot of loot and Zombie to kill.

 
Even a small airport would have an Office, lounge, kitchen/snackbar, bathrooms, classroom (for teaching pilots), and a small tower. 3-4 floors.

1 Hangar with several offices.  Firestation (small one)

That's what our local had, plus a few other old bldgs left from WW2. (which is when it was built)

So even a small airport could have a buncha stuff in it. (and if left over from the war(s), you could add bunkers too.

Something like an international airport, .. um.. yeah, potato pcs are gonna barf on that. (would be nice to have though)

:D

oh, if you DO put in an airport, then we would need some small aircraft. They must be able to go BOOM if the zeds bang on'em too much.

(or if someone accidentally hits it with a rocket...)  😛

 
A20 is really comming along nicely, alltough i wish for more dev-streams and info-bits. But thats just impatient me.

With the Airport: A small one would do, as Fataal stated. It could be the size of the current ingame Football Field.

T4 or T5 place, not a skyscraper for a change and would provide variety :)

 
Areawise Airport cannot go bigger than regular factory we found in game now. It won't load in one chunk, then what is the point of having it, we can make skyscrapper but not wide fields due to how game works. Plus, I don't see a lot of loot in airport, unless we have Cargo airport. I would rather love to see a Warehouse (something like amazon Warehouses around that world) They give lot of loot and Zombie to kill.


Good point for warehouses, which really have their place in the game.  👌

POIs are really interesting, I like to see their evolution from one alpha to another.

I spend some of my free time on the prefab editor. It's super cool, so many blocks / props and if you like build, it's quite relaxing. My current project is a hotel: I started a Tier 2 POI and finally it's a big Tier 5.

Anyway, this is an awesome tool !! With new adds at each alpha, it becomes more and more interesting. A big thanks TFP for that. 🤗

 
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