PC Alpha 20 Dev Diary

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I think it's way too early to make any judgements about farming right now. Play a full 70+ hour game then decide.
Don't need to play a 70+ hour game to watch and see the current iteration leave players with nothing to show for their efforts after 18 hrs into the game.

 
There are tiny things that make the experience awesome. Steve dismemberment is brilliant, I can't wait for that feature to be implemented in all of the entities. The crouching movement is scary in small spaces, I jumped from my seat once or twice to a couple of Tom Clarks practicing their old spider movements on me in a sewer. Then, somehow I panicked and fell in a pond, and I was thirsty and hungry and couldn't jump. Ah, well, I didn't survive that one. Choosing Feral sense and nightmare speed is a deadly combination, specially if you don't perk up in Agility.

 
Don't need to play a 70+ hour game to watch and see the current iteration leave players with nothing to show for their efforts after 18 hrs into the game.
Lol ok then. It's free food all you do is find a seed, plant it and wait. If that isn't good enough for you then go to Shamway or the Nexus, I'm sure there will be OP farm mods up in no time for people who prefer no challenge unlimited stew buffet.

 
Lol ok then. It's free food all you do is find a seed, plant it and wait. If that isn't good enough for you then go to Shamway or the Nexus, I'm sure there will be OP farm mods up in no time for people who prefer no challenge unlimited stew buffet.


How have your experiences with A20 been recently? Any stories to tell? :)

*Offering two seats next to a roaring campfire*

 
I can’t complain about anything….it is all awesome! I’m fortunate enough to play at 4k and all settings maxed ultra getting 100+ fps and the game world is gorgeous. I keep finding little surprise changes that I didn’t know that I needed but now can’t see going back to A19. Most of the bugs are minor as expected. As a start-over guy by day 40, I can’t wait to see how long I go before restarting. I was dubious when it was said that this is the biggest alpha but now I understand. Very very nice job everyone!

 
I can’t complain about anything….it is all awesome! I’m fortunate enough to play at 4k and all settings maxed ultra getting 100+ fps and the game world is gorgeous. I keep finding little surprise changes that I didn’t know that I needed but now can’t see going back to A19. Most of the bugs are minor as expected. As a start-over guy by day 40, I can’t wait to see how long I go before restarting. I was dubious when it was said that this is the biggest alpha but now I understand. Very very nice job everyone!
Ditto! There's so much new stuff to explore. This is going to keep me busy for a long time.

 
but so far loving it, aside from my potato
 

  • food/gear is much harder to find
  • Feral sense is great and makes the game scary again for me
  • Weapons look good and love the pipe weapons
  • new zombies look great

    11/10
 
 No trader, Poi's that vanish into thin air as you approach them. how do you fix this? struggling to get a dedicated server going

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Lol ok then. It's free food all you do is find a seed, plant it and wait. If that isn't good enough for you then go to Shamway or the Nexus, I'm sure there will be OP farm mods up in no time for people who prefer no challenge unlimited stew buffet.


Farming shouldn't have been touched in my opinion. You did an amazing job with autoreplant, then ruined your progress by going down the Houdini Seed route.

It doesn't make it more challenging. It makes it more annoying and tedious. Re farming: If people don't want to use it then why not just ignore it or mod it out, instead of having everyone else mod compensatory mods in to appease the kind of people to whom farming means nothing, much like those who cried; as I've said, about zombie digging as a challenge for all those underground bases that they would NEVER build...

Just on this point I play multiplayer with two friends. One likes raking about for food but she will eat what I make, the other friend will eat if theres food there but mostly goes off on his own looting poi's and brings us lots of tinned food back.

Neither bothered with farming and are indifferent to it, not seeing it as some OP free buffet which is a very limited evaluation to say the least.

On the point of the drone, outside maybe playing around with analogous prototype future bandit AI, it seems to be little more than an expanded backpack - which has been around in mod form since the dinosaurs roamed roamed the Earth. An electric stun attack would at least give some non OP offensive power to the drone.

One zombie stunned for 10, 15, and 20 seconds (considering feral sense and the; albeit artificial, increased zombie count) would assist in some solo play and almost negligible (but still super fun) crowd control in mulyiplayer or solo horde games. Or the ability to set zombies on fire, that would be cool also, or bleed debuffs...

 
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How have your experiences with A20 been recently? Any stories to tell? :)

*Offering two seats next to a roaring campfire*
I had a long wait to get a gyro and never did get a 4x4. It took me ages to get the desert vulture and SMG too, it was like close to day 70 before I found an SMG and a desert vulture schematic. So I literally was using a green pistol for 90% of the game and horde night was tiresome clicking so much lol, but a challenge. They seem to target the block above the door now sometimes, and knocked it out and were somehow crawling through that spot and I couldn't place a block there because someone was always standing on it, so I had to retreat to my upstairs. One night I went through 2700 ammo and ran out before dawn so I was running around with my machete killing the 4 am crowd.

I didn't get my drone until very late too, day 60 or so. It's ok but got in my way one time in a ladder hole and I was blocked in! It was one of those houses with an underground
lab and a really long ladder hole to the surface. I already cleared it, but outside zeds got in and were pounding on the door near the ladder hole to the surface so I had to run back down, get the damn drone to follow me, then go back up the hole first. I don't know how he got ahead of me in the first place, maybe he tried to get behind me when I looked down and somehow clogged up the exit. I couldn't put him in my backpack because it was full and his inventory was full. It was close and the damn thing almost got me killed because I was out of ammo and there were a lot of night time spawn zeds who were relentlessly following me through the POI but the vault doors were enough to buy me time.

Another cool surprise and it was kind of lucky, I picked up about 2500 rounds in bags the horde left behind, so that week was nice I didn't have to craft any ammo and just went looting after my base was repaired.

Farming shouldn't have been touched. You did an amazing job with autoreplant, then ruined your progress by going down the Houdini Seed route.
It's better for the game having to work for your crops and not having enough food to feed 50 players for minimal effort. Food is actually an issue now, it was OP before. We're making a survival game and having infinite food doesn't fit well. We don't need spoilage now either, so two birds, one stone.

 
It's better for the game having to work for your crops and not having enough food to feed 50 players for minimal effort. Food is actually an issue now, it was OP before. We're making a survival game and having infinite food doesn't fit well. We don't need spoilage now either, so two birds, one stone.


I cannot and will not argue with you on that point, I even support it. 

But the thing is Joel, it's the way you guys went about it. Can't you just nerf crop gain? With the chance of gaining an extra crop? Or even 2 with max Living off the Land instead of vanishing seeds? Please?

 
One weird thing I'm noticing on my 10k RWG dedicated server world is many POIs have trees growing inside of them or next to them so the branches are inside.  Also many trees in the middle of roads.  It feels like maybe something glitched with placement during generation.  Nothing seems broken in game just oddly placed.

 
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The city random gen is phenomenal, the wooden crates instead of reinforced crates are absolutely amazing due to the new loot table, and the fact that we won't have POIs with a locked box where it was supposed to be unlocked (looking at you Mo Electronics).

The new ducking feature for zombies could use some work as it is instant and can throw a melee hit off with no warning. Having access to guns very early on is amazing since we don't have to perk around the first real gun we find.

But most importantly, the grass is so spread out and small that I no longer have to have my grass distance set to low or be on max lookout for a birds nest.

The game runs way better than A19 and I've noticed a much better array of creatures and animals. Easily the best alpha to date, and the last few were very questionable, but this is godly!

 
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