PC Alpha 20 Dev Diary

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Dance offs between players?

Joking aside...I can see the integration that allows audience members to trigger events being turned over to say.... a random encounter/event manager system? That would be a pretty nice picture. :)


If we could script zombie dances, we could put zombie strippers into the strip club POI.

And of course, if we could script dances, we could even have ZOMBIE ELVIS IMPERSONATOR singing at said strip club POI!!!

Come on fun pimps, give us a zombie elvis!

 
A20. How many of you think it is a little bit lame to have paid once, years ago, for this game. And to then be looking for massive new content and updates but yet to not pay for the game again. Am I alone in thinking we should be willing to pay the $20 ish bucks for playing A20, or A21 or something. Don't get me wrong I realize we already paid. But man, for how many years are we supposed to get new stuff (content) and not pay some money to support that. If there is some way to donate - don't flame me as I don't actually know. And I am just wondering how others think about this. I would be happy to shell out $20 per major new update. Well if is once per year or something like that.  

Just something I have been thinking about. And discussing with friends and family. About this, and other, excellent games.

Meanwhile ... like the rest we wait. I will try to not to burn through every new thing in A20 too fast. 

 
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A20. How many of you think it is a little bit lame to have paid once, years ago, for this game. And to then be looking for massive new content and updates but yet to not pay for the game again. Am I alone in thinking we should be willing to pay the $20 ish bucks for playing A20, or A21 or something. Don't get me wrong I realize we already paid. But man, for how many years are we supposed to get new stuff (content) and not pay some money to support that. If there is some way to donate - don't flame me as I don't actually know. And I am just wondering how others think about this. I would be happy to shell out $20 per major new update. Well if is once per year or something like that.  

Just something I have been thinking about. And discussing with friends and family. About this, and other, excellent games.

Meanwhile ... like the rest we wait. I will try to not to burn through every new thing in A20 too fast. 


Hey! Thanks for the sentiment. The best way you can continue to support the game is to purchase additional copies to share with friends and family and introduce the game to them by playing co-op PVE together. 

One thing you should understand is that the game is under active development which is a bit different than it being a finished game with additional content being delivered. Nothing that has been in any of the updates is considered "additional content" It is simply the fundamental content that will be in the final base version of the game. Much of the content has gone through a few iterations and versions and overhauls which is a natural part of the development of any game.

lol no, just that ive started playing around with the prefab editor. I'm hoping that there are enough decoration blocks for those of us who want to make new prefabs. 


"enough" is subjective and usually never satisfied.

"Way way more than we've ever had ever in this game after years of prefabbers already playing around making prefabs anyway" is objectively true.

 
Hey! Thanks for the sentiment. The best way you can continue to support the game is to purchase additional copies to share with friends and family and introduce the game to them by playing co-op PVE together. 

One thing you should understand is that the game is under active development which is a bit different than it being a finished game with additional content being delivered. Nothing that has been in any of the updates is considered "additional content" It is simply the fundamental content that will be in the final base version of the game. Much of the content has gone through a few iterations and versions and overhauls which is a natural part of the development of any game.

"enough" is subjective and usually never satisfied.

"Way way more than we've ever had ever in this game after years of prefabbers already playing around making prefabs anyway" is objectively true.
To be honest, early access doesn't exclude from paid dlc content. I recall quite a bunch of games that do that, be that a soundtrack, an "invite us to a beer" or even full-fledged in- game content dlcs. For example, see games like Bloody Spell, which has a variety of Dlcs (crappy ones for sure, but dlcs nonetheless) and it's Early Access.

What I mean is, I'm proud of TFP's overall integrity as a team and as human beings and all that, but I would throw money on a whim if a dlc comes out in the future. Of course that we expect an after Gold "Shivering Isles", but I would be partial to a laughable " 3 bucks* invite us to a beer"

7dtd is a steal right now on Steam. It's like breaking a locked 10k hp army chest with a level 1 stone axe in one hit and getting 3 purple ranged weapons and a drone.

 
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To be honest, early access doesn't exclude from paid dlc content. I recall quite a bunch of games that do that, be that a soundtrack, an "invite us to a beer" or even full-fledged in- game content dlcs. For example, see games like Bloody Spell, which has a variety of Dlcs (crappy ones for sure, but dlcs nonetheless) and it's Early Access.

What I mean is, I'm proud of TFP's overall integrity as a team and as human beings and all that, but I would throw money on a whim if a dlc comes out in the future. Of course that we expect an after Gold "Shivering Isles", but I would be partial to a laughable " 3 bucks* invite us to a beer"

7dtd is a steal right now on Steam. It's like breaking a locked 10k hp army chest with a level 1 stone axe in one hit and getting 3 purple ranged weapons and a drone.
Well i hope for standalone dlc-  maybe medival or ww1 expansion

 
I know madmole said in the past, I think it was when they were prepping A17, one thing they considered was extra pre-made maps.

Which might be a hard sell cos of RWG, but I'd personally consider it myself.

 
A20. How many of you think it is a little bit lame to have paid once, years ago, for this game. And to then be looking for massive new content and updates but yet to not pay for the game again. Am I alone in thinking we should be willing to pay the $20 ish bucks for playing A20, or A21 or something. Don't get me wrong I realize we already paid. But man, for how many years are we supposed to get new stuff (content) and not pay some money to support that. If there is some way to donate - don't flame me as I don't actually know. And I am just wondering how others think about this. I would be happy to shell out $20 per major new update. Well if is once per year or something like that.  

Just something I have been thinking about. And discussing with friends and family. About this, and other, excellent games.

Meanwhile ... like the rest we wait. I will try to not to burn through every new thing in A20 too fast. 
It is lame indeed.  Great idea with the supplemental payment.    Please private message me and I will give you information on who to send the payment to! 
 

:)

 
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Just wanted to chip in on the subject of Twitch Integration from a slightly unusual viewpoint. I am not a streamer, I have no intentions of being a streamer, and - in general - I don't quite "get" why people like to stream. What I am, is an IT professional who gets a huge kick out of running servers for my friends and playing with them on said servers. Several of my friends are streamers.

Hands down some of the absolute best fun we have had in this game is when we're on with a streamer friend and her viewers start trying to harass us to death with all the various spawn options. It's hilariously fun for everyone playing, not just the streamer and their audience. It's definitely well worth the amount of effort that went into it, and I'm glad more is coming. When we switched to another game for a stream, it was actually kind of boring.

 
I love the idea of buying a copy for others to play. I am actually going to do that. Good way to support. 

DLC ... one downside of that ... is it divides the game community. Those who have it and those who don't. No easy answers.

 
I know it's been brought up before, but listening to JaWoodle moan about it for the millionth time made me think about it again. Has there been any change on balancing the tiers and quality levels of items at all? Just using this bit as an example:


and how it makes anything less than probably a q4 of one tier no better than the tier below it. Seems silly that a fully modded q4 iron shovel is the same or even worse than a t6 stone shovel. I know there is some rng involved and all, but that seems excessive. I was thinking a good way to smooth this out a bit would be adjusting the ModPowerBonus so that each tier gets a little more of a bonus. Doesn't have to be drastic, but would be one way to make each tier more of an improvement, since the stam increase from stone->iron->steel saps some of the joy of getting a higher tier tool. It also seem to hit shovels and picks harder than axes, at least in the stone->iron jump. There is almost always a good increase going from the stone axe to the iron fireaxe.

 
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4 minutes ago, bdubyah said:

I know it's been brought up before, but listening to JaWoodle moan about it for the millionth time made me think about it again. Has there been any change on balancing the tiers and quality levels of items at all? Just using this bit as an example:



I am in complete understanding that you meant no ill will, and apologies on my end for being blunt about it, but what I'm properly learned recently is even a random user or community member - in no way distinguished like modders or TFP staff - giving out their predictions can stir up some pretty nasty rumors; the butterfly effect and all that. A20 probably won't be out for a while, but I believe it's for the betterment of the dev team that no one says anything beyond that, and even then, "when it's done" does its job nicely.

 
Question 1

Currently in Alpha 19, the zombies that spawn outside in the wilderness do not increase in difficulty with gamestage, unlike many other parts of the game like screamer hordes, bloodmoon horde, sleepers. Will Alpha 20 (or later versions) allow this progression? Or can the XML be made available for modders to expand on this?

Question 2

Similar to above, the wandering horde spawns zombies based only within gamestage range of 1 to 50, then wraps around. Will this mechanic be updated to have unlimited max gamestage like with all the other events (eg. bloodmoon horde, sleepers, screamer hordes).

thank for any clarification.

 
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On the iron tool thing, there for quite a while, I had a rachet that was FAR better than any impact driver I could find. It took hilariously less stamina, and when tested side by side, it would break down a car much faster for less stamina, despite both being level 6.

I think it's an issue of RNG on item stats being a thing. So a super well rolled rachet was better than a terribly rolled impact. I actually don't remember if I ever found a better impact that run

Iron tools are pretty trash imo, and even steel ones because of the absurd stamina drain even with sex rex. I pretty much just dont' mine anymore until I can get an auger because you'll obliterate your entire food and coffee supply in 10 minutes of mining, and nothing really *needs* mining anymore. Bullets are so common that I don't even craft them, cobblestone and concrete are better gotten from bags in PoI, gas is easily gotten from just wrenching down cars etc. 

I used to be someone who *always* lived at bedrock, usually having a bedrock base within like 3 days of spawning in. Anymore there's no point so I just build above ground and just rush an Auger before I even consider doing any real mining or digging. Cheap stone tools suffice until then

 
Let me be clear....I WANT the topless stripper back....even if she only has one boot!!!

Come on Pimps....a good addition to A21!!!

All joking aside, can't wait till A20. We're all obviously over anxious but we support you all. We understand it needs to reach a certain level of quality assurance before release.

In Pimps We Trust!!

 
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Hello Survivors, im assuming that Halloween deadline to release Experimental Alpha 20 will not work, any update on release date? I cant wait to lay my hands on Alpha 20!!

Watching Devs Alpha 20 Playthrough i dont feel bad about any of my 600 hrs spent on this game!! 

In Pimps We Trust!!!

 
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