Mono path[0] = 'D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'D:/steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
Vendor:
VRAM: 8079 MB
Driver: 30.0.14.7151
Begin MonoManager ReloadAssembly
- Completed reload, in 0.410 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.290800 ms
2021-12-09T09:06:58 0.029 INF [Platform] Init
2021-12-09T09:06:58 0.085 INF [Platform] Using native platform: Steam
2021-12-09T09:06:58 0.087 INF [Platform] Using cross platform: EOS
2021-12-09T09:06:58 0.087 INF [Platform] Using server platform: Steam
2021-12-09T09:06:58 0.088 INF [Platform] Initializing Steam
2021-12-09T09:06:58 0.091 INF Starting PlayerInputManager...
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-12-09T09:06:59 0.421 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-09T09:07:00 1.615 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-09T09:07:00 1.629 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-09T09:07:00 1.630 INF [Platform] Initializing EOS
2021-12-09T09:07:00 2.058 INF [EOS] Initialize: Success
2021-12-09T09:07:01 2.332 INF Localization language: english
2021-12-09T09:07:01 2.364 INF Texture quality is set to 0
2021-12-09T09:07:01 2.365 INF Precaching...
2021-12-09T09:07:01 2.366 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-09T09:07:01 2.433 INF [EAC] Initializing ...
2021-12-09T09:07:01 2.436 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-12-09T09:07:02 3.255 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-12-09T09:07:02 3.257 INF Precaching file: Data/Bundles/blocktextureatlases
2021-12-09T09:07:02 3.616 INF Precaching file: Data/Bundles/terraintextures
2021-12-09T09:07:02 3.979 INF Precaching done
2021-12-09T09:07:07 8.275 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.276800 ms
2021-12-09T09:07:07 8.334 INF [GSM] Singleton Initialized...
2021-12-09T09:07:07 8.346 INF Awake IsFocused: True
2021-12-09T09:07:07 8.346 INF Awake
2021-12-09T09:07:07 8.364 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
2021-12-09T09:07:07 8.365 INF System information:
2021-12-09T09:07:07 8.365 INF OS: Windows 10 (10.0.19043) 64bit
2021-12-09T09:07:07 8.365 INF CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores:

2021-12-09T09:07:07 8.365 INF RAM: 32720 MB
2021-12-09T09:07:07 8.365 INF GPU: NVIDIA GeForce GTX 1080 (8079 MB)
2021-12-09T09:07:07 8.366 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-12-09T09:07:07 8.366 INF Last played version: Alpha 20
2021-12-09T09:07:07 8.367 INF Local UTC offset: -5 hours
2021-12-09T09:07:07 8.369 INF Command line arguments: D:\steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-09__09-06-37.txt -eac_executablename 7daystodie.exe
2021-12-09T09:07:07 8.415 INF Occlusion: Awake
2021-12-09T09:07:07 8.421 INF ApplyAllOptions streaming budget 7271.1 MB
2021-12-09T09:07:07 8.421 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2021-12-09T09:07:07 8.422 INF Texture quality is set to 0
2021-12-09T09:07:07 8.422 INF ApplyTextureFilter 2, AF Enable
2021-12-09T09:07:07 8.423 INF ApplyTerrainOptions 3
2021-12-09T09:07:07 8.545 INF [MODS] No mods folder found
2021-12-09T09:07:07 8.554 INF Loading permissions file at 'C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-09T09:07:07 8.603 INF Loading permissions file done.
2021-12-09T09:07:07 8.688 INF GameSense server not found (no props file), disabling
2021-12-09T09:07:07 8.688 INF Awake done in 342 ms
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library D:/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400.
Total: 10.914700 ms (FindLiveObjects: 0.376300 ms CreateObjectMapping: 0.357900 ms MarkObjects: 10.133500 ms DeleteObjects: 0.046700 ms)
2021-12-09T09:07:07 9.090 INF Updated culture for display texts
2021-12-09T09:07:08 9.303 INF Reloading serveradmin.xml
2021-12-09T09:07:08 9.303 INF Loading permissions file at 'C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-09T09:07:08 9.303 INF Loading permissions file done.
2021-12-09T09:07:08 9.680 INF [XUi] Parsing all window groups completed in 562 ms total.
2021-12-09T09:07:08 9.970 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2021-12-09T09:07:09 10.967 INF [XUi] Initialized all window groups completed in 653 ms total.
2021-12-09T09:07:10 11.805 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-12-09T09:07:11 13.019 INF Loaded (local): rwgmixer
2021-12-09T09:07:11 13.117 INF Loaded (local): archetypes
2021-12-09T09:07:11 13.169 INF Loaded (local): color_mappings
2021-12-09T09:07:11 13.236 INF Loaded (local): loadingscreen
2021-12-09T09:07:12 13.254 INF WorldStaticData.Init() needed 3.000s
2021-12-09T09:07:12 13.274 INF [Steamworks.NET] Login ok.
2021-12-09T09:07:12 13.274 INF [EOS] Login
2021-12-09T09:07:12 13.942 INF [EOS] Login succeeded, PUID: 000279f980954b4d9e5739a658e45694
2021-12-09T09:07:40 41.929 INF NET: Starting server protocols
2021-12-09T09:07:40 41.958 INF NET: LiteNetLib server started
2021-12-09T09:07:40 41.959 INF [Steamworks.NET] NET: Server started
2021-12-09T09:07:40 41.960 INF Started thread SteamNetworkingServer
2021-12-09T09:07:40 41.961 INF StartGame
2021-12-09T09:07:40 41.961 INF NetPackageManager Init
2021-12-09T09:07:40 42.061 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 24
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = True
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 120
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 0
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = iseedeadpeople
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 14
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 5
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 4
GamePref.OptionsGfxAASharpness = 0.05
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.75
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 3
GamePref.OptionsGfxReflectQuality = 2
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 2
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.75
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.05
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 0.55
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 10000
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = shieldy33
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Jimmy\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-12-09T09:07:40 42.090 INF StartAsServer
2021-12-09T09:07:41 42.792 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2021-12-09T09:07:41 42.792 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2021-12-09T09:07:41 42.792 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2021-12-09T09:07:41 42.854 INF Loaded (local): materials
2021-12-09T09:07:41 43.021 INF Loaded (local): physicsbodies
2021-12-09T09:07:41 43.188 INF Loaded (local): painting
2021-12-09T09:07:42 43.430 INF Loaded (local): shapes
Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
2021-12-09T09:07:57 58.263 INF Block IDs with mapping
2021-12-09T09:07:57 58.271 INF Block IDs total 13632, terr 44, last 13840
2021-12-09T09:07:57 58.285 INF Loaded (local): blocks
Unloading 53950 unused Assets to reduce memory usage. Loaded Objects now: 89962.
Total: 452.292400 ms (FindLiveObjects: 7.701900 ms CreateObjectMapping: 12.181900 ms MarkObjects: 403.540700 ms DeleteObjects: 28.867400 ms)
2021-12-09T09:07:57 59.003 INF Loaded (local): progression
2021-12-09T09:07:58 59.328 INF Loaded (local): buffs
2021-12-09T09:07:58 59.472 INF Loaded (local): misc
2021-12-09T09:07:59 60.371 INF Loaded (local): items
2021-12-09T09:07:59 60.590 INF Item IDs with mapping
2021-12-09T09:07:59 60.590 INF ItemIDs from Mapping
2021-12-09T09:07:59 60.655 INF Loaded (local): item_modifiers
2021-12-09T09:07:59 60.887 INF Loaded (local): entityclasses
2021-12-09T09:07:59 61.039 INF Loaded (local): qualityinfo
2021-12-09T09:07:59 61.229 INF Loaded (local): sounds
2021-12-09T09:08:00 61.619 INF Loaded (local): recipes
2021-12-09T09:08:00 61.772 INF Loaded (local): blockplaceholders
2021-12-09T09:08:00 61.960 INF Loaded (local): loot
2021-12-09T09:08:00 62.156 INF Loaded (local): entitygroups
2021-12-09T09:08:01 62.322 INF Loaded (local): utilityai
2021-12-09T09:08:01 62.489 INF Loaded (local): vehicles
2021-12-09T09:08:01 62.656 INF Loaded (local): rwgmixer
2021-12-09T09:08:01 62.822 INF Loaded (local): weathersurvival
2021-12-09T09:08:01 63.005 INF Loaded (local): archetypes
2021-12-09T09:08:01 63.195 INF Loaded (local): quests
2021-12-09T09:08:02 63.356 INF Loaded (local): traders
2021-12-09T09:08:02 63.523 INF Loaded (local): npc
2021-12-09T09:08:02 63.689 INF Loaded (local): dialogs
2021-12-09T09:08:02 63.856 INF Loaded (local): ui_display
2021-12-09T09:08:02 64.023 INF Loaded (local): nav_objects
2021-12-09T09:08:02 64.206 INF Loaded (local): gamestages
2021-12-09T09:08:03 64.453 INF Loaded (local): gameevents
2021-12-09T09:08:03 64.625 INF Loaded (local): twitch
2021-12-09T09:08:03 64.789 INF Loaded (local): twitch_events
2021-12-09T09:08:03 64.963 INF Loaded (local): dmscontent
2021-12-09T09:08:03 65.122 INF Loaded (local): color_mappings
2021-12-09T09:08:04 65.289 INF Loaded (local): XUi_Common/styles
2021-12-09T09:08:04 65.456 INF Loaded (local): XUi_Common/controls
2021-12-09T09:08:04 65.623 INF Loaded (local): XUi/styles
2021-12-09T09:08:04 65.790 INF Loaded (local): XUi/controls
2021-12-09T09:08:04 65.973 INF Loaded (local): XUi/windows
2021-12-09T09:08:04 66.175 INF Loaded (local): XUi/xui
2021-12-09T09:08:05 66.643 INF Loaded (local): biomes
2021-12-09T09:08:05 67.023 INF Loaded (local): worldglobal
2021-12-09T09:08:05 67.170 INF [XUi] Parsing all window groups completed in 844 ms total.
2021-12-09T09:08:06 67.394 INF Loaded (local): spawning
2021-12-09T09:08:06 67.925 INF Loaded (local): loadingscreen
2021-12-09T09:08:06 68.106 INF createWorld: Navezgane, iseedeadpeople, GameModeSurvival
2021-12-09T09:08:06 68.106 INF Occlusion: Enabled
2021-12-09T09:08:06 68.147 INF Started thread ChunkRegeneration
2021-12-09T09:08:06 68.147 INF Started thread ChunkCalc
2021-12-09T09:08:06 68.148 INF Started thread ChunkMeshBake
2021-12-09T09:08:06 68.251 INF ShapeControllers: 96
2021-12-09T09:08:07 68.255 INF World.Load: Navezgane
2021-12-09T09:08:07 68.256 INF Loading base world file header...
2021-12-09T09:08:07 68.256 INF Loaded world file from different version: 'Alpha 20 (b209)'
2021-12-09T09:08:07 68.261 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-12-09T09:08:07 68.271 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-12-09T09:08:07 69.201 INF [XUi] Initialized all window groups completed in 1212 ms total.
2021-12-09T09:08:12 73.825 INF Started thread GenerateChunks
2021-12-09T09:08:13 74.340 INF Calculating world hashes took 482 ms (world size 186 MiB)
2021-12-09T09:08:13 74.602 INF Loading dtm raw file took 761ms
2021-12-09T09:08:13 74.707 INF Biomes image size w= 3072, h = 3072
2021-12-09T09:08:13 74.904 INF Loading and creating biomes took 301ms
2021-12-09T09:08:15 76.435 INF Loading and creating shader control textures took 1531ms
2021-12-09T09:08:15 76.997 INF Loading and parsing of generator took 561ms
2021-12-09T09:08:15 77.011 INF Started thread SaveChunks C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople\Region
2021-12-09T09:08:17 79.074 INF [DECO] read /
2021-12-09T09:08:17 79.090 INF Decorating chunks
2021-12-09T09:08:18 79.594 INF Dynamic Music Initialized on Server
2021-12-09T09:08:23 84.579 INF Dynamic Music Initialized on Client
2021-12-09T09:08:23 84.885 INF AstarManager Init
2021-12-09T09:08:23 85.092 INF WeatherManager: Init 8 weather packages
2021-12-09T09:08:26 88.225 INF WeatherManager: ApplySavedPackages
2021-12-09T09:08:26 88.229 INF createWorld() done
2021-12-09T09:08:26 88.231 INF Loading players.xml
2021-12-09T09:08:27 88.651 INF Created player with id=171
2021-12-09T09:08:27 88.679 INF Loaded player
2021-12-09T09:08:27 89.074 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
2021-12-09T09:08:27 89.074 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 7
2021-12-09T09:08:27 89.074 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
2021-12-09T09:08:27 89.074 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
2021-12-09T09:08:27 89.185 INF 8737 Origin Reposition (0.0, 0.0, 0.0) to (1920.0, 48.0, 368.0)
2021-12-09T09:08:28 89.285 INF [DECO] written 77087, in 36ms
2021-12-09T09:08:28 89.291 INF [DECO] write thread 5ms
2021-12-09T09:08:28 89.371 INF OpenSpawnWindow
2021-12-09T09:08:28 89.654 INF Loading dymesh settings
2021-12-09T09:08:28 89.655 INF Dynamic Mesh Settings
2021-12-09T09:08:28 89.655 INF Use Imposter Values: False
2021-12-09T09:08:28 89.655 INF Only Player Areas: False
2021-12-09T09:08:28 89.655 INF Player Area Buffer: 3
2021-12-09T09:08:28 89.655 INF Max View Distance: 1000
2021-12-09T09:08:28 89.655 INF Regen all on new world: False
2021-12-09T09:08:28 89.655 INF Dymesh Enabled: True
2021-12-09T09:08:28 89.655 INF Dymesh Distance: 1000
2021-12-09T09:08:28 89.655 INF Dymesh LCB Only: False
2021-12-09T09:08:28 89.655 INF Dymesh LCB Buff: 3
2021-12-09T09:08:28 89.655 INF Dymesh Imposters: False
2021-12-09T09:08:28 89.655 INF Dymesh MaxRegion: 1
2021-12-09T09:08:28 89.655 INF Dymesh MaxItem: 3
2021-12-09T09:08:28 89.658 INF Prepping dynamic mesh. Resend Default: True
2021-12-09T09:08:28 89.658 INF Mesh location: C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/DynamicMeshes/
2021-12-09T09:08:28 89.658 INF StartGame done
2021-12-09T09:08:28 89.699 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
2021-12-09T09:08:29 90.375 INF Warming dynamic mesh
2021-12-09T09:08:29 90.375 INF Creating dynamic mesh manager
2021-12-09T09:08:29 90.380 INF Dynamic mesh manager awake
2021-12-09T09:08:29 90.380 INF Mesh location: C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/DynamicMeshes/
2021-12-09T09:08:29 90.382 INF Loading Items: C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/DynamicMeshes/
2021-12-09T09:08:29 90.397 INF Loaded Items: 0
2021-12-09T09:08:29 90.400 WRN Loading all items took: 0.0189507 seconds.
2021-12-09T09:08:29 90.404 INF Meshlist count is now 1
2021-12-09T09:08:29 90.404 INF Meshlist count is now 2
2021-12-09T09:08:29 90.404 INF Force load took 0 seconds
2021-12-09T09:08:29 90.405 INF Clearing queues.
2021-12-09T09:08:29 90.406 INF Cleared queues.
2021-12-09T09:08:29 90.407 INF Dynamic thread starting
2021-12-09T09:08:29 90.410 INF Dymesh door replacement: imposterBlock
2021-12-09T09:08:30 91.273 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153901409298439, public IP=6*.13*.3*.5*
2021-12-09T09:08:30 91.288 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
2021-12-09T09:08:30 91.506 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991429021, server SteamID=90153901409298439, server public IP=6*.13*.3*.5*, server port=26900
2021-12-09T09:08:30 91.512 INF [Steamworks.NET] Lobby entered: 109775240991429021
2021-12-09T09:08:30 91.810 INF Respawn almost done
2021-12-09T09:08:30 91.818 INF PlayerSpawnedInWorld (reason: NewGame, position: 1933, 57, 371): localplayer
2021-12-09T09:08:32 93.878 INF MinEventLogMessage: XP gained during the last level:
2021-12-09T09:08:32 93.878 INF CVarLogValue: $xpFromLootThisLevel == 0
2021-12-09T09:08:32 93.879 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2021-12-09T09:08:32 93.879 INF CVarLogValue: $xpFromKillThisLevel == 0
2021-12-09T09:08:45 106.960 INF Saving 136 of chunks took 125ms
2021-12-09T09:08:45 106.979 INF [DECO] written 77088, in 19ms
2021-12-09T09:08:45 106.983 INF [DECO] write thread 4ms
2021-12-09T09:09:56 177.636 INF Time: 1.57m FPS: 60.00 Heap: 2316.8MB Max: 2316.8MB Chunks: 234 CGO: 100 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5170.0MB
2021-12-09T09:10:25 207.044 WRN No chunk for position 2173, 74, 432, can not add childs to pos 2173, 74, 431! Block bunkBedFrame
2021-12-09T09:10:25 207.044 WRN No chunk for position 2173, 75, 432, can not add childs to pos 2173, 75, 431! Block bunkBedMade
2021-12-09T09:10:26 207.634 INF Time: 2.07m FPS: 59.80 Heap: 2244.5MB Max: 2316.8MB Chunks: 241 CGO: 139 Ply: 1 Zom: 0 Ent: 4 (6) Items: 0 CO: 1 RSS: 5268.2MB
2021-12-09T09:10:26 207.727 INF [DECO] written 77089, in 26ms
2021-12-09T09:10:26 207.734 INF [DECO] write thread 6ms
2021-12-09T09:10:28 209.588 WRN No chunk for position 2176, 74, 432, can not add childs to pos 2176, 74, 431! Block bunkBedMessy
2021-12-09T09:10:28 209.588 WRN No chunk for position 2176, 75, 432, can not add childs to pos 2176, 75, 431! Block bunkBedFrame
2021-12-09T09:10:56 237.636 INF Time: 2.57m FPS: 59.99 Heap: 2267.2MB Max: 2316.8MB Chunks: 249 CGO: 137 Ply: 1 Zom: 0 Ent: 2 (8) Items: 0 CO: 1 RSS: 5281.9MB
2021-12-09T09:11:26 267.639 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:11:26 267.640 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:11:26 267.641 INF VehicleManager saved 9 bytes
2021-12-09T09:11:26 267.641 INF Time: 3.07m FPS: 59.99 Heap: 2284.5MB Max: 2316.8MB Chunks: 249 CGO: 137 Ply: 1 Zom: 0 Ent: 2 (8) Items: 0 CO: 1 RSS: 5280.6MB
2021-12-09T09:11:26 267.641 INF DroneManager saved 9 bytes
2021-12-09T09:11:35 276.606 INF SectionType change from None to Exploration
2021-12-09T09:11:35 276.610 INF Played Exploration
2021-12-09T09:11:35 276.610 INF Fading in Exploration
2021-12-09T09:11:35 276.610 INF Notified SectionSelector that music played
2021-12-09T09:11:56 297.640 INF Time: 3.57m FPS: 60.00 Heap: 2408.2MB Max: 2408.2MB Chunks: 249 CGO: 136 Ply: 1 Zom: 0 Ent: 2 (7) Items: 0 CO: 1 RSS: 5482.2MB
2021-12-09T09:12:26 327.643 INF Time: 4.07m FPS: 60.00 Heap: 2520.7MB Max: 2520.7MB Chunks: 249 CGO: 137 Ply: 1 Zom: 2 Ent: 5 (10) Items: 0 CO: 1 RSS: 5541.6MB
Calling Animator.GotoState on Synchronize layer
2021-12-09T09:12:34 335.383 INF Saving 122 of chunks took 81ms
2021-12-09T09:12:34 335.384 INF Paused Exploration
2021-12-09T09:12:34 335.927 INF Unpaused Exploration
Calling Animator.GotoState on Synchronize layer
2021-12-09T09:12:57 358.296 INF Time: 4.57m FPS: 59.80 Heap: 2458.1MB Max: 2520.7MB Chunks: 249 CGO: 137 Ply: 1 Zom: 2 Ent: 5 (10) Items: 0 CO: 1 RSS: 5548.9MB
Calling Animator.GotoState on Synchronize layer
2021-12-09T09:13:27 388.297 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:13:27 388.297 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:13:27 388.298 INF Time: 5.07m FPS: 59.80 Heap: 2366.4MB Max: 2520.7MB Chunks: 249 CGO: 137 Ply: 1 Zom: 2 Ent: 6 (11) Items: 1 CO: 1 RSS: 5560.9MB
2021-12-09T09:13:27 388.300 INF VehicleManager saved 9 bytes
2021-12-09T09:13:27 388.300 INF DroneManager saved 9 bytes
2021-12-09T09:13:55 416.502 INF 337.9001 SleeperVolume 2125, 72, 390: Spawning 2132, 72, 395 (133, 24), group 'sleeperHordeStageGS1', class zombieBoe, count 2
2021-12-09T09:13:55 416.522 INF 337.9001 SleeperVolume 2125, 73, 404: Spawning 2157, 73, 406 (134, 25), group 'sleeperHordeStageGS1', class zombieSteve, count 2
2021-12-09T09:13:55 416.551 INF 337.9167 SleeperVolume 2145, 70, 390: Spawning 2149, 71, 401 (134, 25), group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
2021-12-09T09:13:55 416.565 INF 337.9167 SleeperVolume 2142, 73, 413: Spawning 2154, 75, 422 (134, 26), group 'zombieJanitor', class zombieJanitor, count 2
2021-12-09T09:13:55 416.599 INF 337.9667 SleeperVolume 2125, 73, 404: Spawning 2159, 73, 410 (134, 25), group 'sleeperHordeStageGS1', class zombieJanitor, count 2
2021-12-09T09:13:55 416.607 INF 337.9667 SleeperVolume 2160, 73, 418: Spawning 2163, 74, 426 (135, 26), group 'zombieSoldier', class zombieSoldier, count 2
2021-12-09T09:13:55 416.719 INF 338.0168 SleeperVolume 2145, 70, 390: Spawning 2151, 72, 390 (134, 24), group 'zombieBurntGroupGS1', class zombieBurnt, count 2
2021-12-09T09:13:55 416.763 INF 338.0168 SleeperVolume 2160, 73, 389: Spawning 2161, 73, 393 (135, 24), group 'zombieLumberjack', class zombieLumberjack, count 2
2021-12-09T09:13:55 416.871 INF 338.1334 SleeperVolume 2165, 73, 403: Spawning 2177, 73, 411 (136, 25), group 'sleeperHordeStageGS1', class zombieMarlene, count 2
2021-12-09T09:13:55 416.889 INF 338.1334 SleeperVolume 2160, 73, 443: Spawning 2172, 73, 445 (135, 27), group 'sleeperHordeStageGS1', class zombieTomClark, count 2
2021-12-09T09:13:55 416.923 INF 338.2834 SleeperVolume 2160, 73, 435: Spawning 2165, 74, 442 (135, 27), group 'zombieBiker', class zombieBiker, count 2
2021-12-09T09:13:55 416.997 INF 338.3334 SleeperVolume 2165, 73, 403: Spawning 2177, 73, 409 (136, 25), group 'sleeperHordeStageGS1', class zombieJoe, count 2
2021-12-09T09:13:55 417.201 INF 338.6001 SleeperVolume 2127, 72, 418: Spawning 2141, 73, 428 (133, 26), group 'sleeperHordeStageGS1', class zombieNurse, count 14
2021-12-09T09:13:57 418.300 INF Time: 5.57m FPS: 60.00 Heap: 2487.4MB Max: 2520.7MB Chunks: 249 CGO: 137 Ply: 1 Zom: 15 Ent: 19 (24) Items: 1 CO: 1 RSS: 5601.3MB
2021-12-09T09:13:57 419.101 INF SectionType change from Exploration to Suspense
2021-12-09T09:13:57 419.101 INF Fading out Exploration
2021-12-09T09:13:57 419.102 INF Played Suspense
2021-12-09T09:13:57 419.102 INF Fading in Suspense
2021-12-09T09:14:00 422.126 INF Paused Exploration
Calling Animator.GotoState on Synchronize layer
Calling Animator.GotoState on Synchronize layer
2021-12-09T09:14:27 448.302 INF Time: 6.07m FPS: 58.20 Heap: 2644.9MB Max: 2644.9MB Chunks: 276 CGO: 145 Ply: 1 Zom: 2 Ent: 5 (19) Items: 1 CO: 1 RSS: 5767.4MB
2021-12-09T09:14:27 448.745 INF 370.1357 SleeperVolume 2085, 72, 424: Spawning 2093, 80, 425 (130, 26), group 'scoutHordeStageGS1', class zombieBusinessMan, count 2
2021-12-09T09:14:57 478.305 INF Time: 6.57m FPS: 60.00 Heap: 2449.8MB Max: 2644.9MB Chunks: 276 CGO: 152 Ply: 1 Zom: 3 Ent: 6 (20) Items: 1 CO: 1 RSS: 5800.4MB
2021-12-09T09:15:00 482.138 INF Stopped Exploration
2021-12-09T09:15:27 508.306 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:15:27 508.306 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:15:27 508.306 INF Time: 7.07m FPS: 60.00 Heap: 2441.5MB Max: 2644.9MB Chunks: 276 CGO: 151 Ply: 1 Zom: 3 Ent: 6 (19) Items: 0 CO: 1 RSS: 5851.9MB
2021-12-09T09:15:27 508.308 INF VehicleManager saved 9 bytes
2021-12-09T09:15:27 508.308 INF DroneManager saved 9 bytes
2021-12-09T09:15:41 522.727 INF Entity zombieBusinessMan 196 killed by shieldy33 171
2021-12-09T09:15:57 538.309 INF Time: 7.57m FPS: 60.00 Heap: 2441.9MB Max: 2644.9MB Chunks: 276 CGO: 151 Ply: 1 Zom: 2 Ent: 6 (19) Items: 0 CO: 1 RSS: 5852.8MB
2021-12-09T09:16:11 552.743 INF SectionType change from Suspense to Exploration
2021-12-09T09:16:11 552.743 INF Fading out Suspense
2021-12-09T09:16:11 552.743 INF Played Exploration
2021-12-09T09:16:11 552.743 INF Fading in Exploration
2021-12-09T09:16:14 555.745 INF Paused Suspense
2021-12-09T09:16:27 568.313 INF Time: 8.07m FPS: 59.80 Heap: 2630.2MB Max: 2644.9MB Chunks: 276 CGO: 149 Ply: 1 Zom: 1 Ent: 5 (20) Items: 0 CO: 1 RSS: 5911.4MB
2021-12-09T09:16:47 589.195 INF SectionType change from Exploration to None
2021-12-09T09:16:47 589.195 INF Fading out Exploration
2021-12-09T09:16:50 592.214 INF Paused Exploration
2021-12-09T09:16:50 592.246 INF Notified SectionSelector that music stopped
2021-12-09T09:16:57 598.313 INF Time: 8.57m FPS: 60.00 Heap: 2723.7MB Max: 2723.7MB Chunks: 276 CGO: 159 Ply: 1 Zom: 1 Ent: 5 (20) Items: 0 CO: 1 RSS: 6071.3MB
2021-12-09T09:17:14 615.750 INF Stopped Suspense
2021-12-09T09:17:27 628.315 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:17:27 628.315 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:17:27 628.315 INF Time: 9.07m FPS: 59.99 Heap: 2763.0MB Max: 2763.0MB Chunks: 276 CGO: 159 Ply: 1 Zom: 1 Ent: 5 (20) Items: 0 CO: 1 RSS: 6077.9MB
2021-12-09T09:17:27 628.317 INF VehicleManager saved 9 bytes
2021-12-09T09:17:27 628.317 INF DroneManager saved 9 bytes
2021-12-09T09:17:49 650.931 INF Saving 84 of chunks took 83ms
2021-12-09T09:17:50 652.216 INF Stopped Exploration
2021-12-09T09:17:51 652.433 INF Disconnect
2021-12-09T09:17:51 652.438 INF [NET] ServerShutdown
2021-12-09T09:17:51 652.438 INF NET: Stopping server protocols
2021-12-09T09:17:51 652.865 INF NET: LiteNetLib server stopped
2021-12-09T09:17:51 652.869 INF Exited thread SteamNetworkingServer
2021-12-09T09:17:51 652.870 INF [Steamworks.NET] NET: Server stopped
2021-12-09T09:17:51 652.872 INF SaveAndCleanupWorld
2021-12-09T09:17:51 652.950 INF Saving 55 of chunks took 61ms
2021-12-09T09:17:51 652.952 INF [Steamworks.NET] Stopping server
2021-12-09T09:17:51 652.990 INF [Steamworks.NET] Exiting Lobby
2021-12-09T09:17:51 653.241 INF AstarManager Cleanup
2021-12-09T09:17:52 653.382 INF Clearing queues.
2021-12-09T09:17:52 653.383 INF Cleared queues.
2021-12-09T09:17:52 654.250 INF Clearing queues.
2021-12-09T09:17:52 654.250 INF Cleared queues.
2021-12-09T09:17:52 654.251 INF Clear LOD Disabled Prefabs
2021-12-09T09:17:53 654.256 INF World.Unload
2021-12-09T09:17:53 654.260 INF Exited thread GenerateChunks
2021-12-09T09:17:53 654.310 INF Exited thread SaveChunks C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople\Region
2021-12-09T09:17:53 654.367 INF World.Cleanup
2021-12-09T09:17:53 654.370 INF Exited thread ChunkRegeneration
2021-12-09T09:17:53 654.376 INF Exited thread ChunkCalc
2021-12-09T09:17:53 654.376 INF Exited thread ChunkMeshBake
2021-12-09T09:17:53 654.382 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:17:53 654.383 INF VehicleManager saved 9 bytes
2021-12-09T09:17:53 654.383 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:17:53 654.385 INF DroneManager saved 9 bytes
2021-12-09T09:17:53 654.413 INF Persistent GamePrefs saved
2021-12-09T09:18:11 672.777 INF NET: Starting server protocols
2021-12-09T09:18:11 672.780 INF NET: LiteNetLib server started
2021-12-09T09:18:11 672.780 INF Started thread SteamNetworkingServer
2021-12-09T09:18:11 672.780 INF [Steamworks.NET] NET: Server started
2021-12-09T09:18:11 672.781 INF StartGame
2021-12-09T09:18:11 672.857 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 24
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 120
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 0
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = iseedeadpeople
GamePref.GameNameClient = iseedeadpeople
GamePref.GameVersion = Alpha 20
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 15
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 5
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 4
GamePref.OptionsGfxAASharpness = 0.05
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.75
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 3
GamePref.OptionsGfxReflectQuality = 2
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 2
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.75
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.05
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 0.55
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 10000
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = shieldy33
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP = 66.130.34.57
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Jimmy\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 24
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 6
GameStat.AnimalCount = 2
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 7
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 1
GameStat.EnemyDifficulty = 0
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 0
GameStat.GameDifficultyBonus = 1.2
GameStat.GameModeId = 1
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = True
GameStat.IsFlyingEnabled = True
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 7
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 4
GameStat.LandClaimOnlineDurabilityModifier = 4
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 1
GameStat.PartySharedKillRange = 10000
GameStat.PlayerKillingMode = 0
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 0
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 3
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = True
2021-12-09T09:18:11 672.884 INF StartAsServer
2021-12-09T09:18:12 673.485 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2021-12-09T09:18:12 673.485 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2021-12-09T09:18:12 673.485 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2021-12-09T09:18:12 673.551 INF Loaded (local): materials
2021-12-09T09:18:12 673.717 INF Loaded (local): physicsbodies
2021-12-09T09:18:12 673.884 INF Loaded (local): painting
2021-12-09T09:18:12 674.074 INF Loaded (local): shapes
2021-12-09T09:18:23 685.000 INF Block IDs with mapping
Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
2021-12-09T09:18:23 685.007 INF Block IDs total 13632, terr 44, last 13840
2021-12-09T09:18:23 685.016 INF Loaded (local): blocks
Unloading 61203 unused Assets to reduce memory usage. Loaded Objects now: 95357.
Total: 720.217900 ms (FindLiveObjects: 7.649200 ms CreateObjectMapping: 14.329200 ms MarkObjects: 640.360700 ms DeleteObjects: 57.877800 ms)
2021-12-09T09:18:24 685.901 INF Loaded (local): progression
2021-12-09T09:18:24 686.183 INF Loaded (local): buffs
2021-12-09T09:18:25 686.352 INF Loaded (local): misc
2021-12-09T09:18:25 686.773 INF Loaded (local): items
2021-12-09T09:18:25 686.934 INF Item IDs with mapping
2021-12-09T09:18:25 686.934 INF ItemIDs from Mapping
2021-12-09T09:18:25 686.979 INF Loaded (local): item_modifiers
2021-12-09T09:18:25 687.149 INF Loaded (local): entityclasses
2021-12-09T09:18:26 687.301 INF Loaded (local): qualityinfo
2021-12-09T09:18:26 687.485 INF Loaded (local): sounds
2021-12-09T09:18:26 687.839 INF Loaded (local): recipes
2021-12-09T09:18:26 687.985 INF Loaded (local): blockplaceholders
2021-12-09T09:18:26 688.151 INF Loaded (local): loot
2021-12-09T09:18:27 688.334 INF Loaded (local): entitygroups
2021-12-09T09:18:27 688.501 INF Loaded (local): utilityai
2021-12-09T09:18:27 688.668 INF Loaded (local): vehicles
2021-12-09T09:18:27 688.835 INF Loaded (local): rwgmixer
2021-12-09T09:18:27 689.001 INF Loaded (local): weathersurvival
2021-12-09T09:18:27 689.180 INF Loaded (local): archetypes
2021-12-09T09:18:28 689.335 INF Loaded (local): quests
2021-12-09T09:18:28 689.501 INF Loaded (local): traders
2021-12-09T09:18:28 689.668 INF Loaded (local): npc
2021-12-09T09:18:28 689.835 INF Loaded (local): dialogs
2021-12-09T09:18:28 690.001 INF Loaded (local): ui_display
2021-12-09T09:18:28 690.168 INF Loaded (local): nav_objects
2021-12-09T09:18:29 690.335 INF Loaded (local): gamestages
2021-12-09T09:18:29 690.528 INF Loaded (local): gameevents
2021-12-09T09:18:29 690.685 INF Loaded (local): twitch
2021-12-09T09:18:29 690.852 INF Loaded (local): twitch_events
2021-12-09T09:18:29 691.018 INF Loaded (local): dmscontent
2021-12-09T09:18:29 691.185 INF Loaded (local): color_mappings
2021-12-09T09:18:30 691.352 INF Loaded (local): XUi_Common/styles
2021-12-09T09:18:30 691.518 INF Loaded (local): XUi_Common/controls
2021-12-09T09:18:30 691.685 INF Loaded (local): XUi/styles
2021-12-09T09:18:30 691.852 INF Loaded (local): XUi/controls
2021-12-09T09:18:30 692.018 INF Loaded (local): XUi/windows
2021-12-09T09:18:30 692.207 INF Loaded (local): XUi/xui
2021-12-09T09:18:31 692.633 INF Loaded (local): biomes
2021-12-09T09:18:31 692.795 INF [XUi] Parsing all window groups completed in 489 ms total.
2021-12-09T09:18:31 692.957 INF Loaded (local): worldglobal
2021-12-09T09:18:32 693.415 INF Loaded (local): spawning
2021-12-09T09:18:32 693.580 INF ShapeControllers: 96
2021-12-09T09:18:32 693.789 INF Loaded (local): loadingscreen
2021-12-09T09:18:32 693.915 INF createWorld: Navezgane, iseedeadpeople, GameModeSurvival
2021-12-09T09:18:32 693.915 INF Occlusion: Enabled
2021-12-09T09:18:32 693.926 INF [XUi] Initialized all window groups completed in 1022 ms total.
2021-12-09T09:18:32 693.938 INF Started thread ChunkRegeneration
2021-12-09T09:18:32 693.938 INF Started thread ChunkCalc
2021-12-09T09:18:32 693.939 INF Started thread ChunkMeshBake
2021-12-09T09:18:32 693.985 INF World.Load: Navezgane
2021-12-09T09:18:32 693.987 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-12-09T09:18:37 698.720 INF Started thread GenerateChunks
2021-12-09T09:18:37 699.169 INF Calculating world hashes took 416 ms (world size 186 MiB)
2021-12-09T09:18:38 699.383 INF Loading dtm raw file took 646ms
2021-12-09T09:18:38 699.482 INF Biomes image size w= 3072, h = 3072
2021-12-09T09:18:38 699.637 INF Loading and creating biomes took 254ms
2021-12-09T09:18:39 701.025 INF Loading and creating shader control textures took 1387ms
2021-12-09T09:18:40 701.493 INF Loading and parsing of generator took 467ms
2021-12-09T09:18:40 701.506 INF Started thread SaveChunks C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople\Region
2021-12-09T09:18:42 703.370 INF [DECO] read 77089/
2021-12-09T09:18:42 703.471 INF Dynamic Music Initialized on Server
2021-12-09T09:18:45 707.064 INF Dynamic Music Initialized on Client
2021-12-09T09:18:46 707.294 INF AstarManager Init
2021-12-09T09:18:46 707.403 INF WeatherManager: Init 8 weather packages
2021-12-09T09:18:46 707.419 INF WeatherManager: ApplySavedPackages
2021-12-09T09:18:46 707.536 INF createWorld() done
2021-12-09T09:18:46 707.536 INF Loading players.xml
2021-12-09T09:18:46 707.656 INF Created player with id=171
2021-12-09T09:18:46 707.666 INF Loaded player
2021-12-09T09:18:46 707.743 INF VehicleManager C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/vehicles.dat, loaded 0
2021-12-09T09:18:46 707.743 INF DroneManager C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/drones.dat, loaded 0
2021-12-09T09:18:46 707.776 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
2021-12-09T09:18:46 707.776 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 7
2021-12-09T09:18:46 707.776 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
2021-12-09T09:18:46 707.857 INF 43952 Origin Reposition (0.0, 0.0, 0.0) to (2080.0, 64.0, 416.0)
2021-12-09T09:18:46 707.910 INF [DECO] written 77089, in 20ms
2021-12-09T09:18:46 707.914 INF [DECO] write thread 3ms
2021-12-09T09:18:46 707.920 INF OpenSpawnWindow
2021-12-09T09:18:46 707.973 INF Loading dymesh settings
2021-12-09T09:18:46 707.973 INF Dynamic Mesh Settings
2021-12-09T09:18:46 707.973 INF Use Imposter Values: False
2021-12-09T09:18:46 707.973 INF Only Player Areas: False
2021-12-09T09:18:46 707.973 INF Player Area Buffer: 3
2021-12-09T09:18:46 707.973 INF Max View Distance: 1000
2021-12-09T09:18:46 707.973 INF Regen all on new world: False
2021-12-09T09:18:46 707.973 INF Dymesh Enabled: True
2021-12-09T09:18:46 707.973 INF Dymesh Distance: 1000
2021-12-09T09:18:46 707.973 INF Dymesh LCB Only: False
2021-12-09T09:18:46 707.973 INF Dymesh LCB Buff: 3
2021-12-09T09:18:46 707.973 INF Dymesh Imposters: False
2021-12-09T09:18:46 707.973 INF Dymesh MaxRegion: 1
2021-12-09T09:18:46 707.973 INF Dymesh MaxItem: 3
2021-12-09T09:18:46 707.973 INF Prepping dynamic mesh. Resend Default: True
2021-12-09T09:18:46 707.973 INF Mesh location: C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/DynamicMeshes/
2021-12-09T09:18:46 707.973 INF StartGame done
2021-12-09T09:18:46 708.060 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
2021-12-09T09:18:47 708.782 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153901596172291, public IP=6*.13*.3*.5*
2021-12-09T09:18:47 708.785 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
2021-12-09T09:18:48 709.897 INF Clearing queues.
2021-12-09T09:18:48 709.898 INF Cleared queues.
2021-12-09T09:18:48 709.898 INF Clear LOD Disabled Prefabs
2021-12-09T09:18:48 709.898 INF Clear LOD Disabled Prefabs
2021-12-09T09:18:48 709.898 INF Warming dynamic mesh
2021-12-09T09:18:48 709.898 INF Creating dynamic mesh manager
2021-12-09T09:18:48 709.898 INF Dynamic mesh manager awake
2021-12-09T09:18:48 709.898 INF Clear LOD Disabled Prefabs
2021-12-09T09:18:48 709.898 INF Mesh location: C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/DynamicMeshes/
2021-12-09T09:18:48 709.898 INF Clearing queues.
2021-12-09T09:18:48 709.899 INF Cleared queues.
2021-12-09T09:18:48 709.899 INF Loading Items: C:\Users\Jimmy\AppData\Roaming/7DaysToDie/Saves/Navezgane/iseedeadpeople/DynamicMeshes/
2021-12-09T09:18:48 709.933 INF Loaded Items: 11
2021-12-09T09:18:48 709.933 WRN Loading all items took: 0.0339087 seconds.
2021-12-09T09:18:48 709.979 INF Meshlist count is now 1
2021-12-09T09:18:48 709.979 INF Meshlist count is now 2
2021-12-09T09:18:48 709.979 INF Force load took 0 seconds
2021-12-09T09:18:48 709.979 INF Clearing queues.
2021-12-09T09:18:48 709.979 INF Cleared queues.
2021-12-09T09:18:48 709.979 INF Clearing queues.
2021-12-09T09:18:48 709.979 INF Cleared queues.
2021-12-09T09:18:48 709.980 INF Dynamic thread starting
2021-12-09T09:18:48 709.980 INF Dymesh door replacement: imposterBlock
2021-12-09T09:18:48 710.055 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991450871, server SteamID=90153901596172291, server public IP=6*.13*.3*.5*, server port=26900
2021-12-09T09:18:48 710.062 INF [Steamworks.NET] Lobby entered: 109775240991450871
2021-12-09T09:18:49 710.636 INF Respawn almost done
2021-12-09T09:18:49 710.636 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 2094, 74, 419): localplayer
2021-12-09T09:18:54 716.137 INF Time: 10.26m FPS: 31.80 Heap: 3054.1MB Max: 3054.1MB Chunks: 486 CGO: 159 Ply: 1 Zom: 1 Ent: 4 (9) Items: 0 CO: 1 RSS: 7068.1MB
2021-12-09T09:19:24 746.141 INF Time: 10.76m FPS: 60.00 Heap: 3065.5MB Max: 3065.5MB Chunks: 486 CGO: 159 Ply: 1 Zom: 1 Ent: 4 (9) Items: 0 CO: 1 RSS: 7078.3MB
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
2021-12-09T09:19:54 776.143 INF Time: 11.26m FPS: 60.00 Heap: 3084.3MB Max: 3084.3MB Chunks: 501 CGO: 172 Ply: 1 Zom: 1 Ent: 4 (9) Items: 0 CO: 1 RSS: 7093.3MB
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
2021-12-09T09:20:24 806.195 INF Time: 11.76m FPS: 60.00 Heap: 3056.7MB Max: 3084.3MB Chunks: 277 CGO: 162 Ply: 1 Zom: 1 Ent: 3 (9) Items: 0 CO: 1 RSS: 7097.3MB
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
2021-12-09T09:20:47 828.713 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:20:47 828.713 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:20:47 828.715 INF DroneManager saved 9 bytes
2021-12-09T09:20:47 828.715 INF VehicleManager saved 9 bytes
2021-12-09T09:20:49 830.717 INF ChangeBlocks BlockSleepingBag null, 2093, 80, 425, addTrue
2021-12-09T09:20:54 836.197 INF Time: 12.26m FPS: 59.80 Heap: 3069.3MB Max: 3084.3MB Chunks: 277 CGO: 162 Ply: 1 Zom: 1 Ent: 3 (9) Items: 0 CO: 1 RSS: 7102.1MB
2021-12-09T09:21:20 861.798 INF 766.9307 SleeperVolume 2125, 72, 390: Restoring 2132, 72, 395 (133, 24) 'zombieBoe', count 1
2021-12-09T09:21:20 861.812 INF 766.9307 SleeperVolume 2125, 73, 404: Restoring 2159, 73, 410 (134, 25) 'zombieJanitor', count 1
2021-12-09T09:21:20 861.844 INF 766.9474 SleeperVolume 2145, 70, 390: Restoring 2151, 72, 390 (134, 24) 'zombieBurnt', count 1
2021-12-09T09:21:20 861.858 INF 766.9474 SleeperVolume 2142, 73, 413: Restoring 2154, 75, 422 (134, 26) 'zombieJanitor', count 1
2021-12-09T09:21:20 861.901 INF 767.0307 SleeperVolume 2125, 73, 404: Restoring 2157, 73, 406 (134, 25) 'zombieSteve', count 1
2021-12-09T09:21:20 861.917 INF 767.0307 SleeperVolume 2160, 73, 418: Restoring 2163, 74, 426 (135, 26) 'zombieSoldier', count 1
2021-12-09T09:21:20 861.958 INF 767.0474 SleeperVolume 2145, 70, 390: Restoring 2149, 71, 401 (134, 25) 'zombieSteveCrawler', count 1
2021-12-09T09:21:20 861.972 INF 767.0474 SleeperVolume 2160, 73, 389: Restoring 2161, 73, 393 (135, 24) 'zombieLumberjack', count 1
2021-12-09T09:21:20 862.006 INF 767.0974 SleeperVolume 2165, 73, 403: Restoring 2177, 73, 409 (136, 25) 'zombieJoe', count 1
2021-12-09T09:21:20 862.020 INF 767.0974 SleeperVolume 2160, 73, 443: Restoring 2172, 73, 445 (135, 27) 'zombieTomClark', count 1
2021-12-09T09:21:20 862.055 INF 767.1474 SleeperVolume 2160, 73, 435: Restoring 2165, 74, 442 (135, 27) 'zombieBiker', count 1
2021-12-09T09:21:20 862.095 INF 767.1974 SleeperVolume 2165, 73, 403: Restoring 2177, 73, 411 (136, 25) 'zombieMarlene', count 1
2021-12-09T09:21:24 866.199 INF Time: 12.76m FPS: 57.60 Heap: 3085.7MB Max: 3085.7MB Chunks: 277 CGO: 162 Ply: 1 Zom: 13 Ent: 15 (21) Items: 0 CO: 1 RSS: 7094.8MB
2021-12-09T09:21:33 875.055 INF Entity zombieFatHawaiian 181 killed by shieldy33 171
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
2021-12-09T09:21:54 896.208 INF Time: 13.26m FPS: 57.80 Heap: 3107.0MB Max: 3107.0MB Chunks: 277 CGO: 162 Ply: 1 Zom: 0 Ent: 3 (21) Items: 0 CO: 1 RSS: 7143.3MB
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
2021-12-09T09:21:57 899.099 INF SectionType change from None to HomeDay
2021-12-09T09:21:57 899.100 INF Played HomeDay
2021-12-09T09:21:57 899.100 INF Fading in HomeDay
2021-12-09T09:21:57 899.100 INF Notified SectionSelector that music played
2021-12-09T09:22:24 926.203 INF Time: 13.76m FPS: 59.80 Heap: 3129.6MB Max: 3129.6MB Chunks: 277 CGO: 172 Ply: 1 Zom: 0 Ent: 3 (22) Items: 1 CO: 1 RSS: 7216.5MB
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
Calling Animator.GotoState on Synchronize layer
D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
2021-12-09T09:22:47 948.812 INF VehicleManager saving 0 (0 + 0)
2021-12-09T09:22:47 948.812 INF DroneManager saving 0 (0 + 0)
2021-12-09T09:22:47 948.814 INF DroneManager saved 9 bytes
2021-12-09T09:22:47 948.814 INF VehicleManager saved 9 bytes