PC Alpha 19 Developer Stream Series #2

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I would love to have some kind of "special underground/cave" bound zombie, creeping on all fours, with pitch-black skin (maybe glowing eyes), scared by light, fleeing into the shadows when "hit" by flashlight beam, but attacking very fast from side/behind when I explore a dark cellar. Could be even ignited by flashlight beam when exposed long enough.

Maybe based on normal spider-Z, different skin/texture, different AI...and boom, super scary rabid gollum Z ready to make you poop your pants.

Maybe just give some impressions on how difficult / time consuming / hardware loading such modifications are in general.

Just to help me/players understand why we can't have the variety and number of Zs we would like.

 
Are there plans to work on more diverse melee weapon animations ? Especially the clubs (even the baseball bat) feel like you hit with wet paper, and... yeah, it really feels like you keep hitting the same way over and over again.

 
We've seen Jen's new look. Are the guys planning on getting upgrades as well? When can the girls expect to get some eye-candy for us in the game? 😉

 
Whats the plan for the "radiated" zombie versions? How will they look in the future. (separate new skin, or do you keep that glow effect?)

Are there plans to have separate tint/textures on a specific zombie models clothes, to have them vary visually. Or would that look akward?

 
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We've seen Jen's new look. Are the guys planning on getting upgrades as well? When can the girls expect to get some eye-candy for us in the game? 😉
Could we get an updated Biker zed with maybe half the vest torn off? Hmm...? :) Always reminded me of Khal Drogo or whatever his name was from game of thrones, the rapist-turned-love-interest (what an icky plotline!) but wow, that chest. I'm not usually super attracted to men, but there is definite potential in our biker friend.

Edit: Well, I mean putting aside the zombification etc. Heh.

 
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(hope it's not too late...)

Has there been any talk about what bandits will eventually look like? e.g. Mad Max style, "normal" humans, mutated humans?

Also - how do you keep the "look" of zombies consistent? 

 
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