Adam the Waster
Well-known member
OR MAYBE!Or fluffy brains.
the zombies just dream about normal sheep! MEAT IS MEAT!
OR MAYBE!Or fluffy brains.
We`ll find out how better we can do when The Duke pops up.This is the only good thing in TLOU 2![]()
Have to find one or the schematic + crucible to make one first... Interesting how someone brings up an issue with lower gamestage stealth and you jump in with steel age, rng dependent, "solutions". Do you just CM them in when you decide you want to take a break from run & gun or something?Use a silencer mod.
bow!Have to find one or the schematic + crucible to make one first... Interesting how someone brings up an issue with lower gamestage stealth and you jump in with steel age, rng dependent, "solutions". Do you just CM them in when you decide you want to take a break from run & gun or something?
Is most likely already being used by Eko. It is the main weapon I use.bow!
yeah i like to uses bows but i still think they could uses some love in both power and ability! like better aiming (come one! at least a form of sight! like a Stick, a Reflex sight or something!)Is most likely already being used by Eko. It is the main weapon I use.
Good morning Hiemfire. It was just an example. No reason to be snarky.Have to find one or the schematic + crucible to make one first... Interesting how someone brings up an issue with lower gamestage stealth and you jump in with steel age, rng dependent, "solutions". Do you just CM them in when you decide you want to take a break from run & gun or something?
You will not be the reincarnation of Mahatma Gandhi?
You have 10,000 hours on the internet to know how to detect spammers.
If you want to help you say "Look at the minute" x "this boy solves your problem"
Do you have your suit to go to court today? You are too correct.
The compound bow aims fairly easily and there is a bow sight schematic I noticed when I typed bow into the crafting menu.yeah i like to uses bows but i still think they could uses some love in both power and ability! like better aiming (come one! at least a form of sight! like a Stick, a Reflex sight or something!)
*COUGH COUGH AUTO CROSS COUGH COUGH* *COUGHZZZZZ*
Are you sure it was a sight and not the arrow notch mod?The compound bow aims fairly easily and there is a bow sight schematic I noticed when I typed bow into the crafting menu.
I general use stealth as a play style but the dungeon style POIs don't really lend well to it. I rarely if ever enter the path I am supposed to go in but instead choose to ingress from other locations. This does cause zeds to spawn sometimes on top of me. However I find I rarely have to go loud in the early stages of the game. Usually I use a bow for the bonus damage against a sleeper, then toss a spear, and finish off with a sledge on most zombies. If it is more than one I usually kill them one at a time and try to dance around them. So I can keep fairly stealthy in most POIs.Its not just that if I'm trying to play a "stealth build" i've wasted a whole bunch of points in a skill that is basically useless and outdone by a myriad of other options. I mean that is extremely annoying in of itself....
Its also that if I've gotten most of the way through a POI and then encountered an "unstealthable" agro, I now have no choice but to whip out a louder, but more effective weapon - and risk waking a good portion of the rest of the sleepers. Otherwise, I can TRY and pick the agro'd sleeper(s) off with my silent bow and TRY not to step on any rubbish I forgot to painstakingly remove as I backpedal in stealth crouch while a @%$*#!ing wight wails on me in my padded armour that is clearly not built for such situations.
OH BY THE WAY this is AFTER I spent 30 min clearing the rest of the POI, taking extra time to quietly destroy rubbish on the ground, tip-toeing around slowly, and taking extra time opening cupboards and drawers so as not to wake the entire house.
SO at this point, I'm half clear of the POI, trying to find some pride in the fact that I made it this far on stealth skill, losing patience as I watch my HP go down and for what, I wonder? Because I know from experience playing other builds that I would have been done and dusted with this POI 25 minutes ago if I have had just gone in at a normal leisurely pace with my pistol... or, i dunno JUST ABOUT ANY OTHER WEAPON IN THE GAME. So yeah, us stealth lovers are a little butthurt that our favourite playstyle has not been taken into consideration as a "core build". I could build my dude exclusively around KNUCKLES and have an easier time. THAT is why we are complaining.
I'll have to check later tonight working at the moment but I am fairly sure if looked like a sight but I could be mistaken.Are you sure it was a sight and not the arrow notch mod?
Hard not to be snarky when what seems to be the default replies to this issue are "Don't rely on it." (Effectively amounts to "don't bother" when you look at how many levels worth of perk points FTS and HS + attribute eat up for nothing more than the "situational mechanic" that the statement implies. Doubly irksome when you add in the devs and moderators ping ponging back in forth between "Don't solo spec" and "Just focus one spec".), "Use this high tier, high game stage, drop rng dependent combo." (That does exactly what for those of us who don't DM them in and are actually trying to play the game's GS/LS ages the way they're set up vanilla?), or "Use X weapon that you have to get lucky to find one of or find the parts for.". That all three of the above replies are completely dismissive in nature towards the observed issue makes my snark a very valid return.Good morning Hiemfire. It was just an example. No reason to be snarky.![]()
Yeah i hear ya but thats alot of internalization, assumptions, drama that won't get you anywhere. Instead of being snarky, try articulating your concerns instead (just like you did in this post). I guarantee it will be more well received and potentially be improved by the devs.Hard not to be snarky when what seems to be the default replies to this issue are "Don't rely on it." (Effectively amounts to "don't bother" when you look at how many levels worth of perk points FTS and HS + attribute eat up for nothing more than the "situational mechanic" that the statement implies. Doubly irksome when you add in the devs and moderators ping ponging back in forth between "Don't solo spec" and "Just focus one spec".), "Use this high tier, high game stage, drop rng dependent combo." (That does exactly what for those of us who don't DM them in and are actually trying to play the game's GS/LS ages the way they're set up vanilla?), or "Use X weapon that you have to get lucky to find one of or find the parts for.". That all three of the above replies are completely dismissive in nature towards the observed issue makes my snark a very valid return.
Hopefully what Faatal suggested as an idea involving the auto aggro volumes several pages back (volume triggers waking the zombies up but there is a separate check for if they actually notice the player, if they don't notice the player they just wander around iirc) and audio occlusion from blocks (which madmole postulated as a possibility a few hundred pages back, that discussion was centered complaints involving bunkering underground but there is some with stealthing in POIs) get implemented.
Side note: When did one party member aggroing a zombie start flagging the entire party as engaged? Been trying some bait and ambush tactics in collaboration with my wife but I haven't been getting sneak attack bonus damage despite not being the one that aggroed and still being stealthed. Is it just a 2 phase toggle and once flipped to "alert" sneak attacks on that target are shut off?
That's usually how my initial posts on an issue are. The snark comes from them being answered with the usual "Don't bother", "You're doing it wrong", "Get this rng dependent high GS/LS item combo" type replies.Yeah i hear ya but thats alot of internalization, assumptions, drama that won't get you anywhere. Instead of being snarky, try articulating your concerns instead (just like you did in this post). I guarantee it will be more well received and potentially be improved by the devs.![]()
I dont think it was just you I was responding to but I cant remember at this point, doesn't seem like I had read your post before though. That or you're correct and I misread your post.Technically, following the logic, I proposed an option for the recipe for incendiary or explosive arrows/bolts to include a regular steel arrow/bolt instead of the materials (wood, plastic, steel tip) that a regular steel arrow / bolt is made of.
You did not read my post carefully, so your comment is inappropriate![]()
I've been reading all hiemfire posts and he articulated most of them clearly.Yeah i hear ya but thats alot of internalization, assumptions, drama that won't get you anywhere. Instead of being snarky, try articulating your concerns instead (just like you did in this post). I guarantee it will be more well received and potentially be improved by the devs.![]()
Great idea and should be easy to implement. Probably just a simple change to existing xmla t5 would be great, dont increase the size. as the circle gets smaller, more zombies show up and at the end... feral mini horde
Since everything in this game seems to have 3 types, can we have a jackhammer and leave the auger for just soil, would throw a hilarious monkey wrench into the works for some people haha.