PC Alpha 19 Dev Diary

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I wouldn't sweat it. Some people are just opinionated azz hats like rubens, they can't stand other people trying to help others.

I agree with Roland, I didn't necessarily agree with the dude's method of finding the treasure but hey, to each his own right. Video was still entertaining. I love watching how other people do stuff in their games, I've learned so much.
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You will not be the reincarnation of Mahatma Gandhi? 
You have 10,000 hours on the internet to know how to detect spammers.
 If you want to help you say "Look at the minute" x "this boy solves your problem"
 Do you have your suit to go to court today? You are too correct.
 
Stealth blah blah who cares ..... okay. selfish, but youre entitled to your opinion ... useless on horde night ... actually, see below .... more fun ... again, your opinion. Newsflash: other people have different opinions and that does not make yours or theirs any less valid 🤯
Please dont tell me you are one of those people, in my opinion, that need people to say in my opinion after every statement, because in my opinion, its implied that its my opinion since Im the one saying it, in my opinion.
 

In my opinion Roland needs to find a way to auto fill everyones post with “in my opinion” so we can avoid these types of responses.
 

 
Please dont tell me you are one of those people, in my opinion, that need people to say in my opinion after every statement, because in my opinion, its implied that its my opinion since Im the one saying it, in my opinion.
 

In my opinion Roland needs to find a way to auto fill everyones post with “in my opinion” so we can avoid these types of responses in my opinion.
 
There, fixed it for ya. ;)

 
Technically going by this logic, once you learn how to make an iron sledgehammer or an iron arrow, you should automatically unlock the steel recipe
Technically, following the logic, I proposed an option for the recipe for incendiary or explosive arrows/bolts to include a regular steel arrow/bolt instead of the materials (wood, plastic, steel tip) that a regular steel arrow / bolt is made of.

You did not read my post carefully, so your comment is inappropriate  ;)

By the way, there is no steel recipe in the game for a long time, you just need a crucible 😅

I dont think so, in fact thats somthing mm would say, tho i dont mind how it is now
When you make an incendiary or explosive arrow / bolt, you logically first have to make an ordinary steel arrow / bolt, this can be seen on the icon and on the arrow / bolt model. So why, knowing how to make incendiary or explosive arrows / bolts, you can't make a regular steel arrow / bolt?

You can make a separate recipe for the steel head, and the player should be able to make steel arrows / bolts without a recipe, in this case it will solve the problem of logic.

 
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Please dont tell me you are one of those people, in my opinion, that need people to say in my opinion after every statement, because in my opinion, its implied that its my opinion since Im the one saying it, in my opinion.
 

In my opinion Roland needs to find a way to auto fill everyones post with “in my opinion” so we can avoid these types of responses.
 
im took a shot for each time he said "IN MY OPINION" AND I LOST MY LIVER!

 
You can make a separate recipe for the steel head, and the player should be able to make steel arrows / bolts without a recipe, in this case it will solve the problem of logic.
I kind of agree, the flaming/explosive arrows should be their own thing...I mean why can't they be flaming stone arrows?  It' not like the steel burns better...

 
I am aware.  I also realize there are taller mountains to take a stand on...

...but it is gated by it's very own schematic.  In this case, two schematics.

 
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I kind of agree, the flaming/explosive arrows should be their own thing...I mean why can't they be flaming stone arrows?  It' not like the steel burns better...
I think that the difference between stone arrows and steel arrows is supposed to be more than just the arrow heads. I think they represent abstractly differences in sturdiness and aerodynamics for the entire arrow. Stone arrows are flimsy and crude and just wouldn't have the strength or endurance to fly with explosives attached or would burn up in a flash if dipped in oil and set on fire. 

 
And it is good, indeed. I wonder if any of The Pimps themsevles, as some had proven to love guitars and playin, had any of their riffs ingame.

Would be awesome addition. 
I hope they add a soundtrack like the banjo in the wasteland! that sound in the wasteland always make me Tingle!

also some more scary soundtracks would be AWESOME! stuff that will make you're hair stick up! 

 
Its not just that if I'm trying to play a "stealth build" i've wasted a whole bunch of points in a skill that is basically useless and outdone by a myriad of other options. I mean that is extremely annoying in of itself....

Its also that if I've gotten most of the way through a POI and then encountered an "unstealthable" agro, I now have no choice but to whip out a louder, but more effective weapon - and risk waking a good portion of the rest of the sleepers. Otherwise, I can TRY and pick the agro'd sleeper(s) off with my silent bow and TRY not to step on any rubbish I forgot to painstakingly remove as I backpedal in stealth crouch while a @%$*#!ing wight wails on me in my padded armour that is clearly not built for such situations. 
 

OH BY THE WAY this is AFTER I spent 30 min clearing the rest of the POI, taking extra time to quietly destroy rubbish on the ground, tip-toeing around slowly, and taking extra time opening cupboards and drawers so as not to wake the entire house. 

SO at this point, I'm half clear of the POI, trying to find some pride in the fact that I made it this far on stealth skill, losing patience as I watch my HP go down and for what, I wonder? Because I know from experience playing other builds that I would have been done and dusted with this POI 25 minutes ago if I have had just gone in at a normal leisurely pace with my pistol... or, i dunno JUST ABOUT ANY OTHER WEAPON IN THE GAME. So yeah, us stealth lovers are a little butthurt that our favourite playstyle has not been taken into consideration as a "core build". I could build my dude exclusively around KNUCKLES and have an easier time. THAT is why we are complaining. 
Stealth isn't really a play style in this game and is instead little more then another tool in a players toolbox. Which can be used to safely deal with most but not all encounters in a low risk manner with very little cost of resources. Its not intended to work in all situations or to be better then the other tools outside its little niche where it excels. Which is at night in the dark and you need to quickly take out a tough enemy before it notices you in a cost effective low risk manner. Outside that situation the other tools in your toolbox will most certainly shine brighter as they are far more effective in a wider array of situations.

Basically instead of laser focusing on the stealth tools of Agility look at the other tools in its tool belt and make use of them. As you get the fastest attacks with the quickest reloads, the highest jumps with the longest falls, cheap but effective weapons with the cheapest ammo, and a dual purpose melee weapon that can stab your enemy and skin them for their meat afterwards.

 
Its not just that if I'm trying to play a "stealth build" i've wasted a whole bunch of points in a skill that is basically useless and outdone by a myriad of other options. I mean that is extremely annoying in of itself....

Its also that if I've gotten most of the way through a POI and then encountered an "unstealthable" agro, I now have no choice but to whip out a louder, but more effective weapon - and risk waking a good portion of the rest of the sleepers. Otherwise, I can TRY and pick the agro'd sleeper(s) off with my silent bow and TRY not to step on any rubbish I forgot to painstakingly remove as I backpedal in stealth crouch while a @%$*#!ing wight wails on me in my padded armour that is clearly not built for such situations. 
 

OH BY THE WAY this is AFTER I spent 30 min clearing the rest of the POI, taking extra time to quietly destroy rubbish on the ground, tip-toeing around slowly, and taking extra time opening cupboards and drawers so as not to wake the entire house. 

SO at this point, I'm half clear of the POI, trying to find some pride in the fact that I made it this far on stealth skill, losing patience as I watch my HP go down and for what, I wonder? Because I know from experience playing other builds that I would have been done and dusted with this POI 25 minutes ago if I have had just gone in at a normal leisurely pace with my pistol... or, i dunno JUST ABOUT ANY OTHER WEAPON IN THE GAME. So yeah, us stealth lovers are a little butthurt that our favourite playstyle has not been taken into consideration as a "core build". I could build my dude exclusively around KNUCKLES and have an easier time. THAT is why we are complaining. 
Over react much?  You don't have to be noisy with an attack sleeper volume.  Use a silencer mod.

Also, what POIs are you concerned about?  I don't believe every POI uses attack volumes and when they do, i don't think they are setup to wake up the entire POI if you make noise killing them...

 
Is audio occlusion under consideration for implementation? I, for one, find it quite immersion breaking and extremely distracting to have an angry Z beating down doors from the outside while I am trying to sneak around inside. As far as I am concerned, if the Zs in the same room as me can't detect me, there is no reason some wandering dingleberry outside should be able to detect meIf not, perhaps we could see about lowering the agro range of outside Z's vs inside ones? Does noise work on a sliding scale? As in, the closer the Z is, the more noticeable your noise? So if I was hacking away at some wood with an axe, it makes say 15 noise when there are no Z's around, but if one wandered within say 20m of me, the noise "volume" to the Z goes up to 30? Perhaps that could be tweaked if already existing, or added if not?
Do Zombies dream of brainy sheep?

Or less philosophical, do zombies sleep and does that impair their noise detection? If you answer yes and yes, you found a reason.

 
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