PC Alpha 19 Dev Diary

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Alright, here's at least one relevant question headed your way. I believe this has already been brought up before, but what are your thoughts on possibly making the night vision goggles a helmet mod rather than a separate piece of eyewear?
A, no reason to, B it makes no sense you could have magic night vision from a helmet mod and clearly see your eyes have no lenses over them, as there are hoods and mining hats which do not cover the eyes, etc. If you want night vision you have to give up something else.

then Madmole must hate ever word that comes out my mouth when i put "my opinion" 
What? I can't hear you, you have been blocked for months guy.

 
What? I can't hear you, you have been blocked for months guy.
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Wat?

 
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A, no reason to, B it makes no sense you could have magic night vision from a helmet mod and clearly see your eyes have no lenses over them, as there are hoods and mining hats which do not cover the eyes, etc. If you want night vision you have to give up something else.
Makes sense. I was bringing it up not as a challenge, but just as a simple question, and since there are a couple simple answers for it, I respect the reasons for it remaining the way it is.

 
I agree, the more new zombies, the better. More variety is always welcome. 

If you don't wanna fight em, run away. If you don't wanna melee them, shoot em in the face. If you don't wanna shoot em in the face, rearrange their face with a bat. If you wanna do none of the above, set a trap! 

Fu*kin options....I love it!!!

 
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Hmm, can't say I'm a fan of that at all. Forcing guns over melee. Another option being taken away. Another looter/shooter step. He'll be modded out in my games if that comes even remotely clue to being true.
What? why!?  He said you won't want to melee them without protection. How is that forcing guns? 

Its like saying, you won't want to melee them without a weapon of some kind and then someone claiming that requiring us to need melee weapons instead of just our fists is forcing guns. What do you use the gas mask for right now? Nothing other than an alternate cosmetic headgear. Now it will have a purpose and you call it an option being taken away? Please tell me you read too fast and didn't notice the end of the statement.

 
As long as I can still punch the gas bags right in the $%#$%#^^ face and beat them to death its all good...doesn't matter if I have to wear special protection or not...

 
What? why!?  He said you won't want to melee them without protection. How is that forcing guns? 

Its like saying, you won't want to melee them without a weapon of some kind and then someone claiming that requiring us to need melee weapons instead of just our fists is forcing guns. What do you use the gas mask for right now? Nothing other than an alternate cosmetic headgear. Now it will have a purpose and you call it an option being taken away? Please tell me you read too fast and didn't notice the end of the statement.
Swapping out head/face gear depending on what zombies type I happen to be fighting at the moment is what this leads to and is not something I will be doing. What other type is going to need what other special form of protection? No thank you. Easy to work around tho if that turns out to be the case. As I said, IF it turns out that way I'll be "fixing" it in my games.

 
Hmm, can't say I'm a fan of that at all. Forcing guns over melee. Another option being taken away. Another looter/shooter step. He'll be modded out in my games if that comes even remotely clue to being true.
It's fine. We get that all the time.

Players read some snippet of information and straight up blow a gasket without giving it any thought. =P

 
Though special undead are cool I really hope you guys dont make it a fart.
PLEASE MAKE IT FART AGHAHAHAHAHAHHA

Hey TFP

Just wanted to say that what you wrote about Uncle Jim brought tears to my eyes. I sit here with a lump in my throat as I type this. My condolences. I wish there was something better we could do for you, but my suggestion is not for TFP to implement. I think all players should dye their stuff black for a week or so to show support and love. Much gratitude to the man who inspired it all. I haven't played in a while, but I have linked the post to my little band of survivors, and when we get on next we will be having a Paint it Black event. 

Hopefully our silly demands as players don't put too much extra pressure on the team at TFP! I feel that calling a hiatus on our demands might not seem right, so instead we shall Paint it Black. 

 
Demolishers.. take mega crush, jump into the frey, lead them away from base, kill, run home. I keep a 7x7 steel tower for hordes demolishers might crack some blocks but its solid, it won't fall.
Heck yes! 

I am addicted to mega crush. I think its somewhere around the 30 day mark (my hordes are every 10 days, with a variance of 3) that I start doing this before the demo dudes even start showing up because its so damn fun!! I raid diners and other commercial buildings specifically for mega crush haha its my favourite thing to do. Run around like youre a tweaker on speed, shooting exploding arrows into the ground because you run so fast there's enough space between you and the horde. 

Mega crush is also extremely useful for when youre doing a POI and suddenly a damn Wight bursts out at ya. Chug one of those babies down and nope the @%$*#! out of there ahahahaha 

Side note, I made a recipe to make mega crush once, requiring eggs for them protein gains. It only unbalanced the game a little bit because eggs were in high demand already, but as we got to later in the game i admit it got a bit easy if i slammed mega crush all day. Shame, coz that was a lot of heckin fun!

Makes sense. I was bringing it up not as a challenge, but just as a simple question, and since there are a couple simple answers for it, I respect the reasons for it remaining the way it is.
I tried out a game mod for it, but honestly the night vision effect is sort of annoying after a while. Its good for short bursts, but if you have it on all the time its like playing with your gamma set to 9000000000. I found myself turning the brightness down every time I wore them, then turning the brightness back up for daytime. If you wanna try the game mod way, you probably want to look into a game mod that also alters the NV effect. Still, it could just be my monitor and colour settings.

I dont see why you couldnt engineer a set of specs that combine your favourite eyewear effect with NV. I like the idea, but wonder if it gives too much of an edge on horde night? I noticed that I could see the Z's coming from much further off with the NV. As the vanilla game is now, you have to toss up between having sweet kick ass 10% extra XP and being able to see further. Unfortunately, this means almost everyone chooses the 10% XP and I rarely bother with the NV. My 2c

 
Swapping out head/face gear depending on what zombies type I happen to be fighting at the moment is what this leads to and is not something I will be doing. What other type is going to need what other special form of protection? No thank you. Easy to work around tho if that turns out to be the case. As I said, IF it turns out that way I'll be "fixing" it in my games.
Plenty of games use this kind of strategy and it seems to go well for them. Usually class based games. They will have a set of enemies of different classes and then a set of class roles for the players. As a player, you play to your class role's strength and that allows you to excel at destroying certain classes of enemies. However, this means you have to make sacrifices in some areas to excel at your preferred area.

Otherwise, we would all play the game in the same way, same gear, same perks. Boring! As I understand it, TFPs are working towards a more versatile game that allows players to choose a specific role in the apocalypse. Hence the perk trees! So yeah, you may have a slight weakness against this new class of zombie, but you can't expect your character to excel at EVERYTHING or else the game will become boring. Welcome the challenge and get creative with your environment/engagement strategies and not just your character build. 

Hi Fun Pimps, its not essential but I thinks U.S. WWII M2-2 Flamethrower would be great for the game like for alpha 20. It would be able to hold 1,000 Fuel and also modifiable. Could you guys at least think about it? (Don't exactly have to be that model but just giving you guys an idea.)
.... you dont wanna quote the whole post. That's how you get ignored.....

 
Hi Fun Pimps, its not essential but I thinks U.S. WWII M2-2 Flamethrower would be great for the game like for alpha 20. It would be able to hold 1,000 Fuel and also modifiable. Could you guys at least think about it? (Don't exactly have to be that model but just giving you guys an idea.)

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Any sort of flamethrower would be cool but then wood physics might be hard and system heavy

Swapping out head/face gear depending on what zombies type I happen to be fighting at the moment is what this leads to and is not something I will be doing. What other type is going to need what other special form of protection? No thank you. Easy to work around tho if that turns out to be the case. As I said, IF it turns out that way I'll be "fixing" it in my games.
Maybe vitamins would give resistance or something. And ranged weapons are still an option as well as straight up just tanking the damage luckily. If it was an instakill aura with only one way to fight I'd agree with you, but at least there are several options/possibilities

 
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