I was not here then, but they did what they did. Back then it would of been Unreal 3 and I hated that engine.Good Morning All
@madmole @faatal
With what you guys know now with using both the unity engine and using the unreal engine to make both 7D2D and your new project.
Looking back do you think it would have been a better choice to use unreal from the start or do what you have done by sticking with unity?
The Subnautica players are so mad, they lost their minds and are leaving to play Subnautica.Awwww...poor Subnautica...
Wait, So where do the Rimworld players come from?But the Rust players are leaving to play Empyrion. On the Empyrion forums they are leaving to play Space Engineers. On the Space Engineers forums they are leaving to play No Man's Sky. On the No Man's Sky forums they are leaving to play 7 Days To Die.
It's like history...always repeating itself LOL...But the Rust players are leaving to play Empyrion. On the Empyrion forums they are leaving to play Space Engineers. On the Space Engineers forums they are leaving to play No Man's Sky. On the No Man's Sky forums they are leaving to play 7 Days To Die.
I like to see the game as a SP game...feels alot less depressing...LOLso many people have missed that concept when the options were changed... now they are used to it and overlook it.
best thing is... i dont have to worry about cheaters in my game.... and me, myself and i know... they dont have admin so they cant cheat.... or i dont think they can... oh sure they cant... hmmm best go to the admin file to see if they tampered with it.It's like history...always repeating itself LOL...
I like to see the game as a SP game...feels alot less depressing...LOL
If you would multitask, you would probably have the most hours.while you guys are all stroking your epeen seeing who has the most hours im gonna go have fun with my real peen, and 10 digits.
Small correction: These are the OG sounds for the motor tools. Because of this fact, I have my doubts that they're going to change them back.Hello. in one of the latest updates, the sounds of the Auger were changed. The new sounds are extremely unpleasant for the ear, make the sound of the game dim during the extraction of resources, and also disorient the player when the zombie approaches. I want to ask, return the old sound that was before!
If I am remembering correctly, and I might not be, we had to stop and exit the vehicle to look at the map! Imagine that...ya...imagine that... (and maybe I am lol)One suggestion I'd like to throw out there in case it hasn't already, but a "mini-map" on the HUD would be great (like GTA V for example). It would be EXTREMELY helpful when traveling so I don't have to keep pulling up the entire full map every turn to make sure I'm going the correct way. To add on to this, perhaps a craftable GPS for, say, the 4x4 truck? You could select a POI on the map and the GPS will give you directions there. I know this is the zombie zombie apocalypse but GPS satellites should still be working since they are solar powered and out in orbit. Perhaps make them unusable while it's snowing (blocks signal) or raining, or in the wastelands/burnt forest due to the fog/haze.
It's the circle of life! Hakuna Matata with zombies.But the Rust players are leaving to play Empyrion. On the Empyrion forums they are leaving to play Space Engineers. On the Space Engineers forums they are leaving to play No Man's Sky. On the No Man's Sky forums they are leaving to play 7 Days To Die.
the sounds were better beforeSmall correction: These are the OG sounds for the motor tools. Because of this fact, I have my doubts that they're going to change them back.![]()
I thought of all the responses I could make ... tallied up how many of them would probably get me banned (pretty much all of them) ... and am gonna settle on "have fun and wear safety goggles..."while you guys are all stroking your epeen seeing who has the most hours im gonna go have fun with my real peen, and 10 digits.
"It's down when it's down"Guess you didn't hear about the asteroid headed towards Earth... :flame:
They asked NASA an ETA but they just replied with a dry "We don't give dates."
Yeah, but the skill will probably still get changed, because it will be useless for most people, and also extremely OP in large groups.
The last rank will probably get changed to give a small buff or something to the person who takes it... some reason to use it.
The last rank later game can be as much as 15 levels worth of skill points to every person getting the buff... probably should not exist lel.
Factorio. It went out of EA.Wait, So where do the Rimworld players come from?
Which SP player would be so dumb to buy all the ranks just to get a small buff?
Na, they just bought up a bunch of studios and they needed a project. They saw the success of Rust, us, Arma/DayZ and thought the secret sauce was as simple as multiplayer so they gave these studios something to do. They deviated from Fallout so far it alienated the fans. They will make Fallout 5 internally I think. 76 was no different than ESO, which wasn't made at BGS either, and it took several years of updates to get that to something that did ok, but I hate MMOs so it was a waste of money for me.I honestly hope they will make it a great new game that would start off a new series. When I think of Starfield, I imagine No Man's Sky done right - in Bethesda style we all love, so if it's a successful game, that would probably make up for the Fallout 76 fiasco, at least for hardcore fans, but I'm worried what's behind the attempt to let some other studio do a new Fallout. I know they have done that in the past with New Vegas, but that one turned out well, many people love New Vegas and still play it to this day, but Fallout 76 was a huge disappointment. Could it mean they are trying to kill the Fallout series? Perhaps in favor of something new, like Starfield?
I was furious when they made Fallout 3, because I knew it would delay Skyrim. Now they are doing Starfield so it is just going to get worse unless they hire 200 more people and have teams dedicated to each franchise. I ended up enjoying Fallout 3, I'd never played 1 or 2, but it was never that special to me compared to Oblivion and Skyrim.No Man's Sky in 2020 is No Man's Sky done (mostly) right. Still won't be for everybody, though.
I have sort of a love-hate relationship with BGS games. I like the Elder Scrolls games a lot, but I can't stand their Fallout titles. Seems weird, since they have so much in common, but there it is. Loved Morrowind. Liked Oblivion a lot, hated Fallout 3. Loved Skyrim, loved New Vegas (not developed by BGS so it doesn't count.) Hated Fallout 4. Not going anywhere near 76. I guess something about the way they do post-apocalyptic just puts me off.
Enjoy those milometerswhile you guys are all stroking your epeen seeing who has the most hours im gonna go have fun with my real peen, and 10 digits.
Yeah, Fallout 3 was a very buggy memorable game that's for sure; the hidden lore alone is amazing. But let's be honest, it was a good thing FO3 delayed Skyrim, the engine for 3 was so glitchy and Skyrim came out better for it lol.I was furious when they made Fallout 3, because I knew it would delay Skyrim. Now they are doing Starfield so it is just going to get worse unless they hire 200 more people and have teams dedicated to each franchise. I ended up enjoying Fallout 3, I'd never played 1 or 2, but it was never that special to me compared to Oblivion and Skyrim.
Everyone seems to be getting out of EA these days. Only the cool kids stay in the pool for after hours swimming.Factorio. It went out of EA.