No, as a matter of fact, as a paying customer of yours, no I do not like everything you have done.
Crazy buffs to the animals..nope.
Magic swarms of vultures if I try to get away to regroup, or avoid the horde cause i'm more into light adventure and building..nope.
Improved graphics with a crippling FPS loss... maybe. But only cause you are working on it.
making looting/raiding pointless until you hit GS 30+ because all your going to get is blunderbusses and paper..Nope!
Why do you have to make so many "rules" for this game..
Frankly I was quite happy with 18.2
That's why I >bought< it.
I am not into the every moment is a harsh screaming fight to survive thing that it's turning into..
That's what you should tie the difficulty slider to.
On "default" I should be able to survive forever if I play smart, and don't make too many mistakes.. (minecraft crowd rep!)
On each "harder" setting, add more of your broken vulture swarms, literal tanks of wildlife etc..
I really get depressed with each "update" so I can see how much farther away from the game that I bought has strayed from the reasons I bought it...
Sorry if I am not "eloquent" or maybe just a low i.q. jerk, but that's how I feel since you asked...
You suffer the ability to adapt. A lot of folks do, and get hung up on specific changes we make. It changes constantly because the balance of one aspect changes another.
You can dig to bedrock from the top of a mountain and hordes will not be able to path to you if the chunk is unloaded above you. Or build a sky base from the lowest point, same thing, if you see the POI switch to distant POI version, you know you are far enough. This could change at a time where we let more chunks be loaded etc.
One of our core principals is to not have any easy ways to avoid the horde. Vehicles were just that, way too easy. It was simple for Faatal to make vultures catch up to you and slow your bike down so we are trying it out. It might be the gold solution, it might not. Once vehicle crits are in, it might be better to use that instead.
But my point stands, you can go back to 18.2, but apparently you think this version is better, despite its flaws in your eyes, which most players feel are good additions to the game, so we are moving in the right direction.
Turn down the difficulty if it feels too hard. Turn horde night off completely, then you only have to worry about wandering hordes, screamers, and when you are looting. There is nothing wrong with playing like that. Or play 18.2, or come back for A20 and see what we have changed, or mod it. There are plenty of settings because we know we can't please everyone, but this is a survival game first, and a sandbox second, unless you change the default settings at least.
Da heck you talking about?
did you get it today?
Also!
@madmole
i was wondering How the "pipe rifle" would work!
Sense it a Tier 0 weapon my question is about ammo! not the bullets but the Mag/Clip! would it have more ammo then a hunting Rifle? or would it have more!
because that would seam odd that a Makeshift Rifle would have a higher ammo count then a Old Hunting rifle.
(don't ask why i think of these things please)
It won't. It will feel like a nice upgrade when you get your first hunting rifle from the pipe rifle.