STyK_
New member
So I hear there is a patch coming soon and my world mite brake going though another update as this save was started B169. Tried to do a video but my captures come out looking really fuzzy and I can't figure out why forsure. My guess is because I'm playing on a TV and my resolution is different causing issues, I can't put my finger on it, adjusting the options in quality isn't doing anything. I'm running a 1080 ti so it should be working. Upload is good enough to stream but I don't think that would be any better. Sucks cause now I can't do the no cheese base demo horde night or the no nerd poll playthough if it looks like that. You wouldn't see anything half the time.
I figured atleast the poi guys could see what I did flipping their work. Its missing all the toys I intended as I'm on the verge of advanced engineering, needed that crucible. Lots of blade traps on the outside walls and in each room, electric fence on the inside of the walls, back boards to splash the mollie on throwing though the hatches, and the second portion of the wall going around the front did not get finished. The pics don't include the tunnel system or hiddin hatch to get in the base though them. You get the idea though, each room is its own defense point with the ability to fall back to another and if they take a room the roofs are gone so you can mollie them while they're all piled in the room. 3 stage defense from any direction. Fight at the walls, fall back to the rooms/Mini bunker, fall back to the roof.
Incase your wondering, the zeds don't even consider the tunnel system unless you stay down there.
I figured atleast the poi guys could see what I did flipping their work. Its missing all the toys I intended as I'm on the verge of advanced engineering, needed that crucible. Lots of blade traps on the outside walls and in each room, electric fence on the inside of the walls, back boards to splash the mollie on throwing though the hatches, and the second portion of the wall going around the front did not get finished. The pics don't include the tunnel system or hiddin hatch to get in the base though them. You get the idea though, each room is its own defense point with the ability to fall back to another and if they take a room the roofs are gone so you can mollie them while they're all piled in the room. 3 stage defense from any direction. Fight at the walls, fall back to the rooms/Mini bunker, fall back to the roof.
Incase your wondering, the zeds don't even consider the tunnel system unless you stay down there.