Roland
Moderator
You don't have to read 500+ pages of this thread. Follow the content of Gazz, Madmole, and faatal and you can get the info you are wanting without all the extra noise.Given that I understandably haven't read 500+ pages of this thread, I wouldn't know what you've said several times, and honestly, I don't know what you're saying this time. Are you saying that loot is not tied to game stage? If not, then how is I am only getting low tier loot regardless of the POI, and i'm hearing from others that are further along that they are only getting high tier stuff. I hope you haven't tied it to game days - that would be even weirder. In multiplayer, people join a server at different times...
Loot is tied to gamestage. Enemies are tied to gamestage.
Individual POIs and biomes cannot currently be assigned gamestage modifiers but they will in the future.
Thus, while in the Forest biome you will be at your basic gamestage whereas in the burnt forest you might be at gamestage +30 or in the wasteland-- gamestage +50 which means tougher monsters guarding better loot than in the Forest.
In addition, that radiated Firestation might be gamestage +80 whereas the simple home next to it might be gamestage -10. Go in the home and you'll one-hit kill anything that comes at you and enjoy some nice new stone axes whereas right next door there will be ferals inside with pump shotguns in the crates. Now mix and match and stack those modifiers for POI's together with the biomes where they are located and you will have a variety of loot you can get if you are willing to take a chance.
The system they have planned will also mean that it won't have to always be that particular Firestation that is always going to be gamestage +80 every time you play.