PC Alpha 19 Dev Diary

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Day 8 of my no-trader (not even entering the trader compounds), no-starter quest run (warrior, sprint days nightmare rest, no loot respawns). Gotta say, it's been a pleasing struggle of survival. The only real issues with that is (besides not having the points from the starter quest) good-meal ingredients and medicine (first aid bandages, etc.) is rare to come by. I scrounge everywhere for corn, potatoes, blueberries, but I've only come across about 24 corn (from fields), and on day 6 I finally found a potato and a pumpkin seed. Dukes are surprisingly only really found in zombie loot bags I got on horde night and in a treasure quest chest (I do allow POI vending machine purchases :p). Nothing I would say needs balancing, really, since traders are intended to be used and balancing outside would really ruin the overall balance. It's an interesting way to play, makes you consider every action.

 
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Syrex said:
@madmole Does turrets count as electrical "traps" for the advanced engineering xp?
Yes.

Mr Mad Mole, I have a question.

There has been a lot of stir in the community regarding the rapid depletion of the food bar, are there any plans to tweak this as experimental moves forward, and are you guys aware of this 'issue' that a good chunk of the player base are having? Example eating 20 tins of tuna to fill your food bar, then it being empty and starving again within a couple of hours

(disclaimer i have no issue keeping my food maxxed out and i am the groups farmer and manage to keep everyone well-fed with spaghetti and meat stew without issues, but i see what the people are saying and agree that it needs tweaking)

Hopefully this disclaimer will protect me from SOME of the closed-minded people that just attack everyone with a suggestion/opinion/question

Thanks for your time.
Food is a non issue in single player. There might be bugs in MP, which I'm assuming you are referring to?

We did find broken iron gut perks and red tea doesn't work, so that will help those who are struggling (not me in the slightest but I mostly play SP).

 
Snipped the comment for space and put it under spoilers. So, they want you to use the various foods/drinks and your skill trees (in this case, str and sexual tyrannosaurus). They would have to balance the whole game around removing stamina for mining tools to prevent steel fortresses by day 7. So, I did some science on this.

ST = sex trex. C = coffee. B = beer. Times are until first swing out of stamina

1pt ST + stone axe = NA, can mine infinitely
1pt ST + iron pick = 16.62s | 22.56 w/C | 48.43 w/ C+B (here on out, |raw| |coffee| |coffee+beer|
1pt ST + steel pick = 11.22s| 13.94 | 21.91

3pt ST + iron pick = 24.52 | 1:07.17 | NA, infinite under C+B
3pt ST + steel pick - 17.14 | 27.83 | 1:35.44


So, yes you can still do your tunneling and dwarven-mode game-play: You just need to change from the days of infinite-stamina with no help ways from previous alphas :). Adding points into ST, drinking some coffee will give you a large boost, adding beer makes it significantly more (and when you do run out of stamina, under these buffs you near-instantly refill). There are still ergonomic grips to add, another point into ST, food buffs, mega crush, hydration buffs to add to further increase your mining time. Now go eat, drink, and mine away.
Been testing these numbers since you posted it, and Sex Rex makes a huuuuge difference with even a single point, I'm wondering if it's a bug and matters more than it says.

At level 50 with 4/5 Miner 69, I can't even break half of a 2500 health block before I'm out of stamina. 1 point of Sex Rex pushes it to where I can get the block to about 1K health with Iron and Steel pick, coffee pushes it over so that I can break a single block before getting winded. Bigger issue than just the stamina though, is the food drain is nuts. I seem to be using around 2-3 food per stamina bar. I burned through 20+ food in a few minutes just testing the different picks on the side of a nearby PoI.

I just tested going to bedrock on my level 50 character with 4/5 Miner 69 and 1 Sex Rex, using a Steel Pick with a rockbreaker and ironbreaker mod, and after eating a Meat Stew and using Coffee

Took about 3 hours in game, 20 food, several coffee, and a repair kit, but I got there!

The results weren't as bad as my early game test a few days ago when I tried to go mining with my first Iron Pick and a bunch of canned food and coffee, but TBH like 80% of that success and speed to get to bedrock was because I have 50% more stamina because I'm higher level and then another 20 was from my Stew.

For giggles I tried it on a new character with 1 Sex Rex and 2 Miner 69 and nothing else. Using a Level 5 steel pick with the rock, iron, and dirt breaker mods, and using Blackstrap coffee because normal coffee was taking WAY too long

Going to bedrook took about 5 hours in game and 20 food. I guess I should have used an Iron pick to more accurately represent how much food it would take, but that would have taken frickin forever-er.

With Blackstrap coffee, it takes 8 full seconds to regenerate my stamina bar from 20 (where I stop being able to use my tool) to 105. So I mine for 20 seconds and then run out of stamina, and then stand still for 8 seconds not doing anything waiting for it to recharge.

That's almost 50% downtime between "actually playing the game" and why I say stamina is not a fun mechanic, Stamina exists specifically to *stop* you from having fun and playing the game, hence, a punishing stamina system being more annoying than fun. I break exactly 4 blocks, then stand there AFK for 8 seconds until I can play the game again. Nearly a full half of my time spent mining is spent AFK staring at my pick waiting for my stamina to come back

Part of the problem I have with the current mining set up is that it's all geared around food and drinks etc. That's okay late game, but farm plots are expensive AF, and it takes a lot of perks to get there. Sex Rex is something I don't ever normally invest in because it's not good late game, but a single point in it made a very noticeable difference for tools and max Sex Rex would be completely mandatory if people actually used Picks past mid game. Coffee is just RNG to get to spawn in vending machines if you don't have farm plots, and blackstrap is SUPER rare for some reason, to the point where I've seen 2 total by day 30 and still can't even craft it myself.

I agree with the person a few days back who talked about their new friend who started to play 7 Days and was going to be a miner and instantly nope'd out. There are so many pre-reqs to actually play a mining character that it's crazy. I just did the math and you need around 25 points to even really be a decent miner, and like half of those points are food and gardening perks so you don't starve to death

 
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e1ghtbit said:
Have you guys been running into invisible zombies?  I'm having to keep a junk turret with me to kill them or I can't finish quests.
Yes, I have been hit by an invisible zombie. as have a lot of other players according to the sub reddit. Seems like it is the zombie Steve crawler. Which makes it even worse. But I hear using a spike trap helps to kill them, that or molotov is what they are saying to use against them. I hope they get this fixed really soon.

 
Yes, I have been hit by an invisible zombie. as have a lot of other players according to the sub reddit. Seems like it is the zombie Steve crawler. Which makes it even worse. But I hear using a spike trap helps to kill them, that or molotov is what they are saying to use against them. I hope they get this fixed really soon.
@e1ghtbit 

Invisible zombies happen when the server is still running B154 and the client is on B157.   They updated the entityclasses.xml for the crawler.    Depending on what happened with the save during the mismatch period you might have to wipe the save.

 
Been testing these numbers since you posted it, and Sex Rex makes a huuuuge difference with even a single point, I'm wondering if it's a bug and matters more than it says.

At level 50 with 3/5 Miner 69, I can't even break half of a 2500 health block before I'm out of stamina. 1 point of Sex Rex pushes it to where I can get the block to about 1K health with Iron and Steel pick, coffee pushes it over so that I can break a single block before getting winded. Bigger issue than just the stamina though, is the food drain is nuts. I seem to be using around 2-3 food per stamina bar. I burned through 20+ food in a minute or two just testing the different picks.

I just tested going to bedrock on my level 50 character with 4/5 Miner 69 and 1 Sex Rex, using a Steel Pick with a rockbreaker and ironbreaker mod, and after eating a Meat Stew and using Coffee

Took about 3 hours in game, 20 food, several coffee, and a repair kit, but I got there!

The results weren't as bad as my early game test a few days ago when I tried to go mining with my first Iron Pick and a bunch of canned food and coffee, but TBH like 80% of that success and speed to get to bedrock was because I have 50% more stamina because I'm higher level and then another 20 was from my Stew.

For giggles I tried it on a new character with 1 Sex Rex and 2 Miner 69 and nothing else. Using a Level 5 steel pick with the rock, iron, and dirt breaker mods, and using Blackstrap coffee because normal coffee was taking WAY too long

Going to bedrook took about 5 hours in game and 20 food. I guess I should have used an Iron pick to more accurately represent how much food it would take, but that would have taken frickin forever-er.

With Blackstrap coffee, it takes 8 full seconds to regenerate my stamina bar from 20 (where I stop being able to use my tool) to 105. So I mine for 20 seconds and then run out of stamina, and then stand still for 8 seconds not doing anything waiting for it to recharge.

That's almost 50% downtime between "actually playing the game" and why I say stamina is not a fun mechanic, Stamina exists specifically to *stop* you from having fun and playing the game, hence, a punishing stamina system being more annoying than fun. I break exactly 4 blocks, then stand there AFK for 8 seconds until I can play the game again. Nearly a full half of my time spent mining is spent AFK staring at my pick waiting for my stamina to come back

Part of the problem I have with the current mining set up is that it's all geared around food and drinks etc. That's okay late game, but farm plots are expensive AF, and it takes a lot of perks to get there. Sex Rex is something I don't ever normally invest in because it's not good late game, but a single point in it made a very noticeable difference for tools and max Sex Rex would be completely mandatory if people actually used Picks past mid game. Coffee is just RNG to get to spawn in vending machines if you don't have farm plots, and blackstrap is SUPER rare for some reason, to the point where I've seen 2 total by day 30 and still can't even craft it myself.
Farm plots are not expensive, the real gate is seeds. There is ample gore on the roads to craft plenty of plots. I have zero perks in farming and have a pretty good sized farm and endless coffee by day 29.

There is no reason to go to bedrock. All the ore is plentiful near the surface.

20 food is nothing. You can get over 50 food from one meal.

If you are into mining you should be a strength character, which gives you super cheap access to coffee and all the best foods, and sex rex which is a good investment for any build.

 
Greetings from Down Under!

Loving Alpha A19, new lighting and updated zombies are very cool.

Sorry if this has been already asked. 

Will the arrow slit exploit be fixed in future A19 patches? (zombies will not pass over arrow slits)
 

 
@e1ghtbit 

Invisible zombies happen when the server is still running B154 and the client is on B157.   They updated the entityclasses.xml for the crawler.    Depending on what happened with the save during the mismatch period you might have to wipe the save.
Thanks!  That makes sense.  I expect odd things like this with experimental builds.

 
I had an odd issue while placing wooden bars. I could not see them I could hear them when I rotate. When I move the placement up or down I can see the bars then they work normally.
I have run into this numerous times as well with wooden bars, wood frames, etc. 

It seems if I look away & then back again to where I want to place the block, it suddenly appears. 

 
@madmole , honestly not trying to poke the bear with the following.

If you are into mining you should be a strength character
tl;dr ==> that's fine, but what if I don't want to be a shotgunner/clubber?

I think this is the central nugget for a fair few recent posts related to character builds, trees/attributes etc.

Totally get the real world, makes sense part of this. (I was a carpenter in earlier days and no BS burned 7000+ calories a day)

It's that as a Single Player, who likes to build (and actually enjoys mining in 7dtd), I'm _always_ buying Strength, even when I have no intention of using Shotguns or Sledge or Clubs.

Were Weapon Specializations to become decoupled from core attributes like Strength, while to be a good miner still required spending numerous points in "strength", but I could specialize in whichever main weapons I wanted, for the same total points cost, that'd be ideal. For me at least.

 
With Blackstrap coffee, it takes 8 full seconds to regenerate my stamina bar from 20 (where I stop being able to use my tool) to 105. So I mine for 20 seconds and then run out of stamina, and then stand still for 8 seconds not doing anything waiting for it to recharge.

That's almost 50% downtime between "actually playing the game"...
I believe you have a typo there, 8 is a little less than 30% if the whole cycle takes 28 sec.

 
If you are into mining you should be a strength character, which gives you super cheap access to coffee and all the best foods, and sex rex which is a good investment for any build.
I have never been into mining a lot. Having stamina to break blocks is necessary for every player in a destructibe voxel game.

I just had to break down 5 poles on the roof of a fire department. They were 10k steel + 5k concrete. So each pole was 15k to break. Purple iron pickaxe fully modded, coffee, food... It took pretty long and the stamina waiting ain't the funnest gameplay.
 

I play fortitude-agility build and I'm not too thrilled about having to go into strength at all. But I guess it is inevitable...

While talking about perks you must have, do I still need to go full INT to get decent solar stuff?

 
I was doing a test yesterday with the trader questing system for my video that is upcoming and I noticed that all the traders with within 1km of each other all in the burnt biome.

I was playing on a 4x4 random gen map and I did all the quests from tier 1-5 and I had trader Jen as the tier 2 trader and as the tier 5 as well.

Just curious if anyone else has noticed this as well?

 
@madmole

tl;dr ==> that's fine, but what if I don't want to be a shotgunner/clubber?

I think this is the central nugget for a fair few recent posts related to character builds, trees/attributes etc.
Indeed, I think it all boils down to this. Mining being a chore if you are not specialized in it is fine, just like it is fine struggling with food if you don't specialize in LotL/Masterchef, or struggling with tech/explosives if you are not the int/perception guy. 

What is really problematic here is that combat perks are tied to attributes. The suggestion someone made of unlocking both classic points and combat points and separating the two concepts would make the build possibilities way richer, and would be way less frustrating having to choose between playing weaponry you're not specialized into or weaponry you dislike. 

 
Admin tool "Hammer Gottes" verbraucht Ausdauer ???
I think you're saying or asking if the Admin tool "Hammer of God" should use Stamina..? Or reporting that it -is- using stamina.. or both

I'm not playing a19. Maybe someone who is can check?

And didn't there used to be a German language sub-forum?

 
I think you're saying or asking if the Admin tool "Hammer of God" should use Stamina..? Or reporting that it -is- using stamina.. or both

I'm not playing a19. Maybe someone who is can check?

And didn't there used to be a German language sub-forum?
even as a fellow german im not sure what he is trying to communicate :D

But yes, i think he is suprised that the Admin Tool "hammer of god uses Stamina and considers this as wrong.

 
34th day ( hour long ) 

Havent had a bug, glitch etc. Running over 60fps the whole time. 

I hope nothing is nerfed once stable etc. For example if food/water and stamina is nerfed ill have to go back to b157. 

The perks and coffee etc are meaningful finally. Its not just level up , perk point into attacking perks etc. A19 is perfect imo. 

Thank you Pimps. 

 
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